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Removed bogus validity check.
trunk
2008-05-12, by Ryan C. Gordon
Removed some verification from the TEXLD opcode.
trunk
2008-05-11, by Ryan C. Gordon
Shrunk variable name to fit draconian 80-char standards.
trunk
2008-05-10, by Ryan C. Gordon
Fixed underallocation bug.
trunk
2008-05-10, by Ryan C. Gordon
No index string on gl_Color/gl_SecondaryColor ...
trunk
2008-05-10, by Ryan C. Gordon
Fixed register declaration in pixel shaders.
trunk
2008-05-10, by Ryan C. Gordon
Merged changes into my iBook's hg repo.
trunk
2008-05-09, by Ryan C. Gordon
Fixed oDepth usage in GLSL profile.
trunk
2008-05-09, by Ryan C. Gordon
Fixes for Visual Studio level 4 compiler warnings.
trunk
2008-05-09, by Ryan C. Gordon
Cleaned up CND/CMP code in GLSL profile to not suck.
trunk
2008-05-09, by Ryan C. Gordon
More logic errors in the switch to use no_swizzle().
trunk
2008-05-09, by Ryan C. Gordon
Let's try making an assign with no writemask into a no-op in the GLSL profile.
trunk
2008-05-08, by Ryan C. Gordon
Fixed variable declaration of pixel shaders in GLSL profile.
trunk
2008-05-08, by Ryan C. Gordon
Fixed output of POW opcode in GLSL profile.
trunk
2008-05-08, by Ryan C. Gordon
Whitespace cleanup.
trunk
2008-05-08, by Ryan C. Gordon
Work on pixel shader DCL emitters.
trunk
2008-05-08, by Ryan C. Gordon
First shot at TEXLD opcode in GLSL profile.
trunk
2008-05-08, by Ryan C. Gordon
Moved GLSL profile source swizzle generation to its own function.
trunk
2008-05-08, by Ryan C. Gordon
Added a FIXME.
trunk
2008-05-08, by Ryan C. Gordon
Fixed logic error.
trunk
2008-05-08, by Ryan C. Gordon
Cleaned up explicit writemask tests.
trunk
2008-05-08, by Ryan C. Gordon
Make some generic "unimplemented" and "unsupported" messages more specific.
trunk
2008-05-08, by Ryan C. Gordon
Added state checks to TEXLDL opcode.
trunk
2008-05-08, by Ryan C. Gordon
Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks.
trunk
2008-05-08, by Ryan C. Gordon
Fix/disable annoying Visual C++ level 4 warnings.
trunk
2008-05-08, by Ryan C. Gordon
Patched to compile: forgot to rename one of the function references.
trunk
2008-05-07, by Ryan C. Gordon
Holy crap, the TEXLD opcode has THREE different Shader Model variations!
trunk
2008-05-07, by Ryan C. Gordon
TEXLD and TEXCRD tweaks.
trunk
2008-05-07, by Ryan C. Gordon
Make the unimplemented opcode fail()s more specific.
trunk
2008-05-06, by Ryan C. Gordon
Check if TEXCOORD/TEXCRD instruction is allowed in current Shader Model.
trunk
2008-05-06, by Ryan C. Gordon
Patched to compile when built as C++ code.
trunk
2008-05-06, by Ryan C. Gordon
Sampler loading support in OpenGL glue.
trunk
2008-05-06, by Ryan C. Gordon
Patched to avoid compiler warning.
trunk
2008-05-05, by Ryan C. Gordon
Don't add that gl_Position assignment at the start.
trunk
2008-05-05, by Ryan C. Gordon
OpenGL glue now handles Uniform arrays.
trunk
2008-05-05, by Ryan C. Gordon
Relative addressing fixes.
trunk
2008-05-05, by Ryan C. Gordon
Fixed relative addressing in GLSL profile.
trunk
2008-05-03, by Ryan C. Gordon
Report hardcoded constants in MOJOSHADER_parseData.
trunk
2008-05-03, by Ryan C. Gordon
Patched to compile on older (?) GL headers.
trunk
2008-05-03, by Ryan C. Gordon
Added MOJOSHADER_glMaxUniforms().
trunk
2008-05-03, by Ryan C. Gordon
Whoops, glGetIntegerv() returns void. Cut-and-paste error!
trunk
2008-05-03, by Ryan C. Gordon
Removed tab characters from source.
trunk
2008-05-03, by Ryan C. Gordon
Removed duplicate entry from list of queries.
trunk
2008-05-03, by Ryan C. Gordon
Patched to compile on Mac OS X.
trunk
2008-05-03, by Ryan C. Gordon
Research on GL_EXT_bindable_uniform for future experimentation.
trunk
2008-05-02, by Ryan C. Gordon
Updated .hgignore ...
trunk
2008-05-02, by Ryan C. Gordon
Added glcaps.c ...
trunk
2008-05-02, by Ryan C. Gordon
GLSL profile now emits correct array deference on instructions.
trunk
2008-05-02, by Ryan C. Gordon
Whitespace fix.
trunk
2008-05-02, by Ryan C. Gordon
Better DP2ADD emitter in GLSL profile.
trunk
2008-04-30, by Ryan C. Gordon
Implemented DP2ADD in GLSL profile.
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2008-04-30, by Ryan C. Gordon
Added some FIXME notes for later.
trunk
2008-04-30, by Ryan C. Gordon
Flagged a few more opcodes as pixel-shader-only.
trunk
2008-04-30, by Ryan C. Gordon
Implemented MOJOSHADER_glBestProfile().
trunk
2008-04-30, by Ryan C. Gordon
Implemented TEXKILL in GLSL profile.
trunk
2008-04-30, by Ryan C. Gordon
More Windows fixes: include malloc.h for alloca() support.
trunk
2008-04-30, by Ryan C. Gordon
More Windows fixes.
trunk
2008-04-30, by Ryan C. Gordon
Removed preprocessor define that build system sets.
trunk
2008-04-30, by Ryan C. Gordon
Removed unistd.h include from finderrors.c ...
trunk
2008-04-30, by Ryan C. Gordon
More Windows support.
trunk
2008-04-30, by Ryan C. Gordon
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