Skip to content

Latest commit

 

History

History
828 lines (695 loc) · 24.8 KB

mojoshader_vulkan.c

File metadata and controls

828 lines (695 loc) · 24.8 KB
 
Jul 1, 2020
Jul 1, 2020
1
2
3
4
5
6
7
8
9
10
11
12
13
14
/**
* MojoShader; generate shader programs from bytecode of compiled
* Direct3D shaders.
*
* Please see the file LICENSE.txt in the source's root directory.
*
* This file written by Ryan C. Gordon.
*/
#define __MOJOSHADER_INTERNAL__ 1
#include "mojoshader_internal.h"
#if SUPPORT_PROFILE_SPIRV
Jul 2, 2020
Jul 2, 2020
15
#include "vulkan/vulkan.h"
Jul 1, 2020
Jul 1, 2020
16
17
18
19
20
21
22
#define VULKAN_INSTANCE_FUNCTION(ret, func, params) \
typedef ret (VKAPI_CALL *vkfntype_MOJOSHADER_##func) params;
#define VULKAN_DEVICE_FUNCTION(ret, func, params) \
typedef ret (VKAPI_CALL *vkfntype_MOJOSHADER_##func) params;
#include "mojoshader_vulkan_vkfuncs.h"
Jul 6, 2020
Jul 6, 2020
23
#define UBO_BUFFER_SIZE 8000000 // 8MB
Oct 1, 2020
Oct 1, 2020
24
#define UBO_ACTUAL_SIZE (UBO_BUFFER_SIZE * 2) // Double so we can "rotate" the buffer and unblock main thread
Jul 1, 2020
Jul 1, 2020
25
26
27
28
29
30
// Internal struct defs...
typedef struct MOJOSHADER_vkShader
{
const MOJOSHADER_parseData *parseData;
Jul 7, 2020
Jul 7, 2020
31
uint16_t tag;
Jul 1, 2020
Jul 1, 2020
32
33
34
uint32_t refcount;
} MOJOSHADER_vkShader;
Jul 7, 2020
Jul 7, 2020
35
36
37
38
39
40
41
42
typedef struct MOJOSHADER_vkProgram
{
VkShaderModule vertexModule;
VkShaderModule pixelModule;
MOJOSHADER_vkShader *vertexShader;
MOJOSHADER_vkShader *pixelShader;
} MOJOSHADER_vkProgram;
Jul 1, 2020
Jul 1, 2020
43
44
45
typedef struct MOJOSHADER_vkUniformBuffer
{
VkBuffer buffer;
Jul 6, 2020
Jul 6, 2020
46
VkDeviceMemory deviceMemory;
Jul 1, 2020
Jul 1, 2020
47
48
49
VkDeviceSize bufferSize;
VkDeviceSize dynamicOffset;
VkDeviceSize currentBlockSize;
Jul 6, 2020
Jul 6, 2020
50
uint8_t *mapPointer;
Jul 1, 2020
Jul 1, 2020
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
} MOJOSHADER_vkUniformBuffer;
// Error state...
static char error_buffer[1024] = { '\0' };
static void set_error(const char *str)
{
snprintf(error_buffer, sizeof (error_buffer), "%s", str);
} // set_error
static inline void out_of_memory(void)
{
set_error("out of memory");
} // out_of_memory
Jul 6, 2020
Jul 6, 2020
66
// Max entries for each register file type
Jul 1, 2020
Jul 1, 2020
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
#define MAX_REG_FILE_F 8192
#define MAX_REG_FILE_I 2047
#define MAX_REG_FILE_B 2047
typedef struct MOJOSHADER_vkContext
{
VkInstance *instance;
VkPhysicalDevice *physical_device;
VkDevice *logical_device;
PFN_vkGetInstanceProcAddr instance_proc_lookup;
PFN_vkGetDeviceProcAddr device_proc_lookup;
uint32_t graphics_queue_family_index;
uint32_t maxUniformBufferRange;
uint32_t minUniformBufferOffsetAlignment;
Oct 1, 2020
Oct 1, 2020
82
uint32_t frameIndex;
Jul 1, 2020
Jul 1, 2020
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
MOJOSHADER_malloc malloc_fn;
MOJOSHADER_free free_fn;
void *malloc_data;
// The constant register files...
// !!! FIXME: Man, it kills me how much memory this takes...
// !!! FIXME: ... make this dynamically allocated on demand.
float vs_reg_file_f[MAX_REG_FILE_F * 4];
int32_t vs_reg_file_i[MAX_REG_FILE_I * 4];
uint8_t vs_reg_file_b[MAX_REG_FILE_B * 4];
float ps_reg_file_f[MAX_REG_FILE_F * 4];
int32_t ps_reg_file_i[MAX_REG_FILE_I * 4];
uint8_t ps_reg_file_b[MAX_REG_FILE_B * 4];
Jul 6, 2020
Jul 6, 2020
98
99
MOJOSHADER_vkUniformBuffer *vertUboBuffer;
MOJOSHADER_vkUniformBuffer *fragUboBuffer;
Jul 1, 2020
Jul 1, 2020
100
Jul 7, 2020
Jul 7, 2020
101
102
MOJOSHADER_vkProgram *bound_program;
HashTable *linker_cache;
Jul 1, 2020
Jul 1, 2020
103
Aug 27, 2020
Aug 27, 2020
104
105
106
107
108
// Note that these may not necessarily align with bound_program!
// We need to store these so effects can have overlapping shaders.
MOJOSHADER_vkShader *bound_vshader;
MOJOSHADER_vkShader *bound_pshader;
Jul 1, 2020
Jul 1, 2020
109
110
111
112
113
114
115
116
#define VULKAN_INSTANCE_FUNCTION(ret, func, params) \
vkfntype_MOJOSHADER_##func func;
#define VULKAN_DEVICE_FUNCTION(ret, func, params) \
vkfntype_MOJOSHADER_##func func;
#include "mojoshader_vulkan_vkfuncs.h"
} MOJOSHADER_vkContext;
static MOJOSHADER_vkContext *ctx = NULL;
Jul 7, 2020
Jul 7, 2020
117
static uint16_t tagCounter = 1;
Jul 1, 2020
Jul 1, 2020
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
static uint8_t find_memory_type(
MOJOSHADER_vkContext *ctx,
uint32_t typeFilter,
VkMemoryPropertyFlags properties,
uint32_t *result
) {
uint32_t i;
VkPhysicalDeviceMemoryProperties memoryProperties;
ctx->vkGetPhysicalDeviceMemoryProperties(*ctx->physical_device, &memoryProperties);
for (i = 0; i < memoryProperties.memoryTypeCount; i++)
{
if ((typeFilter & (1 << i))
&& (memoryProperties.memoryTypes[i].propertyFlags & properties) == properties)
{
*result = i;
return 1;
} // if
} // for
return 0;
} // find_memory_type
static uint32_t next_highest_offset_alignment(uint32_t offset)
{
return (
(offset + ctx->minUniformBufferOffsetAlignment - 1) /
ctx->minUniformBufferOffsetAlignment *
ctx->minUniformBufferOffsetAlignment
);
} // next_highest_offset_alignment
Jul 6, 2020
Jul 6, 2020
151
152
153
static MOJOSHADER_vkUniformBuffer *create_ubo(MOJOSHADER_vkContext *ctx)
{
MOJOSHADER_vkUniformBuffer *result = (MOJOSHADER_vkUniformBuffer *) ctx->malloc_fn(
Jul 1, 2020
Jul 1, 2020
154
sizeof(MOJOSHADER_vkUniformBuffer),
Jul 6, 2020
Jul 6, 2020
155
ctx->malloc_data
Jul 1, 2020
Jul 1, 2020
156
157
158
159
160
);
VkBufferCreateInfo bufferCreateInfo =
{
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO
};
Jul 6, 2020
Jul 6, 2020
161
162
163
164
165
VkMemoryRequirements memoryRequirements;
VkMemoryAllocateInfo allocateInfo =
{
VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO
};
Jul 1, 2020
Jul 1, 2020
166
167
bufferCreateInfo.flags = 0;
Oct 1, 2020
Oct 1, 2020
168
bufferCreateInfo.size = UBO_ACTUAL_SIZE;
Jul 1, 2020
Jul 1, 2020
169
170
171
172
173
174
175
176
177
178
179
180
bufferCreateInfo.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
bufferCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
bufferCreateInfo.queueFamilyIndexCount = 1;
bufferCreateInfo.pQueueFamilyIndices = &ctx->graphics_queue_family_index;
ctx->vkCreateBuffer(
*ctx->logical_device,
&bufferCreateInfo,
NULL,
&result->buffer
);
Jul 6, 2020
Jul 6, 2020
181
182
183
184
185
186
ctx->vkGetBufferMemoryRequirements(
*ctx->logical_device,
result->buffer,
&memoryRequirements
);
Oct 1, 2020
Oct 1, 2020
187
allocateInfo.allocationSize = UBO_ACTUAL_SIZE;
Jul 6, 2020
Jul 6, 2020
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
if (!find_memory_type(ctx,
memoryRequirements.memoryTypeBits,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
&allocateInfo.memoryTypeIndex))
{
set_error("failed to find suitable memory type for UBO memory");
return NULL;
} // if
ctx->vkAllocateMemory(*ctx->logical_device,
&allocateInfo,
NULL,
&result->deviceMemory
);
ctx->vkBindBufferMemory(*ctx->logical_device,
result->buffer,
result->deviceMemory,
0
);
ctx->vkMapMemory(*ctx->logical_device,
result->deviceMemory,
0,
Oct 1, 2020
Oct 1, 2020
213
UBO_ACTUAL_SIZE,
Jul 6, 2020
Jul 6, 2020
214
215
216
217
0,
(void**) &result->mapPointer
);
Oct 1, 2020
Oct 1, 2020
218
result->bufferSize = UBO_ACTUAL_SIZE;
Jul 1, 2020
Jul 1, 2020
219
220
221
222
223
224
225
226
227
228
result->currentBlockSize = 0;
result->dynamicOffset = 0;
return result;
} // create_ubo
static uint32_t uniform_data_size(MOJOSHADER_vkShader *shader)
{
int32_t i;
int32_t buflen = 0;
Jul 6, 2020
Jul 6, 2020
229
const int32_t uniformSize = 16; // Yes, even the bool registers
Jul 1, 2020
Jul 1, 2020
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
for (i = 0; i < shader->parseData->uniform_count; i++)
{
const int32_t arrayCount = shader->parseData->uniforms[i].array_count;
buflen += (arrayCount ? arrayCount : 1) * uniformSize;
} // for
return buflen;
} // uniform_data_size
static VkBuffer get_uniform_buffer(MOJOSHADER_vkShader *shader)
{
if (shader == NULL || shader->parseData->uniform_count == 0)
return VK_NULL_HANDLE;
if (shader->parseData->shader_type == MOJOSHADER_TYPE_VERTEX)
Jul 6, 2020
Jul 6, 2020
245
return ctx->vertUboBuffer->buffer;
Jul 1, 2020
Jul 1, 2020
246
else
Jul 6, 2020
Jul 6, 2020
247
return ctx->fragUboBuffer->buffer;
Jul 1, 2020
Jul 1, 2020
248
249
250
251
252
253
254
255
} // get_uniform_buffer
static VkDeviceSize get_uniform_offset(MOJOSHADER_vkShader *shader)
{
if (shader == NULL || shader->parseData->uniform_count == 0)
return 0;
if (shader->parseData->shader_type == MOJOSHADER_TYPE_VERTEX)
Jul 6, 2020
Jul 6, 2020
256
return ctx->vertUboBuffer->dynamicOffset;
Jul 1, 2020
Jul 1, 2020
257
else
Jul 6, 2020
Jul 6, 2020
258
return ctx->fragUboBuffer->dynamicOffset;
Jul 1, 2020
Jul 1, 2020
259
260
261
262
263
264
265
266
} // get_uniform_offset
static VkDeviceSize get_uniform_size(MOJOSHADER_vkShader *shader)
{
if (shader == NULL || shader->parseData->uniform_count == 0)
return 0;
if (shader->parseData->shader_type == MOJOSHADER_TYPE_VERTEX)
Jul 6, 2020
Jul 6, 2020
267
return ctx->vertUboBuffer->currentBlockSize;
Jul 1, 2020
Jul 1, 2020
268
else
Jul 6, 2020
Jul 6, 2020
269
return ctx->fragUboBuffer->currentBlockSize;
Jul 1, 2020
Jul 1, 2020
270
271
272
273
} // get_uniform_size
static void update_uniform_buffer(MOJOSHADER_vkShader *shader)
{
Jul 6, 2020
Jul 6, 2020
274
int32_t i, j;
Jul 1, 2020
Jul 1, 2020
275
276
int32_t offset;
uint8_t *contents;
Jul 6, 2020
Jul 6, 2020
277
uint32_t *contentsI;
Jul 1, 2020
Jul 1, 2020
278
279
280
281
282
283
284
285
286
287
288
289
float *regF; int *regI; uint8_t *regB;
MOJOSHADER_vkUniformBuffer *ubo;
if (shader == NULL || shader->parseData->uniform_count == 0)
return;
if (shader->parseData->shader_type == MOJOSHADER_TYPE_VERTEX)
{
regF = ctx->vs_reg_file_f;
regI = ctx->vs_reg_file_i;
regB = ctx->vs_reg_file_b;
Jul 6, 2020
Jul 6, 2020
290
ubo = ctx->vertUboBuffer;
Jul 1, 2020
Jul 1, 2020
291
292
293
294
295
296
297
} // if
else
{
regF = ctx->ps_reg_file_f;
regI = ctx->ps_reg_file_i;
regB = ctx->ps_reg_file_b;
Jul 6, 2020
Jul 6, 2020
298
ubo = ctx->fragUboBuffer;
Jul 1, 2020
Jul 1, 2020
299
300
301
302
303
304
} // else
ubo->dynamicOffset += ubo->currentBlockSize;
ubo->currentBlockSize = next_highest_offset_alignment(uniform_data_size(shader));
Oct 1, 2020
Oct 1, 2020
305
if (ubo->dynamicOffset + ubo->currentBlockSize >= ubo->bufferSize * ctx->frameIndex)
Jul 1, 2020
Jul 1, 2020
306
{
Jul 6, 2020
Jul 6, 2020
307
set_error("UBO overflow!!");
Jul 1, 2020
Jul 1, 2020
308
309
} // if
Jul 6, 2020
Jul 6, 2020
310
contents = ubo->mapPointer + ubo->dynamicOffset;
Jul 1, 2020
Jul 1, 2020
311
312
313
314
315
316
317
318
319
320
321
322
offset = 0;
for (i = 0; i < shader->parseData->uniform_count; i++)
{
const int32_t index = shader->parseData->uniforms[i].index;
const int32_t arrayCount = shader->parseData->uniforms[i].array_count;
const int32_t size = arrayCount ? arrayCount : 1;
switch (shader->parseData->uniforms[i].type)
{
case MOJOSHADER_UNIFORM_FLOAT:
memcpy(
Jul 6, 2020
Jul 6, 2020
323
contents + offset,
Jul 1, 2020
Jul 1, 2020
324
325
326
327
328
329
330
&regF[4 * index],
size * 16
);
break;
case MOJOSHADER_UNIFORM_INT:
memcpy(
Jul 6, 2020
Jul 6, 2020
331
contents + offset,
Jul 1, 2020
Jul 1, 2020
332
333
334
335
336
337
&regI[4 * index],
size * 16
);
break;
case MOJOSHADER_UNIFORM_BOOL:
Jul 6, 2020
Jul 6, 2020
338
339
340
contentsI = (uint32_t *) (contents + offset);
for (j = 0; j < size; j++)
contentsI[j * 4] = regB[index + j];
Jul 1, 2020
Jul 1, 2020
341
342
343
344
345
346
347
348
349
350
break;
default:
set_error(
"SOMETHING VERY WRONG HAPPENED WHEN UPDATING UNIFORMS"
);
assert(0);
break;
} // switch
Jul 6, 2020
Jul 6, 2020
351
offset += size * 16;
Jul 1, 2020
Jul 1, 2020
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
} // for
} // update_uniform_buffer
static void lookup_entry_points(MOJOSHADER_vkContext *ctx)
{
#define VULKAN_INSTANCE_FUNCTION(ret, func, params) \
ctx->func = (vkfntype_MOJOSHADER_##func) ctx->instance_proc_lookup(*ctx->instance, #func);
#define VULKAN_DEVICE_FUNCTION(ret, func, params) \
ctx->func = (vkfntype_MOJOSHADER_##func) ctx->device_proc_lookup(*ctx->logical_device, #func);
#include "mojoshader_vulkan_vkfuncs.h"
} // lookup_entry_points
static int shader_bytecode_len(MOJOSHADER_vkShader *shader)
{
return shader->parseData->output_len - sizeof(SpirvPatchTable);
} // shader_bytecode_len
Jul 7, 2020
Jul 7, 2020
370
371
372
373
374
375
376
377
378
379
380
381
382
383
static VkShaderModule compile_shader(MOJOSHADER_vkShader *shader)
{
VkResult result;
VkShaderModule module;
VkShaderModuleCreateInfo shaderModuleCreateInfo =
{
VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO
};
shaderModuleCreateInfo.flags = 0;
shaderModuleCreateInfo.codeSize = shader_bytecode_len(shader);
shaderModuleCreateInfo.pCode = (uint32_t*) shader->parseData->output;
result = ctx->vkCreateShaderModule(
Jul 1, 2020
Jul 1, 2020
384
*ctx->logical_device,
Jul 7, 2020
Jul 7, 2020
385
386
387
&shaderModuleCreateInfo,
NULL,
&module
Jul 1, 2020
Jul 1, 2020
388
);
Jul 7, 2020
Jul 7, 2020
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
if (result != VK_SUCCESS)
{
// FIXME: should display VK error code
set_error("Error when creating VkShaderModule");
ctx->vkDestroyShaderModule(
*ctx->logical_device,
module,
NULL
);
return VK_NULL_HANDLE;
} // if
return module;
} // compile_shader
typedef struct
{
MOJOSHADER_vkShader *vertex;
MOJOSHADER_vkShader *fragment;
} BoundShaders;
static uint32_t hash_shaders(const void *sym, void *data)
{
(void) data;
const BoundShaders *s = (const BoundShaders *) sym;
const uint16_t v = (s->vertex) ? s->vertex->tag : 0;
const uint16_t f = (s->fragment) ? s->fragment->tag : 0;
return ((uint32_t) v << 16) | (uint32_t) f;
} // hash_shaders
static int match_shaders(const void *_a, const void *_b, void *data)
{
(void) data;
const BoundShaders *a = (const BoundShaders *) _a;
const BoundShaders *b = (const BoundShaders *) _b;
const uint16_t av = (a->vertex) ? a->vertex->tag : 0;
const uint16_t bv = (b->vertex) ? b->vertex->tag : 0;
if (av != bv)
return 0;
const uint16_t af = (a->fragment) ? a->fragment->tag : 0;
const uint16_t bf = (b->fragment) ? b->fragment->tag : 0;
if (af != bf)
return 0;
return 1;
} // match_shaders
static void nuke_shaders(const void *key, const void *value, void *data)
{
(void) data;
ctx->free_fn((void *) key, ctx->malloc_data); // this was a BoundShaders struct.
MOJOSHADER_vkDeleteProgram((MOJOSHADER_vkProgram *) value);
} // nuke_shaders
Jul 1, 2020
Jul 1, 2020
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
// Public API
MOJOSHADER_vkContext *MOJOSHADER_vkCreateContext(
VkInstance *instance,
VkPhysicalDevice *physical_device,
VkDevice *logical_device,
PFN_MOJOSHADER_vkGetInstanceProcAddr instance_lookup,
PFN_MOJOSHADER_vkGetDeviceProcAddr device_lookup,
unsigned int graphics_queue_family_index,
unsigned int max_uniform_buffer_range,
unsigned int min_uniform_buffer_offset_alignment,
MOJOSHADER_malloc m, MOJOSHADER_free f,
void *malloc_d
) {
MOJOSHADER_vkContext* resultCtx;
if (m == NULL) m = MOJOSHADER_internal_malloc;
if (f == NULL) f = MOJOSHADER_internal_free;
resultCtx = (MOJOSHADER_vkContext *) m(sizeof(MOJOSHADER_vkContext), malloc_d);
if (resultCtx == NULL)
{
out_of_memory();
goto init_fail;
Jul 6, 2020
Jul 6, 2020
470
} // if
Jul 1, 2020
Jul 1, 2020
471
472
473
474
475
476
477
478
479
480
481
memset(resultCtx, '\0', sizeof(MOJOSHADER_vkContext));
resultCtx->malloc_fn = m;
resultCtx->free_fn = f;
resultCtx->malloc_data = malloc_d;
resultCtx->instance = (VkInstance*) instance;
resultCtx->physical_device = (VkPhysicalDevice*) physical_device;
resultCtx->logical_device = (VkDevice*) logical_device;
resultCtx->instance_proc_lookup = (PFN_vkGetInstanceProcAddr) instance_lookup;
resultCtx->device_proc_lookup = (PFN_vkGetDeviceProcAddr) device_lookup;
Oct 1, 2020
Oct 1, 2020
482
resultCtx->frameIndex = 0;
Jul 1, 2020
Jul 1, 2020
483
484
485
486
487
488
resultCtx->graphics_queue_family_index = graphics_queue_family_index;
resultCtx->maxUniformBufferRange = max_uniform_buffer_range;
resultCtx->minUniformBufferOffsetAlignment = min_uniform_buffer_offset_alignment;
lookup_entry_points(resultCtx);
Jul 6, 2020
Jul 6, 2020
489
490
resultCtx->vertUboBuffer = create_ubo(resultCtx);
resultCtx->fragUboBuffer = create_ubo(resultCtx);
Jul 1, 2020
Jul 1, 2020
491
492
493
494
495
496
497
498
499
500
501
502
503
504
return resultCtx;
init_fail:
if (resultCtx != NULL)
f(resultCtx, malloc_d);
return NULL;
} // MOJOSHADER_vkCreateContext
void MOJOSHADER_vkMakeContextCurrent(MOJOSHADER_vkContext *_ctx)
{
ctx = _ctx;
} // MOJOSHADER_vkMakeContextCurrent
Jul 7, 2020
Jul 7, 2020
505
void MOJOSHADER_vkDestroyContext(MOJOSHADER_vkContext *_ctx)
Jul 1, 2020
Jul 1, 2020
506
{
Jul 7, 2020
Jul 7, 2020
507
508
509
510
511
512
513
MOJOSHADER_vkContext *current_ctx = ctx;
ctx = _ctx;
MOJOSHADER_vkBindProgram(NULL);
if (ctx->linker_cache)
hash_destroy(ctx->linker_cache);
Jul 6, 2020
Jul 6, 2020
514
515
516
ctx->vkDestroyBuffer(*ctx->logical_device,
ctx->vertUboBuffer->buffer,
NULL);
Jul 1, 2020
Jul 1, 2020
517
Jul 6, 2020
Jul 6, 2020
518
519
520
ctx->vkDestroyBuffer(*ctx->logical_device,
ctx->fragUboBuffer->buffer,
NULL);
Jul 1, 2020
Jul 1, 2020
521
Jul 6, 2020
Jul 6, 2020
522
523
524
ctx->vkFreeMemory(*ctx->logical_device,
ctx->vertUboBuffer->deviceMemory,
NULL);
Jul 1, 2020
Jul 1, 2020
525
Jul 6, 2020
Jul 6, 2020
526
527
528
ctx->vkFreeMemory(*ctx->logical_device,
ctx->fragUboBuffer->deviceMemory,
NULL);
Jul 1, 2020
Jul 1, 2020
529
Jul 6, 2020
Jul 6, 2020
530
531
ctx->free_fn(ctx->vertUboBuffer, ctx->malloc_data);
ctx->free_fn(ctx->fragUboBuffer, ctx->malloc_data);
Jul 1, 2020
Jul 1, 2020
532
533
ctx->free_fn(ctx, ctx->malloc_data);
Jul 7, 2020
Jul 7, 2020
534
535
ctx = ((current_ctx == _ctx) ? NULL : current_ctx);
Jul 1, 2020
Jul 1, 2020
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
} // MOJOSHADER_vkDestroyContext
MOJOSHADER_vkShader *MOJOSHADER_vkCompileShader(
const char *mainfn,
const unsigned char *tokenbuf,
const unsigned int bufsize,
const MOJOSHADER_swizzle *swiz,
const unsigned int swizcount,
const MOJOSHADER_samplerMap *smap,
const unsigned int smapcount
) {
MOJOSHADER_vkShader *shader;
const MOJOSHADER_parseData *pd = MOJOSHADER_parse(
"spirv", mainfn,
tokenbuf, bufsize,
swiz, swizcount,
smap, smapcount,
ctx->malloc_fn,
ctx->free_fn,
ctx->malloc_data
);
if (pd->error_count > 0)
{
set_error(pd->errors[0].error);
Jul 7, 2020
Jul 7, 2020
562
goto parse_shader_fail;
Jul 1, 2020
Jul 1, 2020
563
564
565
566
567
568
} // if
shader = (MOJOSHADER_vkShader *) ctx->malloc_fn(sizeof(MOJOSHADER_vkShader), ctx->malloc_data);
if (shader == NULL)
{
out_of_memory();
Jul 7, 2020
Jul 7, 2020
569
goto parse_shader_fail;
Jul 1, 2020
Jul 1, 2020
570
571
572
573
} // if
shader->parseData = pd;
shader->refcount = 1;
Jul 7, 2020
Jul 7, 2020
574
shader->tag = tagCounter++;
Jul 1, 2020
Jul 1, 2020
575
576
return shader;
Jul 7, 2020
Jul 7, 2020
577
parse_shader_fail:
Jul 1, 2020
Jul 1, 2020
578
579
580
581
MOJOSHADER_freeParseData(pd);
if (shader != NULL)
ctx->free_fn(shader, ctx->malloc_data);
return NULL;
Jul 7, 2020
Jul 7, 2020
582
} // MOJOSHADER_vkCompileShader
Jul 1, 2020
Jul 1, 2020
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
void MOJOSHADER_vkShaderAddRef(MOJOSHADER_vkShader *shader)
{
if (shader != NULL)
shader->refcount++;
} // MOJOShader_vkShaderAddRef
void MOJOSHADER_vkDeleteShader(MOJOSHADER_vkShader *shader)
{
if (shader != NULL)
{
if (shader->refcount > 1)
shader->refcount--;
else
{
Jul 7, 2020
Jul 7, 2020
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
// See if this was bound as an unlinked program anywhere...
if (ctx->linker_cache)
{
const void *key = NULL;
void *iter = NULL;
int morekeys = hash_iter_keys(ctx->linker_cache, &key, &iter);
while (morekeys)
{
const BoundShaders *shaders = (const BoundShaders *) key;
// Do this here so we don't confuse the iteration by removing...
morekeys = hash_iter_keys(ctx->linker_cache, &key, &iter);
if ((shaders->vertex == shader) || (shaders->fragment == shader))
{
// Deletes the linked program
hash_remove(ctx->linker_cache, shaders);
} // if
} // while
} // if
Jul 1, 2020
Jul 1, 2020
617
618
619
620
621
622
623
624
625
626
627
628
MOJOSHADER_freeParseData(shader->parseData);
ctx->free_fn(shader, ctx->malloc_data);
} // else
} // if
} // MOJOSHADER_vkDeleteShader
const MOJOSHADER_parseData *MOJOSHADER_vkGetShaderParseData(
MOJOSHADER_vkShader *shader
) {
return (shader != NULL) ? shader->parseData : NULL;
} // MOJOSHADER_vkGetShaderParseData
Jul 7, 2020
Jul 7, 2020
629
630
631
632
633
634
635
636
637
638
639
640
641
642
void MOJOSHADER_vkDeleteProgram(MOJOSHADER_vkProgram *p)
{
if (p->vertexModule != VK_NULL_HANDLE)
ctx->vkDestroyShaderModule(*ctx->logical_device, p->vertexModule, NULL);
if (p->pixelModule != VK_NULL_HANDLE)
ctx->vkDestroyShaderModule(*ctx->logical_device, p->pixelModule, NULL);
ctx->free_fn(p, ctx->malloc_data);
} // MOJOSHADER_vkDeleteProgram
MOJOSHADER_vkProgram *MOJOSHADER_vkLinkProgram(MOJOSHADER_vkShader *vshader,
MOJOSHADER_vkShader *pshader)
{
MOJOSHADER_vkProgram *result;
Aug 27, 2020
Aug 27, 2020
643
if ((vshader == NULL) || (pshader == NULL)) // Both shaders MUST exist!
Jul 7, 2020
Jul 7, 2020
644
645
return NULL;
Jul 8, 2020
Jul 8, 2020
646
647
result = (MOJOSHADER_vkProgram *) ctx->malloc_fn(sizeof (MOJOSHADER_vkProgram),
ctx->malloc_data);
Jul 7, 2020
Jul 7, 2020
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
if (result == NULL)
{
out_of_memory();
return NULL;
} // if
MOJOSHADER_spirv_link_attributes(vshader->parseData, pshader->parseData);
result->vertexModule = compile_shader(vshader);
result->pixelModule = compile_shader(pshader);
result->vertexShader = vshader;
result->pixelShader = pshader;
if (result->vertexModule == VK_NULL_HANDLE
|| result->pixelModule == VK_NULL_HANDLE)
{
MOJOSHADER_vkDeleteProgram(result);
return NULL;
}
return result;
} // MOJOSHADER_vkLinkProgram
void MOJOSHADER_vkBindProgram(MOJOSHADER_vkProgram *p)
{
ctx->bound_program = p;
} // MOJOSHADER_vkBindProgram
Jul 1, 2020
Jul 1, 2020
674
675
676
void MOJOSHADER_vkBindShaders(MOJOSHADER_vkShader *vshader,
MOJOSHADER_vkShader *pshader)
{
Jul 7, 2020
Jul 7, 2020
677
678
679
680
681
if (ctx->linker_cache == NULL)
{
ctx->linker_cache = hash_create(NULL, hash_shaders, match_shaders,
nuke_shaders, 0, ctx->malloc_fn,
ctx->free_fn, ctx->malloc_data);
Jul 1, 2020
Jul 1, 2020
682
Jul 7, 2020
Jul 7, 2020
683
684
685
686
687
688
689
690
691
692
693
694
if (ctx->linker_cache == NULL)
{
out_of_memory();
return;
} // if
} // if
MOJOSHADER_vkProgram *program = NULL;
BoundShaders shaders;
shaders.vertex = vshader;
shaders.fragment = pshader;
Aug 27, 2020
Aug 27, 2020
695
696
697
ctx->bound_vshader = vshader;
ctx->bound_pshader = pshader;
Jul 7, 2020
Jul 7, 2020
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
const void *val = NULL;
if (hash_find(ctx->linker_cache, &shaders, &val))
program = (MOJOSHADER_vkProgram *) val;
else
{
program = MOJOSHADER_vkLinkProgram(vshader, pshader);
if (program == NULL)
return;
BoundShaders *item = (BoundShaders *) ctx->malloc_fn(sizeof (BoundShaders),
ctx->malloc_data);
if (item == NULL)
{
MOJOSHADER_vkDeleteProgram(program);
return;
} // if
memcpy(item, &shaders, sizeof (BoundShaders));
if (hash_insert(ctx->linker_cache, item, program) != 1)
{
ctx->free_fn(item, ctx->malloc_data);
MOJOSHADER_vkDeleteProgram(program);
out_of_memory();
return;
} // if
} // else
assert(program != NULL);
ctx->bound_program = program;
Jul 1, 2020
Jul 1, 2020
727
728
729
730
731
} // MOJOSHADER_vkBindShaders
void MOJOSHADER_vkGetBoundShaders(MOJOSHADER_vkShader **vshader,
MOJOSHADER_vkShader **pshader)
{
Jul 7, 2020
Jul 7, 2020
732
733
734
735
736
if (vshader != NULL)
{
if (ctx->bound_program != NULL)
*vshader = ctx->bound_program->vertexShader;
else
Aug 27, 2020
Aug 27, 2020
737
*vshader = ctx->bound_vshader; // In case a pshader isn't set yet
Jul 7, 2020
Jul 7, 2020
738
739
740
741
742
743
} // if
if (pshader != NULL)
{
if (ctx->bound_program != NULL)
*pshader = ctx->bound_program->pixelShader;
else
Aug 27, 2020
Aug 27, 2020
744
*pshader = ctx->bound_pshader; // In case a vshader isn't set yet
Jul 7, 2020
Jul 7, 2020
745
} // if
Jul 1, 2020
Jul 1, 2020
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
} // MOJOSHADER_vkGetBoundShaders
void MOJOSHADER_vkMapUniformBufferMemory(float **vsf, int **vsi, unsigned char **vsb,
float **psf, int **psi, unsigned char **psb)
{
*vsf = ctx->vs_reg_file_f;
*vsi = ctx->vs_reg_file_i;
*vsb = ctx->vs_reg_file_b;
*psf = ctx->ps_reg_file_f;
*psi = ctx->ps_reg_file_i;
*psb = ctx->ps_reg_file_b;
} // MOJOSHADER_vkMapUniformBufferMemory
void MOJOSHADER_vkUnmapUniformBufferMemory()
{
Aug 27, 2020
Aug 27, 2020
761
762
if (ctx->bound_program == NULL)
return; // Ignore buffer updates until we have a real program linked
Jul 7, 2020
Jul 7, 2020
763
764
update_uniform_buffer(ctx->bound_program->vertexShader);
update_uniform_buffer(ctx->bound_program->pixelShader);
Jul 1, 2020
Jul 1, 2020
765
766
767
768
769
} // MOJOSHADER_vkUnmapUniformBufferMemory
void MOJOSHADER_vkGetUniformBuffers(VkBuffer *vbuf, unsigned long long *voff, unsigned long long *vsize,
VkBuffer *pbuf, unsigned long long *poff, unsigned long long *psize)
{
Jul 7, 2020
Jul 7, 2020
770
771
772
773
774
775
776
assert(ctx->bound_program != NULL);
*vbuf = get_uniform_buffer(ctx->bound_program->vertexShader);
*voff = get_uniform_offset(ctx->bound_program->vertexShader);
*vsize = get_uniform_size(ctx->bound_program->vertexShader);
*pbuf = get_uniform_buffer(ctx->bound_program->pixelShader);
*poff = get_uniform_offset(ctx->bound_program->pixelShader);
*psize = get_uniform_size(ctx->bound_program->pixelShader);
Jul 1, 2020
Jul 1, 2020
777
778
779
780
} // MOJOSHADER_vkGetUniformBuffers
void MOJOSHADER_vkEndFrame()
{
Oct 1, 2020
Oct 1, 2020
781
782
783
784
785
ctx->frameIndex = (ctx->frameIndex + 1) % 2;
// Reset counters
// Offset by size of buffer to simulate "rotating" the buffers
ctx->vertUboBuffer->dynamicOffset = UBO_BUFFER_SIZE * ctx->frameIndex;
Jul 6, 2020
Jul 6, 2020
786
ctx->vertUboBuffer->currentBlockSize = 0;
Oct 1, 2020
Oct 1, 2020
787
ctx->fragUboBuffer->dynamicOffset = UBO_BUFFER_SIZE * ctx->frameIndex;
Jul 6, 2020
Jul 6, 2020
788
ctx->fragUboBuffer->currentBlockSize = 0;
Jul 1, 2020
Jul 1, 2020
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
} // MOJOSHADER_VkEndFrame
int MOJOSHADER_vkGetVertexAttribLocation(MOJOSHADER_vkShader *vert,
MOJOSHADER_usage usage, int index)
{
int32_t i;
if (vert == NULL)
return -1;
for (i = 0; i < vert->parseData->attribute_count; i++)
{
if (vert->parseData->attributes[i].usage == usage &&
vert->parseData->attributes[i].index == index)
{
return i;
} // if
} // for
// failure
return -1;
} //MOJOSHADER_vkGetVertexAttribLocation
Jul 7, 2020
Jul 7, 2020
811
812
void MOJOSHADER_vkGetShaderModules(VkShaderModule *vmodule,
VkShaderModule *pmodule)
Jul 1, 2020
Jul 1, 2020
813
{
Jul 7, 2020
Jul 7, 2020
814
815
816
817
818
819
assert(ctx->bound_program != NULL);
if (vmodule != NULL)
*vmodule = ctx->bound_program->vertexModule;
if (pmodule != NULL)
*pmodule = ctx->bound_program->pixelModule;
} //MOJOSHADER_vkGetShaderModules
Jul 1, 2020
Jul 1, 2020
820
821
822
823
824
825
826
827
828
const char *MOJOSHADER_vkGetError(void)
{
return error_buffer;
} // MOJOSHADER_vkGetError
#endif /* SUPPORT_PROFILE_SPIRV */
// end of mojoshader_vulkan.c ...