--- a/mojoshader_opengl.c Fri Nov 11 02:20:36 2011 -0500
+++ b/mojoshader_opengl.c Fri Nov 11 03:15:36 2011 -0500
@@ -2162,9 +2162,10 @@
GLint *dsti = program->vs_uniforms_int4;
GLint *dstb = program->vs_uniforms_bool;
const MOJOSHADER_preshader *preshader = NULL;
- int ran_preshader = 0;
uint32 i;
+ #if SUPPORT_PRESHADERS
+ int ran_preshader = 0;
if (program->vertex)
{
preshader = program->vertex->parseData->preshader;
@@ -2189,6 +2190,7 @@
if (ran_preshader)
ctx->generation++;
+ #endif
for (i = 0; i < count; i++)
{