author | icculus |
Tue, 11 Mar 2008 00:02:50 -0400 | |
branch | trunk |
changeset 14 | 7075b6e31471 |
parent 9 | aea1b254e6a5 |
child 18 | 0dbdb2be8bf8 |
permissions | -rw-r--r-- |
#include <stdio.h> #include <stdlib.h> #include "d3d2glsl.h" int main(int argc, char **argv) { if (argv[1] != NULL) { FILE *io = fopen(argv[1], "rb"); if (io != NULL) { unsigned char *buf = (unsigned char *) malloc(1000000); int rc = fread(buf, 1, 1000000, io); fclose(io); D3D2GLSL_parse("d3d", buf, rc); free(buf); } // if } // if return 0; } // main // end of testparse.c ...