Skip to content

Latest commit

 

History

History
1843 lines (1539 loc) · 59.6 KB

mojoshader_opengl.c

File metadata and controls

1843 lines (1539 loc) · 59.6 KB
 
Apr 29, 2008
Apr 29, 2008
1
2
3
4
5
6
7
8
9
/**
* MojoShader; generate shader programs from bytecode of compiled
* Direct3D shaders.
*
* Please see the file LICENSE.txt in the source's root directory.
*
* This file written by Ryan C. Gordon.
*/
Apr 26, 2008
Apr 26, 2008
10
11
12
13
14
15
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <stdarg.h>
#include <assert.h>
Feb 13, 2009
Feb 13, 2009
16
// !!! FIXME: most of these _MSC_VER should probably be _WINDOWS?
Apr 30, 2008
Apr 30, 2008
17
18
19
20
21
#ifdef _MSC_VER
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h> // GL headers need this for WINGDIAPI definition.
#endif
Nov 8, 2008
Nov 8, 2008
22
23
24
25
26
27
28
29
#if (defined(__APPLE__) && defined(__MACH__))
#define PLATFORM_MACOSX 1
#endif
#if PLATFORM_MACOSX
#include <Carbon/Carbon.h>
#endif
Dec 2, 2008
Dec 2, 2008
30
31
32
#define __MOJOSHADER_INTERNAL__ 1
#include "mojoshader_internal.h"
Apr 27, 2008
Apr 27, 2008
33
#define GL_GLEXT_LEGACY 1
Apr 29, 2008
Apr 29, 2008
34
35
#include "GL/gl.h"
#include "GL/glext.h"
Apr 26, 2008
Apr 26, 2008
36
Aug 24, 2008
Aug 24, 2008
37
38
39
40
41
42
43
44
45
#ifndef GL_HALF_FLOAT
#define GL_HALF_FLOAT 0x140B
#endif
#ifndef GL_HALF_FLOAT_OES
#define GL_HALF_FLOAT_OES 0x8D61
#endif
Apr 26, 2008
Apr 26, 2008
46
47
48
struct MOJOSHADER_glShader
{
const MOJOSHADER_parseData *parseData;
May 25, 2008
May 25, 2008
49
GLuint handle;
Apr 26, 2008
Apr 26, 2008
50
51
52
uint32 refcount;
};
Apr 27, 2008
Apr 27, 2008
53
54
typedef struct
{
Apr 27, 2008
Apr 27, 2008
55
MOJOSHADER_shaderType shader_type;
Apr 27, 2008
Apr 27, 2008
56
const MOJOSHADER_uniform *uniform;
Apr 27, 2008
Apr 27, 2008
57
GLuint location;
Apr 27, 2008
Apr 27, 2008
58
59
} UniformMap;
Apr 27, 2008
Apr 27, 2008
60
61
typedef struct
{
Apr 27, 2008
Apr 27, 2008
62
const MOJOSHADER_attribute *attribute;
Apr 27, 2008
Apr 27, 2008
63
GLuint location;
Apr 27, 2008
Apr 27, 2008
64
65
} AttributeMap;
Apr 26, 2008
Apr 26, 2008
66
67
struct MOJOSHADER_glProgram
{
Apr 27, 2008
Apr 27, 2008
68
69
MOJOSHADER_glShader *vertex;
MOJOSHADER_glShader *fragment;
May 25, 2008
May 25, 2008
70
GLuint handle;
Apr 27, 2008
Apr 27, 2008
71
uint32 uniform_count;
Apr 27, 2008
Apr 27, 2008
72
UniformMap *uniforms;
Apr 27, 2008
Apr 27, 2008
73
uint32 attribute_count;
Apr 27, 2008
Apr 27, 2008
74
AttributeMap *attributes;
Aug 7, 2009
Aug 7, 2009
75
76
77
78
79
80
81
82
83
84
85
86
size_t vs_uniforms_float4_count;
GLfloat *vs_uniforms_float4;
size_t vs_uniforms_int4_count;
GLint *vs_uniforms_int4;
size_t vs_uniforms_bool_count;
GLint *vs_uniforms_bool;
size_t ps_uniforms_float4_count;
GLfloat *ps_uniforms_float4;
size_t ps_uniforms_int4_count;
GLint *ps_uniforms_int4;
size_t ps_uniforms_bool_count;
GLint *ps_uniforms_bool;
Apr 26, 2008
Apr 26, 2008
87
uint32 refcount;
Aug 7, 2009
Aug 7, 2009
88
89
90
91
92
93
94
// GLSL uses these...location of uniform arrays.
GLuint vs_float4_loc;
GLuint vs_int4_loc;
GLuint vs_bool_loc;
GLuint ps_float4_loc;
GLuint ps_int4_loc;
GLuint ps_bool_loc;
Apr 26, 2008
Apr 26, 2008
95
96
};
May 3, 2008
May 3, 2008
97
98
99
100
#ifndef WINGDIAPI
#define WINGDIAPI
#endif
Apr 28, 2008
Apr 28, 2008
101
// Entry points in base OpenGL that lack function pointer prototypes...
May 3, 2008
May 3, 2008
102
103
typedef WINGDIAPI void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params);
typedef WINGDIAPI const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
May 28, 2008
May 28, 2008
104
typedef WINGDIAPI GLenum (APIENTRYP PFNGLGETERRORPROC) (void);
Jun 15, 2008
Jun 15, 2008
105
106
typedef WINGDIAPI void (APIENTRYP PFNGLENABLEPROC) (GLenum cap);
typedef WINGDIAPI void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
Apr 28, 2008
Apr 28, 2008
107
Apr 28, 2008
Apr 28, 2008
108
109
110
111
112
113
114
115
116
struct MOJOSHADER_glContext
{
// Allocators...
MOJOSHADER_malloc malloc_fn;
MOJOSHADER_free free_fn;
void *malloc_data;
// The constant register files...
// Man, it kills me how much memory this takes...
Apr 29, 2008
Apr 29, 2008
117
118
119
120
121
122
GLfloat vs_reg_file_f[8192 * 4];
GLint vs_reg_file_i[2047 * 4];
GLint vs_reg_file_b[2047];
GLfloat ps_reg_file_f[8192 * 4];
GLint ps_reg_file_i[2047 * 4];
GLint ps_reg_file_b[2047];
May 6, 2008
May 6, 2008
123
GLuint sampler_reg_file[16];
Apr 28, 2008
Apr 28, 2008
124
125
126
127
128
// GL stuff...
int opengl_major;
int opengl_minor;
MOJOSHADER_glProgram *bound_program;
Apr 30, 2008
Apr 30, 2008
129
char profile[16];
Apr 28, 2008
Apr 28, 2008
130
131
// Extensions...
Dec 2, 2008
Dec 2, 2008
132
133
134
135
136
137
138
139
140
141
142
143
144
145
int have_base_opengl;
int have_GL_ARB_vertex_program;
int have_GL_ARB_fragment_program;
int have_GL_NV_vertex_program2_option;
int have_GL_NV_fragment_program2;
int have_GL_NV_vertex_program3;
int have_GL_NV_gpu_program4;
int have_GL_ARB_shader_objects;
int have_GL_ARB_vertex_shader;
int have_GL_ARB_fragment_shader;
int have_GL_ARB_shading_language_100;
int have_GL_NV_half_float;
int have_GL_ARB_half_float_vertex;
int have_GL_OES_vertex_half_float;
Apr 28, 2008
Apr 28, 2008
146
147
148
// Entry points...
PFNGLGETSTRINGPROC glGetString;
May 28, 2008
May 28, 2008
149
PFNGLGETERRORPROC glGetError;
May 3, 2008
May 3, 2008
150
PFNGLGETINTEGERVPROC glGetIntegerv;
Jun 15, 2008
Jun 15, 2008
151
152
PFNGLENABLEPROC glEnable;
PFNGLDISABLEPROC glDisable;
Apr 28, 2008
Apr 28, 2008
153
154
155
156
157
158
159
160
161
162
163
164
165
PFNGLDELETEOBJECTARBPROC glDeleteObject;
PFNGLATTACHOBJECTARBPROC glAttachObject;
PFNGLCOMPILESHADERARBPROC glCompileShader;
PFNGLCREATEPROGRAMOBJECTARBPROC glCreateProgramObject;
PFNGLCREATESHADEROBJECTARBPROC glCreateShaderObject;
PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glDisableVertexAttribArray;
PFNGLENABLEVERTEXATTRIBARRAYARBPROC glEnableVertexAttribArray;
PFNGLGETATTRIBLOCATIONARBPROC glGetAttribLocation;
PFNGLGETINFOLOGARBPROC glGetInfoLog;
PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameteriv;
PFNGLGETUNIFORMLOCATIONARBPROC glGetUniformLocation;
PFNGLLINKPROGRAMARBPROC glLinkProgram;
PFNGLSHADERSOURCEARBPROC glShaderSource;
Aug 7, 2009
Aug 7, 2009
166
167
PFNGLUNIFORM1IPROC glUniform1i;
PFNGLUNIFORM1IVPROC glUniform1iv;
Apr 28, 2008
Apr 28, 2008
168
169
170
171
PFNGLUNIFORM4FVARBPROC glUniform4fv;
PFNGLUNIFORM4IVARBPROC glUniform4iv;
PFNGLUSEPROGRAMOBJECTARBPROC glUseProgramObject;
PFNGLVERTEXATTRIBPOINTERARBPROC glVertexAttribPointer;
May 28, 2008
May 28, 2008
172
173
PFNGLGETPROGRAMIVARBPROC glGetProgramivARB;
PFNGLGETPROGRAMSTRINGARBPROC glGetProgramStringARB;
Jun 25, 2008
Jun 25, 2008
174
PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glProgramLocalParameter4fvARB;
Jul 7, 2008
Jul 7, 2008
175
PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC glProgramLocalParameterI4ivNV;
May 28, 2008
May 28, 2008
176
177
178
179
PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB;
PFNGLGENPROGRAMSARBPROC glGenProgramsARB;
PFNGLBINDPROGRAMARBPROC glBindProgramARB;
PFNGLPROGRAMSTRINGARBPROC glProgramStringARB;
May 25, 2008
May 25, 2008
180
181
182
// interface for profile-specific things.
int (*profileMaxUniforms)(MOJOSHADER_shaderType shader_type);
May 28, 2008
May 28, 2008
183
int (*profileCompileShader)(const MOJOSHADER_parseData *pd, GLuint *s);
May 25, 2008
May 25, 2008
184
185
void (*profileDeleteShader)(const GLuint shader);
void (*profileDeleteProgram)(const GLuint program);
Jun 2, 2008
Jun 2, 2008
186
GLint (*profileGetAttribLocation)(MOJOSHADER_glProgram *program, int idx);
Aug 7, 2009
Aug 7, 2009
187
GLint (*profileGetUniformLocation)(MOJOSHADER_glProgram *program, MOJOSHADER_glShader *shader, int idx);
Jun 2, 2008
Jun 2, 2008
188
GLint (*profileGetSamplerLocation)(MOJOSHADER_glProgram *, MOJOSHADER_glShader *, int);
May 28, 2008
May 28, 2008
189
GLuint (*profileLinkProgram)(MOJOSHADER_glShader *, MOJOSHADER_glShader *);
Aug 7, 2009
Aug 7, 2009
190
void (*profileInitProgram)(MOJOSHADER_glProgram *program);
May 28, 2008
May 28, 2008
191
void (*profileUseProgramObject)(MOJOSHADER_glProgram *program);
Aug 7, 2009
Aug 7, 2009
192
193
194
void (*profilePushConstantArray)(MOJOSHADER_glProgram *, const MOJOSHADER_uniform *, const GLfloat *);
void (*profilePushUniforms)(void);
void (*profilePushSampler)(GLint loc, GLuint sampler);
Aug 6, 2009
Aug 6, 2009
195
196
int (*profileMustPushConstantArrays)(void);
int (*profileMustPushSamplers)(void);
Apr 28, 2008
Apr 28, 2008
197
198
};
May 25, 2008
May 25, 2008
199
Apr 28, 2008
Apr 28, 2008
200
static MOJOSHADER_glContext *ctx = NULL;
Apr 28, 2008
Apr 28, 2008
201
Apr 27, 2008
Apr 27, 2008
202
203
204
205
206
207
208
209
// Error state...
static char error_buffer[1024] = { '\0' };
static void set_error(const char *str)
{
snprintf(error_buffer, sizeof (error_buffer), "%s", str);
} // set_error
Nov 8, 2008
Nov 8, 2008
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
#if PLATFORM_MACOSX
static inline int macosx_version_atleast(int x, int y, int z)
{
static int checked = 0;
static int combined = 0;
if (!checked)
{
long ver, major, minor, patch;
int convert = 0;
if (Gestalt(gestaltSystemVersion, &ver) != noErr)
ver = 0x1000; // oh well.
else if (ver < 0x1030)
convert = 1; // split (ver) into (major),(minor),(patch).
else
{
// presumably this won't fail. But if it does, we'll just use the
// original version value. This might cut the value--10.12.11 will
// come out to 10.9.9, for example--but it's better than nothing.
if (Gestalt(gestaltSystemVersionMajor, &major) != noErr)
convert = 1;
else if (Gestalt(gestaltSystemVersionMinor, &minor) != noErr)
convert = 1;
else if (Gestalt(gestaltSystemVersionBugFix, &patch) != noErr)
convert = 1;
} // else
if (convert)
{
major = ((ver & 0xFF00) >> 8);
major = (((major / 16) * 10) + (major % 16));
minor = ((ver & 0xF0) >> 4);
patch = (ver & 0xF);
Feb 2, 2009
Feb 2, 2009
244
} // if
Nov 8, 2008
Nov 8, 2008
245
246
247
248
249
combined = (major << 16) | (minor << 8) | patch;
checked = 1;
} // if
Nov 28, 2008
Nov 28, 2008
250
return (combined >= ((x << 16) | (y << 8) | z));
Nov 8, 2008
Nov 8, 2008
251
252
253
} // macosx_version_atleast
#endif
Apr 26, 2008
Apr 26, 2008
254
255
256
static inline void *Malloc(const size_t len)
{
May 10, 2008
May 10, 2008
257
void *retval = ctx->malloc_fn((int) len, ctx->malloc_data);
Apr 27, 2008
Apr 27, 2008
258
259
260
if (retval == NULL)
set_error("out of memory");
return retval;
Apr 26, 2008
Apr 26, 2008
261
262
263
264
} // Malloc
static inline void Free(void *ptr)
{
Apr 27, 2008
Apr 27, 2008
265
if (ptr != NULL)
Apr 28, 2008
Apr 28, 2008
266
ctx->free_fn(ptr, ctx->malloc_data);
Apr 26, 2008
Apr 26, 2008
267
268
269
} // Free
Jun 15, 2008
Jun 15, 2008
270
271
272
273
274
275
276
277
278
static inline void toggle_gl_state(GLenum state, int val)
{
if (val)
ctx->glEnable(state);
else
ctx->glDisable(state);
} // toggle_gl_state
Jun 29, 2008
Jun 29, 2008
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
// profile-specific implementations...
#if SUPPORT_PROFILE_GLSL
static inline GLenum glsl_shader_type(const MOJOSHADER_shaderType t)
{
if (t == MOJOSHADER_TYPE_VERTEX)
return GL_VERTEX_SHADER;
else if (t == MOJOSHADER_TYPE_PIXEL)
return GL_FRAGMENT_SHADER;
// !!! FIXME: geometry shaders?
return GL_NONE;
} // glsl_shader_type
Aug 6, 2009
Aug 6, 2009
294
295
static int impl_GLSL_MustPushConstantArrays(void) { return 1; }
static int impl_GLSL_MustPushSamplers(void) { return 1; }
Jul 31, 2008
Jul 31, 2008
296
Jun 29, 2008
Jun 29, 2008
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
static int impl_GLSL_MaxUniforms(MOJOSHADER_shaderType shader_type)
{
GLenum pname = GL_NONE;
GLint val = 0;
if (shader_type == MOJOSHADER_TYPE_VERTEX)
pname = GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB;
else if (shader_type == MOJOSHADER_TYPE_PIXEL)
pname = GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB;
else
return -1;
ctx->glGetIntegerv(pname, &val);
return (int) val;
} // impl_GLSL_MaxUniforms
static int impl_GLSL_CompileShader(const MOJOSHADER_parseData *pd, GLuint *s)
{
GLint ok = 0;
GLint shaderlen = (GLint) pd->output_len;
const GLenum shader_type = glsl_shader_type(pd->shader_type);
GLuint shader = ctx->glCreateShaderObject(shader_type);
ctx->glShaderSource(shader, 1, (const GLchar **) &pd->output, &shaderlen);
ctx->glCompileShader(shader);
ctx->glGetObjectParameteriv(shader, GL_OBJECT_COMPILE_STATUS_ARB, &ok);
if (!ok)
{
GLsizei len = 0;
ctx->glGetInfoLog(shader, sizeof (error_buffer), &len,
(GLchar *) error_buffer);
*s = 0;
return 0;
} // if
*s = shader;
return 1;
} // impl_GLSL_CompileShader
static void impl_GLSL_DeleteShader(const GLuint shader)
{
ctx->glDeleteObject(shader);
} // impl_GLSL_DeleteShader
static void impl_GLSL_DeleteProgram(const GLuint program)
{
ctx->glDeleteObject(program);
} // impl_GLSL_DeleteProgram
static GLint impl_GLSL_GetUniformLocation(MOJOSHADER_glProgram *program,
MOJOSHADER_glShader *shader, int idx)
{
Aug 7, 2009
Aug 7, 2009
353
return 0; // no-op, we push this as one big-ass array now.
Jun 29, 2008
Jun 29, 2008
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
} // impl_GLSL_GetUniformLocation
static GLint impl_GLSL_GetSamplerLocation(MOJOSHADER_glProgram *program,
MOJOSHADER_glShader *shader, int idx)
{
return ctx->glGetUniformLocation(program->handle,
shader->parseData->samplers[idx].name);
} // impl_GLSL_GetSamplerLocation
static GLint impl_GLSL_GetAttribLocation(MOJOSHADER_glProgram *program, int idx)
{
const MOJOSHADER_parseData *pd = program->vertex->parseData;
const MOJOSHADER_attribute *a = pd->attributes;
return ctx->glGetAttribLocation(program->handle, a[idx].name);
} // impl_GLSL_GetAttribLocation
static GLuint impl_GLSL_LinkProgram(MOJOSHADER_glShader *vshader,
MOJOSHADER_glShader *pshader)
{
const GLuint program = ctx->glCreateProgramObject();
if (vshader != NULL) ctx->glAttachObject(program, vshader->handle);
if (pshader != NULL) ctx->glAttachObject(program, pshader->handle);
ctx->glLinkProgram(program);
GLint ok = 0;
ctx->glGetObjectParameteriv(program, GL_OBJECT_LINK_STATUS_ARB, &ok);
if (!ok)
{
GLsizei len = 0;
ctx->glGetInfoLog(program, sizeof (error_buffer), &len, (GLchar *) error_buffer);
ctx->glDeleteObject(program);
return 0;
} // if
return program;
} // impl_GLSL_LinkProgram
Aug 7, 2009
Aug 7, 2009
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
static void impl_GLSL_InitProgram(MOJOSHADER_glProgram *program)
{
program->vs_float4_loc =
ctx->glGetUniformLocation(program->handle, "vs_uniforms_vec4");
program->vs_int4_loc =
ctx->glGetUniformLocation(program->handle, "vs_uniforms_ivec4");
program->vs_bool_loc =
ctx->glGetUniformLocation(program->handle, "vs_uniforms_bool");
program->ps_float4_loc =
ctx->glGetUniformLocation(program->handle, "ps_uniforms_vec4");
program->ps_int4_loc =
ctx->glGetUniformLocation(program->handle, "ps_uniforms_ivec4");
program->ps_bool_loc =
ctx->glGetUniformLocation(program->handle, "ps_uniforms_bool");
} // impl_GLSL_InitProgram
Jun 29, 2008
Jun 29, 2008
414
415
416
417
418
419
static void impl_GLSL_UseProgramObject(MOJOSHADER_glProgram *program)
{
ctx->glUseProgramObject((program != NULL) ? program->handle : 0);
} // impl_GLSL_UseProgramObject
Aug 7, 2009
Aug 7, 2009
420
421
422
static void impl_GLSL_PushConstantArray(MOJOSHADER_glProgram *program,
const MOJOSHADER_uniform *u,
const GLfloat *f)
Jun 29, 2008
Jun 29, 2008
423
{
Aug 7, 2009
Aug 7, 2009
424
425
426
427
const GLint loc = ctx->glGetUniformLocation(program->handle, u->name);
if (loc != -1) // not optimized out?
ctx->glUniform4fv(loc, u->array_count, f);
} // impl_GLSL_PushConstantArray
Jun 29, 2008
Jun 29, 2008
428
429
Aug 7, 2009
Aug 7, 2009
430
static void impl_GLSL_PushUniforms(void)
Jun 29, 2008
Jun 29, 2008
431
{
Aug 7, 2009
Aug 7, 2009
432
const MOJOSHADER_glProgram *program = ctx->bound_program;
Jun 29, 2008
Jun 29, 2008
433
Aug 7, 2009
Aug 7, 2009
434
435
436
437
438
439
if (program->vs_float4_loc != -1)
{
ctx->glUniform4fv(program->vs_float4_loc,
program->vs_uniforms_float4_count,
program->vs_uniforms_float4);
} // if
Jun 29, 2008
Jun 29, 2008
440
Aug 7, 2009
Aug 7, 2009
441
442
443
444
445
446
if (program->vs_int4_loc != -1)
{
ctx->glUniform4iv(program->vs_int4_loc,
program->vs_uniforms_int4_count,
program->vs_uniforms_int4);
} // if
Jun 29, 2008
Jun 29, 2008
447
Aug 7, 2009
Aug 7, 2009
448
449
450
451
452
453
if (program->vs_bool_loc != -1)
{
ctx->glUniform1iv(program->vs_bool_loc,
program->vs_uniforms_bool_count,
program->vs_uniforms_bool);
} // if
Jun 29, 2008
Jun 29, 2008
454
Aug 7, 2009
Aug 7, 2009
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
if (program->ps_float4_loc != -1)
{
ctx->glUniform4fv(program->ps_float4_loc,
program->ps_uniforms_float4_count,
program->ps_uniforms_float4);
} // if
if (program->ps_int4_loc != -1)
{
ctx->glUniform4iv(program->ps_int4_loc,
program->ps_uniforms_int4_count,
program->ps_uniforms_int4);
} // if
if (program->ps_bool_loc != -1)
{
ctx->glUniform1iv(program->ps_bool_loc,
program->ps_uniforms_bool_count,
program->ps_uniforms_bool);
} // if
} // impl_GLSL_PushUniforms
static void impl_GLSL_PushSampler(GLint loc, GLuint sampler)
Jun 29, 2008
Jun 29, 2008
479
480
{
ctx->glUniform1i(loc, sampler);
Aug 7, 2009
Aug 7, 2009
481
} // impl_GLSL_PushSampler
Jun 29, 2008
Jun 29, 2008
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
#endif // SUPPORT_PROFILE_GLSL
#if SUPPORT_PROFILE_ARB1
static inline GLenum arb1_shader_type(const MOJOSHADER_shaderType t)
{
if (t == MOJOSHADER_TYPE_VERTEX)
return GL_VERTEX_PROGRAM_ARB;
else if (t == MOJOSHADER_TYPE_PIXEL)
return GL_FRAGMENT_PROGRAM_ARB;
// !!! FIXME: geometry shaders?
return GL_NONE;
} // arb1_shader_type
Aug 6, 2009
Aug 6, 2009
498
499
static int impl_ARB1_MustPushConstantArrays(void) { return 0; }
static int impl_ARB1_MustPushSamplers(void) { return 0; }
Jun 29, 2008
Jun 29, 2008
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
static int impl_ARB1_MaxUniforms(MOJOSHADER_shaderType shader_type)
{
GLint retval = 0;
const GLenum program_type = arb1_shader_type(shader_type);
if (program_type == GL_NONE)
return -1;
ctx->glGetProgramivARB(program_type, GL_MAX_PROGRAM_PARAMETERS_ARB, &retval);
return (int) retval; // !!! FIXME: times four?
} // impl_ARB1_MaxUniforms
static int impl_ARB1_CompileShader(const MOJOSHADER_parseData *pd, GLuint *s)
{
GLint shaderlen = (GLint) pd->output_len;
const GLenum shader_type = arb1_shader_type(pd->shader_type);
GLuint shader = 0;
ctx->glGenProgramsARB(1, &shader);
ctx->glGetError(); // flush any existing error state.
ctx->glBindProgramARB(shader_type, shader);
ctx->glProgramStringARB(shader_type, GL_PROGRAM_FORMAT_ASCII_ARB,
shaderlen, pd->output);
if (ctx->glGetError() == GL_INVALID_OPERATION)
{
GLint pos = 0;
ctx->glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &pos);
const GLubyte *errstr = ctx->glGetString(GL_PROGRAM_ERROR_STRING_ARB);
snprintf(error_buffer, sizeof (error_buffer),
"ARB1 compile error at position %d: %s",
(int) pos, (const char *) errstr);
ctx->glBindProgramARB(shader_type, 0);
ctx->glDeleteProgramsARB(1, &shader);
*s = 0;
return 0;
} // if
*s = shader;
return 1;
} // impl_ARB1_CompileShader
static void impl_ARB1_DeleteShader(const GLuint _shader)
{
GLuint shader = _shader; // const removal.
ctx->glDeleteProgramsARB(1, &shader);
} // impl_ARB1_DeleteShader
static void impl_ARB1_DeleteProgram(const GLuint program)
{
// no-op. ARB1 doesn't have real linked programs.
} // impl_GLSL_DeleteProgram
static GLint impl_ARB1_GetUniformLocation(MOJOSHADER_glProgram *program,
MOJOSHADER_glShader *shader, int idx)
{
Aug 7, 2009
Aug 7, 2009
559
return 0; // no-op, we push this as one big-ass array now.
Jun 29, 2008
Jun 29, 2008
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
} // impl_ARB1_GetUniformLocation
static GLint impl_ARB1_GetSamplerLocation(MOJOSHADER_glProgram *program,
MOJOSHADER_glShader *shader, int idx)
{
return shader->parseData->samplers[idx].index;
} // impl_ARB1_GetSamplerLocation
static GLint impl_ARB1_GetAttribLocation(MOJOSHADER_glProgram *program, int idx)
{
return idx; // map to vertex arrays in the same order as the parseData.
} // impl_ARB1_GetAttribLocation
static GLuint impl_ARB1_LinkProgram(MOJOSHADER_glShader *vshader,
MOJOSHADER_glShader *pshader)
{
// there is no formal linking in ARB1...just return a unique value.
static GLuint retval = 1;
return retval++;
} // impl_ARB1_LinkProgram
Aug 7, 2009
Aug 7, 2009
584
585
586
587
588
589
static void impl_ARB1_InitProgram(MOJOSHADER_glProgram *program)
{
// no-op.
} // impl_ARB1_InitProgram
Jun 29, 2008
Jun 29, 2008
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
static void impl_ARB1_UseProgramObject(MOJOSHADER_glProgram *program)
{
GLuint vhandle = 0;
GLuint phandle = 0;
if (program != NULL)
{
if (program->vertex != NULL)
vhandle = program->vertex->handle;
if (program->fragment != NULL)
phandle = program->fragment->handle;
} // if
toggle_gl_state(GL_VERTEX_PROGRAM_ARB, vhandle != 0);
toggle_gl_state(GL_FRAGMENT_PROGRAM_ARB, phandle != 0);
ctx->glBindProgramARB(GL_VERTEX_PROGRAM_ARB, vhandle);
ctx->glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, phandle);
} // impl_ARB1_UseProgramObject
Aug 7, 2009
Aug 7, 2009
610
611
612
static void impl_ARB1_PushConstantArray(MOJOSHADER_glProgram *program,
const MOJOSHADER_uniform *u,
const GLfloat *f)
Jun 29, 2008
Jun 29, 2008
613
{
Aug 7, 2009
Aug 7, 2009
614
615
// no-op. Constant arrays are defined in source code for arb1.
} // impl_ARB1_PushConstantArray
Jun 29, 2008
Jun 29, 2008
616
617
Aug 7, 2009
Aug 7, 2009
618
static void impl_ARB1_PushUniforms(void)
Jun 29, 2008
Jun 29, 2008
619
{
Aug 7, 2009
Aug 7, 2009
620
621
622
623
624
625
626
627
628
629
const MOJOSHADER_glProgram *program = ctx->bound_program;
const uint32 count = ctx->bound_program->uniform_count;
GLfloat *dst_vs_f = program->vs_uniforms_float4;
GLint *dst_vs_i = program->vs_uniforms_int4;
GLint *dst_vs_b = program->vs_uniforms_bool;
GLfloat *dst_ps_f = program->ps_uniforms_float4;
GLint *dst_ps_i = program->ps_uniforms_int4;
GLint *dst_ps_b = program->ps_uniforms_bool;
GLint loc = 0;
uint32 i;
Jun 29, 2008
Jun 29, 2008
630
Aug 7, 2009
Aug 7, 2009
631
632
633
634
635
636
637
638
639
640
641
for (i = 0; i < count; i++)
{
UniformMap *map = &ctx->bound_program->uniforms[i];
const MOJOSHADER_uniform *u = map->uniform;
const MOJOSHADER_uniformType type = u->type;
const MOJOSHADER_shaderType shader_type = map->shader_type;
const GLenum arb_shader_type = arb1_shader_type(shader_type);
const int size = u->array_count ? u->array_count : 1;
GLfloat **dstf = NULL;
GLint **dsti = NULL;
GLint **dstb = NULL;
Jun 29, 2008
Jun 29, 2008
642
Aug 7, 2009
Aug 7, 2009
643
assert(!u->constant);
Jun 29, 2008
Jun 29, 2008
644
Aug 7, 2009
Aug 7, 2009
645
646
647
648
649
650
if (shader_type == MOJOSHADER_TYPE_VERTEX)
{
dstf = &dst_vs_f;
dsti = &dst_vs_i;
dstb = &dst_vs_b;
} // if
Jul 7, 2008
Jul 7, 2008
651
Aug 7, 2009
Aug 7, 2009
652
653
654
655
656
657
else if (shader_type == MOJOSHADER_TYPE_PIXEL)
{
dstf = &dst_ps_f;
dsti = &dst_ps_i;
dstb = &dst_ps_b;
} // else if
Jul 7, 2008
Jul 7, 2008
658
Aug 7, 2009
Aug 7, 2009
659
660
661
662
else
{
assert(0); // !!! FIXME: geometry shaders?
} // else
Jul 7, 2008
Jul 7, 2008
663
Aug 7, 2009
Aug 7, 2009
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
if (type == MOJOSHADER_UNIFORM_FLOAT)
{
int i;
for (i = 0; i < size; i++, *dstf += 4, loc++)
ctx->glProgramLocalParameter4fvARB(arb_shader_type, loc, *dstf);
} // if
else if (type == MOJOSHADER_UNIFORM_INT)
{
int i;
if (ctx->glProgramLocalParameterI4ivNV != NULL)
{
// GL_NV_gpu_program4 has integer uniform loading support.
for (i = 0; i < size; i++, *dsti += 4, loc++)
ctx->glProgramLocalParameterI4ivNV(arb_shader_type, loc, *dsti);
} // if
else
{
for (i = 0; i < size; i++, *dsti += 4, loc++)
{
const GLint *p = *dsti;
const GLfloat fv[4] = { (GLfloat) p[0], (GLfloat) p[1], (GLfloat) p[2], (GLfloat) p[3] };
ctx->glProgramLocalParameter4fvARB(arb_shader_type, loc, fv);
} // for
} // else
} // else if
else if (type == MOJOSHADER_UNIFORM_BOOL)
{
int i;
if (ctx->glProgramLocalParameterI4ivNV != NULL)
{
// GL_NV_gpu_program4 has integer uniform loading support.
for (i = 0; i < size; i++, (*dstb)++, loc++)
{
const GLint ib = (GLint) *(*dstb) ? 1 : 0;
const GLint iv[4] = { ib, ib, ib, ib };
ctx->glProgramLocalParameterI4ivNV(arb_shader_type, loc, iv);
} // for
} // if
else
{
for (i = 0; i < size; i++, (*dstb)++, loc++)
{
const GLfloat fb = *(*dstb) ? 1.0f : 0.0f;
const GLfloat fv[4] = { fb, fb, fb, fb };
ctx->glProgramLocalParameter4fvARB(arb_shader_type, loc, fv);
} // for
} // else
} // else if
} // for
} // impl_ARB1_PushUniforms
Jul 7, 2008
Jul 7, 2008
714
Aug 7, 2009
Aug 7, 2009
715
static void impl_ARB1_PushSampler(GLint loc, GLuint sampler)
Jun 29, 2008
Jun 29, 2008
716
717
718
{
// no-op in this profile...arb1 uses the texture units as-is.
assert(loc == (GLint) sampler);
Aug 7, 2009
Aug 7, 2009
719
} // impl_ARB1_PushSampler
Jun 29, 2008
Jun 29, 2008
720
721
722
723
724
725
726
727
728
729
#endif // SUPPORT_PROFILE_ARB1
const char *MOJOSHADER_glGetError(void)
{
return error_buffer;
} // MOJOSHADER_glGetError
Apr 28, 2008
Apr 28, 2008
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
static void *loadsym(void *(*lookup)(const char *fn), const char *fn, int *ext)
{
void *retval = NULL;
if (lookup != NULL)
{
retval = lookup(fn);
if (retval == NULL)
{
char arbfn[64];
snprintf(arbfn, sizeof (arbfn), "%sARB", fn);
retval = lookup(arbfn);
} // if
} // if
if (retval == NULL)
*ext = 0;
return retval;
} // loadsym
static void lookup_entry_points(void *(*lookup)(const char *fnname))
{
Jun 18, 2008
Jun 18, 2008
752
753
754
755
756
757
#define DO_LOOKUP(ext, typ, fn) { \
int exist = ctx->have_##ext; \
ctx->fn = (typ) loadsym(lookup, #fn, &exist); \
ctx->have_##ext = exist; \
}
Apr 28, 2008
Apr 28, 2008
758
DO_LOOKUP(base_opengl, PFNGLGETSTRINGPROC, glGetString);
May 28, 2008
May 28, 2008
759
DO_LOOKUP(base_opengl, PFNGLGETERRORPROC, glGetError);
May 3, 2008
May 3, 2008
760
DO_LOOKUP(base_opengl, PFNGLGETINTEGERVPROC, glGetIntegerv);
Jun 15, 2008
Jun 15, 2008
761
762
DO_LOOKUP(base_opengl, PFNGLENABLEPROC, glEnable);
DO_LOOKUP(base_opengl, PFNGLDISABLEPROC, glDisable);
Apr 28, 2008
Apr 28, 2008
763
764
765
766
767
768
769
770
771
772
773
DO_LOOKUP(GL_ARB_shader_objects, PFNGLDELETEOBJECTARBPROC, glDeleteObject);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLATTACHOBJECTARBPROC, glAttachObject);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLCOMPILESHADERARBPROC, glCompileShader);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLCREATEPROGRAMOBJECTARBPROC, glCreateProgramObject);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLCREATESHADEROBJECTARBPROC, glCreateShaderObject);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLGETINFOLOGARBPROC, glGetInfoLog);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLGETOBJECTPARAMETERIVARBPROC, glGetObjectParameteriv);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLGETUNIFORMLOCATIONARBPROC, glGetUniformLocation);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLLINKPROGRAMARBPROC, glLinkProgram);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLSHADERSOURCEARBPROC, glShaderSource);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLUNIFORM1IARBPROC, glUniform1i);
Aug 7, 2009
Aug 7, 2009
774
DO_LOOKUP(GL_ARB_shader_objects, PFNGLUNIFORM1IVARBPROC, glUniform1iv);
Apr 28, 2008
Apr 28, 2008
775
776
777
778
779
780
781
DO_LOOKUP(GL_ARB_shader_objects, PFNGLUNIFORM4FVARBPROC, glUniform4fv);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLUNIFORM4IVARBPROC, glUniform4iv);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLUSEPROGRAMOBJECTARBPROC, glUseProgramObject);
DO_LOOKUP(GL_ARB_vertex_shader, PFNGLDISABLEVERTEXATTRIBARRAYARBPROC, glDisableVertexAttribArray);
DO_LOOKUP(GL_ARB_vertex_shader, PFNGLENABLEVERTEXATTRIBARRAYARBPROC, glEnableVertexAttribArray);
DO_LOOKUP(GL_ARB_vertex_shader, PFNGLGETATTRIBLOCATIONARBPROC, glGetAttribLocation);
DO_LOOKUP(GL_ARB_vertex_shader, PFNGLVERTEXATTRIBPOINTERARBPROC, glVertexAttribPointer);
May 28, 2008
May 28, 2008
782
783
784
DO_LOOKUP(GL_ARB_vertex_program, PFNGLVERTEXATTRIBPOINTERARBPROC, glVertexAttribPointer);
DO_LOOKUP(GL_ARB_vertex_program, PFNGLGETPROGRAMIVARBPROC, glGetProgramivARB);
DO_LOOKUP(GL_ARB_vertex_program, PFNGLGETPROGRAMSTRINGARBPROC, glGetProgramStringARB);
Jun 25, 2008
Jun 25, 2008
785
DO_LOOKUP(GL_ARB_vertex_program, PFNGLPROGRAMLOCALPARAMETER4FVARBPROC, glProgramLocalParameter4fvARB);
May 28, 2008
May 28, 2008
786
787
788
789
DO_LOOKUP(GL_ARB_vertex_program, PFNGLDELETEPROGRAMSARBPROC, glDeleteProgramsARB);
DO_LOOKUP(GL_ARB_vertex_program, PFNGLGENPROGRAMSARBPROC, glGenProgramsARB);
DO_LOOKUP(GL_ARB_vertex_program, PFNGLBINDPROGRAMARBPROC, glBindProgramARB);
DO_LOOKUP(GL_ARB_vertex_program, PFNGLPROGRAMSTRINGARBPROC, glProgramStringARB);
Jul 7, 2008
Jul 7, 2008
790
DO_LOOKUP(GL_NV_gpu_program4, PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC, glProgramLocalParameterI4ivNV);
May 28, 2008
May 28, 2008
791
Apr 28, 2008
Apr 28, 2008
792
793
794
795
796
797
798
799
800
801
#undef DO_LOOKUP
} // lookup_entry_points
static int verify_extension(const char *ext, int have, const char *extlist,
int major, int minor)
{
if (have == 0)
return 0; // don't bother checking, we're missing an entry point.
Apr 30, 2008
Apr 30, 2008
802
803
804
else if (!ctx->have_base_opengl)
return 0; // don't bother checking, we're missing basic functionality.
Apr 28, 2008
Apr 28, 2008
805
// See if it's in the spec for this GL implementation's version.
Apr 28, 2008
Apr 28, 2008
806
807
if (major >= 0)
{
Apr 28, 2008
Apr 28, 2008
808
if ( ((ctx->opengl_major << 16) | (ctx->opengl_minor & 0xFFFF)) >=
Apr 28, 2008
Apr 28, 2008
809
810
811
((major << 16) | (minor & 0xFFFF)) )
return 1;
} // if
Apr 28, 2008
Apr 28, 2008
812
813
814
815
816
817
818
819
820
821
822
823
824
825
// Not available in the GL version, check the extension list.
const char *ptr = strstr(extlist, ext);
if (ptr == NULL)
return 0;
const char endchar = ptr[strlen(ext)];
if ((endchar == '\0') || (endchar == ' '))
return 1; // extension is in the list.
return 0; // just not supported, fail.
} // verify_extension
Jun 29, 2008
Jun 29, 2008
826
static void parse_opengl_version_str(const char *verstr, int *maj, int *min)
Apr 28, 2008
Apr 28, 2008
827
828
{
if (verstr == NULL)
Jun 29, 2008
Jun 29, 2008
829
*maj = *min = 0;
Apr 28, 2008
Apr 28, 2008
830
else
Jun 29, 2008
Jun 29, 2008
831
832
833
834
835
836
837
sscanf(verstr, "%d.%d", maj, min);
} // parse_opengl_version_str
static inline void parse_opengl_version(const char *verstr)
{
parse_opengl_version_str(verstr, &ctx->opengl_major, &ctx->opengl_minor);
Apr 28, 2008
Apr 28, 2008
838
839
840
} // parse_opengl_version
Jun 29, 2008
Jun 29, 2008
841
842
843
844
845
846
847
848
849
850
851
852
853
854
static int glsl_version_atleast(int maj, int min)
{
int glslmin = 0;
int glslmaj = 0;
ctx->glGetError(); // flush any existing error state.
const GLenum enumval = GL_SHADING_LANGUAGE_VERSION_ARB;
const char *str = (const char *) ctx->glGetString(enumval);
if (ctx->glGetError() == GL_INVALID_ENUM)
return 0; // this is a basic, 1.0-compliant implementation.
parse_opengl_version_str(str, &glslmaj, &glslmin);
return ( (glslmaj > maj) || ((glslmaj == maj) && (glslmin >= min)) );
} // glsl_version_atleast
Apr 30, 2008
Apr 30, 2008
855
static void load_extensions(void *(*lookup)(const char *fnname))
Apr 28, 2008
Apr 28, 2008
856
{
Apr 30, 2008
Apr 30, 2008
857
858
const char *extlist = NULL;
Apr 28, 2008
Apr 28, 2008
859
ctx->have_base_opengl = 1;
May 25, 2008
May 25, 2008
860
861
ctx->have_GL_ARB_vertex_program = 1;
ctx->have_GL_ARB_fragment_program = 1;
Jun 20, 2008
Jun 20, 2008
862
863
ctx->have_GL_NV_vertex_program2_option = 1;
ctx->have_GL_NV_fragment_program2 = 1;
Jul 3, 2008
Jul 3, 2008
864
ctx->have_GL_NV_vertex_program3 = 1;
Jul 9, 2008
Jul 9, 2008
865
ctx->have_GL_NV_gpu_program4 = 1;
Apr 28, 2008
Apr 28, 2008
866
867
868
869
870
ctx->have_GL_ARB_shader_objects = 1;
ctx->have_GL_ARB_vertex_shader = 1;
ctx->have_GL_ARB_fragment_shader = 1;
ctx->have_GL_ARB_shading_language_100 = 1;
ctx->have_GL_NV_half_float = 1;
Aug 24, 2008
Aug 24, 2008
871
872
ctx->have_GL_ARB_half_float_vertex = 1;
ctx->have_GL_OES_vertex_half_float = 1;
Apr 28, 2008
Apr 28, 2008
873
874
875
lookup_entry_points(lookup);
Apr 30, 2008
Apr 30, 2008
876
if (!ctx->have_base_opengl)
Apr 28, 2008
Apr 28, 2008
877
set_error("missing basic OpenGL entry points");
Apr 30, 2008
Apr 30, 2008
878
879
880
881
882
else
{
parse_opengl_version((const char *) ctx->glGetString(GL_VERSION));
extlist = (const char *) ctx->glGetString(GL_EXTENSIONS);
} // else
Apr 28, 2008
Apr 28, 2008
883
884
885
886
887
if (extlist == NULL)
extlist = ""; // just in case.
#define VERIFY_EXT(ext, major, minor) \
Apr 28, 2008
Apr 28, 2008
888
ctx->have_##ext = verify_extension(#ext, ctx->have_##ext, extlist, major, minor)
Apr 28, 2008
Apr 28, 2008
889
May 25, 2008
May 25, 2008
890
891
VERIFY_EXT(GL_ARB_vertex_program, -1, -1);
VERIFY_EXT(GL_ARB_fragment_program, -1, -1);
Apr 28, 2008
Apr 28, 2008
892
893
894
895
VERIFY_EXT(GL_ARB_shader_objects, 2, 0);
VERIFY_EXT(GL_ARB_vertex_shader, 2, 0);
VERIFY_EXT(GL_ARB_fragment_shader, 2, 0);
VERIFY_EXT(GL_ARB_shading_language_100, 2, 0);
Jul 3, 2008
Jul 3, 2008
896
897
VERIFY_EXT(GL_NV_vertex_program2_option, -1, -1);
VERIFY_EXT(GL_NV_fragment_program2, -1, -1);
Jul 3, 2008
Jul 3, 2008
898
VERIFY_EXT(GL_NV_vertex_program3, -1, -1);
Apr 28, 2008
Apr 28, 2008
899
VERIFY_EXT(GL_NV_half_float, -1, -1);
Aug 24, 2008
Aug 24, 2008
900
901
VERIFY_EXT(GL_ARB_half_float_vertex, 3, 0);
VERIFY_EXT(GL_OES_vertex_half_float, -1, -1);
Apr 28, 2008
Apr 28, 2008
902
903
#undef VERIFY_EXT
Apr 30, 2008
Apr 30, 2008
904
905
906
907
908
} // load_extensions
static int valid_profile(const char *profile)
{
Nov 8, 2008
Nov 8, 2008
909
910
911
912
913
// If running on Mac OS X <= 10.4, don't ever pick GLSL, even if
// the system claims it is available.
#if PLATFORM_MACOSX
const int allow_glsl = macosx_version_atleast(10, 5, 0);
#else
Dec 11, 2008
Dec 11, 2008
914
const int allow_glsl = 1;
Nov 8, 2008
Nov 8, 2008
915
916
#endif
Apr 30, 2008
Apr 30, 2008
917
918
if (!ctx->have_base_opengl)
return 0;
Apr 28, 2008
Apr 28, 2008
919
Apr 30, 2008
Apr 30, 2008
920
921
#define MUST_HAVE(p, x) \
if (!ctx->have_##x) { set_error(#p " profile needs " #x); return 0; }
Apr 28, 2008
Apr 28, 2008
922
May 8, 2008
May 8, 2008
923
924
925
926
927
if (profile == NULL)
{
set_error("NULL profile");
return 0;
} // if
Apr 30, 2008
Apr 30, 2008
928
May 25, 2008
May 25, 2008
929
930
931
932
933
934
935
#if SUPPORT_PROFILE_ARB1
else if (strcmp(profile, MOJOSHADER_PROFILE_ARB1) == 0)
{
MUST_HAVE(MOJOSHADER_PROFILE_ARB1, GL_ARB_vertex_program);
MUST_HAVE(MOJOSHADER_PROFILE_ARB1, GL_ARB_fragment_program);
} // else if
Jun 18, 2008
Jun 18, 2008
936
937
938
939
940
941
942
else if (strcmp(profile, MOJOSHADER_PROFILE_NV2) == 0)
{
MUST_HAVE(MOJOSHADER_PROFILE_NV2, GL_ARB_vertex_program);
MUST_HAVE(MOJOSHADER_PROFILE_NV2, GL_ARB_fragment_program);
MUST_HAVE(MOJOSHADER_PROFILE_NV2, GL_NV_vertex_program2_option);
MUST_HAVE(MOJOSHADER_PROFILE_NV2, GL_NV_fragment_program2);
} // else if
Jul 3, 2008
Jul 3, 2008
943
944
945
946
947
948
949
950
else if (strcmp(profile, MOJOSHADER_PROFILE_NV3) == 0)
{
MUST_HAVE(MOJOSHADER_PROFILE_NV3, GL_ARB_vertex_program);
MUST_HAVE(MOJOSHADER_PROFILE_NV3, GL_ARB_fragment_program);
MUST_HAVE(MOJOSHADER_PROFILE_NV3, GL_NV_vertex_program3);
MUST_HAVE(MOJOSHADER_PROFILE_NV3, GL_NV_fragment_program2);
} // else if
Jul 7, 2008
Jul 7, 2008
951
952
953
954
955
else if (strcmp(profile, MOJOSHADER_PROFILE_NV4) == 0)
{
MUST_HAVE(MOJOSHADER_PROFILE_NV4, GL_NV_gpu_program4);
} // else if
Jun 18, 2008
Jun 18, 2008
956
957
#endif
Apr 30, 2008
Apr 30, 2008
958
#if SUPPORT_PROFILE_GLSL
Nov 8, 2008
Nov 8, 2008
959
else if ((allow_glsl) && (strcmp(profile, MOJOSHADER_PROFILE_GLSL120) == 0))
Jun 29, 2008
Jun 29, 2008
960
961
962
963
964
965
{
MUST_HAVE(MOJOSHADER_PROFILE_GLSL, GL_ARB_shader_objects);
MUST_HAVE(MOJOSHADER_PROFILE_GLSL, GL_ARB_vertex_shader);
MUST_HAVE(MOJOSHADER_PROFILE_GLSL, GL_ARB_fragment_shader);
MUST_HAVE(MOJOSHADER_PROFILE_GLSL, GL_ARB_shading_language_100);
// if you got here, you have all the extensions.
Jun 29, 2008
Jun 29, 2008
966
if (!glsl_version_atleast(1, 20))
Jun 29, 2008
Jun 29, 2008
967
968
969
return 0;
} // else if
Nov 8, 2008
Nov 8, 2008
970
else if ((allow_glsl) && (strcmp(profile, MOJOSHADER_PROFILE_GLSL) == 0))
Apr 28, 2008
Apr 28, 2008
971
{
Apr 30, 2008
Apr 30, 2008
972
973
974
975
976
977
MUST_HAVE(MOJOSHADER_PROFILE_GLSL, GL_ARB_shader_objects);
MUST_HAVE(MOJOSHADER_PROFILE_GLSL, GL_ARB_vertex_shader);
MUST_HAVE(MOJOSHADER_PROFILE_GLSL, GL_ARB_fragment_shader);
MUST_HAVE(MOJOSHADER_PROFILE_GLSL, GL_ARB_shading_language_100);
} // else if
#endif
Apr 28, 2008
Apr 28, 2008
978
979
980
else
{
Apr 30, 2008
Apr 30, 2008
981
set_error("unknown or unsupported profile");
Apr 28, 2008
Apr 28, 2008
982
983
984
return 0;
} // else
Apr 30, 2008
Apr 30, 2008
985
#undef MUST_HAVE
Apr 28, 2008
Apr 28, 2008
986
987
return 1;
Apr 30, 2008
Apr 30, 2008
988
989
990
} // valid_profile
Jul 3, 2008
Jul 3, 2008
991
992
993
994
995
996
static const char *profile_priorities[] = {
#if SUPPORT_PROFILE_GLSL
MOJOSHADER_PROFILE_GLSL120,
MOJOSHADER_PROFILE_GLSL,
#endif
#if SUPPORT_PROFILE_ARB1
Jul 7, 2008
Jul 7, 2008
997
MOJOSHADER_PROFILE_NV4,
Jul 3, 2008
Jul 3, 2008
998
999
1000
MOJOSHADER_PROFILE_NV3,
MOJOSHADER_PROFILE_NV2,
MOJOSHADER_PROFILE_ARB1,