mojoshader_compiler.c
changeset 1028 74e7ee46ac93
parent 1016 9c082b107efe
child 1060 4cdf5a3ceb03
equal deleted inserted replaced
1027:3fe5609f3620 1028:74e7ee46ac93
  6278     f((void *) data->warnings, d);
  6278     f((void *) data->warnings, d);
  6279 
  6279 
  6280     for (i = 0; i < data->symbol_count; i++)
  6280     for (i = 0; i < data->symbol_count; i++)
  6281     {
  6281     {
  6282         f((void *) data->symbols[i].name, d);
  6282         f((void *) data->symbols[i].name, d);
  6283         f((void *) data->symbols[i].default_value, d);
  6283         // !!! FIXME: this is missing stuff (including freeing substructs).
  6284     } // for
  6284     } // for
  6285     f((void *) data->symbols, d);
  6285     f((void *) data->symbols, d);
  6286 
  6286 
  6287     f((void *) data->output, d);
  6287     f((void *) data->output, d);
  6288     f(data, d);
  6288     f(data, d);