mojoshader.c
branchtrunk
changeset 155 d078e6be5a39
parent 154 ebd0921fdd39
child 156 c2a933029495
equal deleted inserted replaced
154:ebd0921fdd39 155:d078e6be5a39
  2684 } // emit_GLSL_TEXM3X3VSPEC
  2684 } // emit_GLSL_TEXM3X3VSPEC
  2685 
  2685 
  2686 static void emit_GLSL_EXPP(Context *ctx)
  2686 static void emit_GLSL_EXPP(Context *ctx)
  2687 {
  2687 {
  2688     // !!! FIXME: msdn's asm docs don't list this opcode, I'll have to check the driver documentation.
  2688     // !!! FIXME: msdn's asm docs don't list this opcode, I'll have to check the driver documentation.
  2689     emit_GLSL_EXPP(ctx);  // I guess this is just partial precision EXP?
  2689     emit_GLSL_EXP(ctx);  // I guess this is just partial precision EXP?
  2690 } // emit_GLSL_EXPP
  2690 } // emit_GLSL_EXPP
  2691 
  2691 
  2692 static void emit_GLSL_LOGP(Context *ctx)
  2692 static void emit_GLSL_LOGP(Context *ctx)
  2693 {
  2693 {
  2694     // LOGP is just low-precision LOG, but we'll take the higher precision.
  2694     // LOGP is just low-precision LOG, but we'll take the higher precision.