Mercurial
Mercurial
>
icculus
>
mojoshader
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-120
+120
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
Removed bitfields for full ints.
2008-12-02, by Ryan C. Gordon
Make the C struct definitions more C++ friendly.
2008-12-01, by Ryan C. Gordon
Only define MOJOSHADER_VERSION and MOJOSHADER_CHANGESET if required.
2008-12-01, by Ryan C. Gordon
Fixed OS X detection code.
2008-11-28, by Ryan C. Gordon
glUseProgramObject isn't part of arb1.
2008-11-28, by Ryan C. Gordon
Added MOJOSHADER_maxShaderModel().
2008-11-07, by Ryan C. Gordon
Forbid GLSL on Mac OS X Tiger systems.
2008-11-07, by Ryan C. Gordon
Patched to compile.
2008-11-05, by Ryan C. Gordon
Generate MOJOSHADER_VERSION, etc.
2008-11-05, by Ryan C. Gordon
Happy September. Minor comment tweak.
2008-09-24, by Ryan C. Gordon
Realy fix TEXKILL in arb1 profile this time.
2008-09-06, by Ryan C. Gordon
Removed FIXME.
2008-09-06, by Ryan C. Gordon
Fixed TEXKILL instruction in arb1/nvX profiles.
2008-09-06, by Ryan C. Gordon
Allow overriding of swizzle on vertex attributes during bytecode parsing.
2008-08-26, by Ryan C. Gordon
Added support for GL_ARB_half_float_vertex and GL_OES_vertex_half_float.
2008-08-23, by Ryan C. Gordon
Added a FIXME.
2008-08-18, by Ryan C. Gordon
"Branched" to "default" ... original svn conversion tool named us "trunk."
2008-08-18, by Ryan C. Gordon
Removed all the unnecessary POSITION0 tapdancing.
trunk
2008-08-18, by Ryan C. Gordon
Apparently we aren't using declared_attribute() now.
trunk
2008-08-18, by Ryan C. Gordon
Removed the unnecessary check on POSITION0 in emit_GLSL_finalize().
trunk
2008-08-18, by Ryan C. Gordon
Patched to compile on Windows.
trunk
2008-08-04, by Ryan C. Gordon
Logic bug: could hit else condition when we didn't want to.
trunk
2008-08-04, by Ryan C. Gordon
Rebind application-requested program if we had to change it.
trunk
2008-07-31, by Ryan C. Gordon
Set cached uniforms default to 0, not 0xFF, since that actually IS the default.
trunk
2008-07-31, by Ryan C. Gordon
Fixed compiler warnings.
trunk
2008-07-31, by Ryan C. Gordon
Expose true constant arrays in parseData, load them at link time for GLSL.
trunk
2008-07-31, by Ryan C. Gordon
Also link programs when testing for shader compile errors.
trunk
2008-07-31, by Ryan C. Gordon
Windows typedef for "int32" was incorrectly flagged "unsigned"
trunk
2008-07-30, by Ryan C. Gordon
Comment out uniform pushing optimization. It's buggy at the moment.
trunk
2008-07-30, by Ryan C. Gordon
Always use LG2 and EX2 in arb1 profile, even for partial precision.
trunk
2008-07-27, by Ryan C. Gordon
Several fixes for nv4 output.
trunk
2008-07-09, by Ryan C. Gordon
Fixed uninitialized variable in OpenGL glue's nv4 profile detection.
trunk
2008-07-09, by Ryan C. Gordon
First shot at nv4 profile.
trunk
2008-07-06, by Ryan C. Gordon
Forgot to add nv3 to arb1 profile mapping.
trunk
2008-07-06, by Ryan C. Gordon
Fixed incorrect fail() string.
trunk
2008-07-06, by Ryan C. Gordon
More bytecode verification tests against spec.
trunk
2008-07-06, by Ryan C. Gordon
Attempt at DSX and DSY in nv2 profile.
trunk
2008-07-06, by Ryan C. Gordon
Another FIXME.
trunk
2008-07-06, by Ryan C. Gordon
Added a FIXME.
trunk
2008-07-06, by Ryan C. Gordon
Patched to compile on Windows.
trunk
2008-07-04, by Ryan C. Gordon
Added availableprofiles.c ...
trunk
2008-07-03, by Ryan C. Gordon
Added MOJOSHADER_glAvailableProfiles().
trunk
2008-07-03, by Ryan C. Gordon
First piece of work on nv3 profile.
trunk
2008-07-03, by Ryan C. Gordon
Corrected test for nv2 profile support in OpenGL glue.
trunk
2008-07-03, by Ryan C. Gordon
Fixed output to POSITION0.
trunk
2008-07-02, by Ryan C. Gordon
Determine constant arrays before setting any local pointers. Safety first!
trunk
2008-07-02, by Ryan C. Gordon
Removed a FIXME (was resolved in commit 404:cdb4d7906026).
trunk
2008-07-02, by Ryan C. Gordon
Removed all the uniform array nonsense in OpenGL glue.
trunk
2008-06-29, by Ryan C. Gordon
Build mojoshader.c and mojoshader_opengl.c into a static library.
trunk
2008-06-29, by Ryan C. Gordon
The glsl120 const array code fails, even though spec suggests it shouldn't.
trunk
2008-06-29, by Ryan C. Gordon
Fixed glsl120 profile test in OpenGL glue.
trunk
2008-06-29, by Ryan C. Gordon
Added test for GLSL version string.
trunk
2008-06-29, by Ryan C. Gordon
Rearranged profile-specific functions in OpenGL glue.
trunk
2008-06-29, by Ryan C. Gordon
Removed obsolete SUPPORT_PROFILE_NV2 test.
trunk
2008-06-29, by Ryan C. Gordon
Minor syntax OCD.
trunk
2008-06-29, by Ryan C. Gordon
Better const array support for glsl120 profile.
trunk
2008-06-29, by Ryan C. Gordon
Added framework for GLSL 1.20 support.
trunk
2008-06-29, by Ryan C. Gordon
Added bestprofile program.
trunk
2008-06-29, by Ryan C. Gordon
Build arrays of constants if necessary.
trunk
2008-06-28, by Ryan C. Gordon
More specific fail() message for profiles without branching support.
trunk
2008-06-27, by Ryan C. Gordon
More generalizing of arb1 profile name in fail() calls.
trunk
2008-06-27, by Ryan C. Gordon
Better relative addressing support.
trunk
2008-06-27, by Ryan C. Gordon
Removed a FIXME.
trunk
2008-06-26, by Ryan C. Gordon
Implemented support for phase token.
trunk
2008-06-26, by Ryan C. Gordon
Extract useful information from the ctab.
trunk
2008-06-25, by Ryan C. Gordon
Initial work on parsing the CTAB comment block.
trunk
2008-06-25, by Ryan C. Gordon
Fix potential buffer overflow.
trunk
2008-06-25, by Ryan C. Gordon
Changed a sizeof() to make it more sane.
trunk
2008-06-25, by Ryan C. Gordon
Use local parameters, not environment params, in the arb1/nv2 profiles.
trunk
2008-06-25, by Ryan C. Gordon
Removed unused variable.
trunk
2008-06-25, by Ryan C. Gordon
SINCOS fix in nv2 profile.
trunk
2008-06-24, by Ryan C. Gordon
Try to only push uniforms when changed.
trunk
2008-06-24, by Ryan C. Gordon
Cleaned up shader type mess.
trunk
2008-06-24, by Ryan C. Gordon
Added testoutput program for outputting just the generated shaders.
trunk
2008-06-20, by Ryan C. Gordon
Moved postmod_str in arb1 profile source arg creation.
trunk
2008-06-20, by Ryan C. Gordon
Fixed detection of OpenGL extensions needed by nv2 profile.
trunk
2008-06-20, by Ryan C. Gordon
Implemented BREAK in nv2 profile.
trunk
2008-06-20, by Ryan C. Gordon
Implemented fragment program version of NRM in nv2 profile.
trunk
2008-06-20, by Ryan C. Gordon
Output corrections for nv2 profile.
trunk
2008-06-20, by Ryan C. Gordon
Corrected REP source arg usage in nv2 profile.
trunk
2008-06-20, by Ryan C. Gordon
Added a FIXME.
trunk
2008-06-20, by Ryan C. Gordon
Initial shot at REP/ENDREP in nv2 profile.
trunk
2008-06-20, by Ryan C. Gordon
Eh, I don't like the indentation. :/
trunk
2008-06-19, by Ryan C. Gordon
Tweak IF/ELSE/ENDIF in nv2 profile.
trunk
2008-06-19, by Ryan C. Gordon
GL_NV_fragment_program_option has a real IF/ELSE/ENDIF construct.
trunk
2008-06-19, by Ryan C. Gordon
Use correct OPTION string for vertex/fragment programs in nv2 profile.
trunk
2008-06-19, by Ryan C. Gordon
Added state_LOGP().
trunk
2008-06-19, by Ryan C. Gordon
Added some FIXMEs.
trunk
2008-06-19, by Ryan C. Gordon
Updated LOG and LOGP in the arb1 profile to use SRCMOD_ABS when possible.
trunk
2008-06-19, by Ryan C. Gordon
Optimize POW opcode to reuse SRCMOD_ABS if possible.
trunk
2008-06-19, by Ryan C. Gordon
Removed separation of nv2 and arb1 profiles. If you want arb1, you get nv2.
trunk
2008-06-19, by Ryan C. Gordon
Implemented destination result shift in ARB1 profile.
trunk
2008-06-19, by Ryan C. Gordon
These should be Condition Code operations in nv2 profile's IFC implementation.
trunk
2008-06-19, by Ryan C. Gordon
Implemented IFC in nv2 profile.
trunk
2008-06-19, by Ryan C. Gordon
Fixed IF/ELSE/ENDIF labels in nv2 profile.
trunk
2008-06-19, by Ryan C. Gordon
Implemented IF, ELSE, and ENDIF in nv2 profile.
trunk
2008-06-19, by Ryan C. Gordon
Some fixes to the new nv2 profile.
trunk
2008-06-19, by Ryan C. Gordon
Added a comment.
trunk
2008-06-19, by Ryan C. Gordon
First shot at LABEL, CALL, CALLNZ, and RET opcodes in nv2 profile.
trunk
2008-06-18, by Ryan C. Gordon
Added real SRCMOD_ABS/SRCMOD_ABSNEGATE support in nv2 profile.
trunk
2008-06-18, by Ryan C. Gordon
Patched to compile.
trunk
2008-06-18, by Ryan C. Gordon
Moved some booleans to true bitfields.
trunk
2008-06-18, by Ryan C. Gordon
First (untested) work on nv2 profile.
trunk
2008-06-18, by Ryan C. Gordon
Cleaned up some unimplemented stubs.
trunk
2008-06-17, by Ryan C. Gordon
Removed some debug code from the arb1 profile's OpenGL glue.
trunk
2008-06-14, by Ryan C. Gordon
Fixed MOJOSHADER_glBindProgram() for arb1 profile (thanks, Nicholas!).
trunk
2008-06-14, by Ryan C. Gordon
Added a temp shell script to compare our instruction counts vs. Microsoft's.
trunk
2008-06-03, by Ryan C. Gordon
Better attempt at instruction counts, with official numbers from msdn.
trunk
2008-06-03, by Ryan C. Gordon
Cleaned up memory management in MOJOSHADER_glLinkProgram().
trunk
2008-06-03, by Ryan C. Gordon
Removed MOJOSHADER_glSetSampler() from the public header.
trunk
2008-06-02, by Ryan C. Gordon
Implemented DP2ADD in the arb1 profile.
trunk
2008-06-02, by Ryan C. Gordon
Fixed POW output in ARB1 profile.
trunk
2008-06-02, by Ryan C. Gordon
Fix output register declaration in arb1 profile.
trunk
2008-06-02, by Ryan C. Gordon
Implemented TEXLD in arb1 profile.
trunk
2008-06-02, by Ryan C. Gordon
Fixed cut-and-paste error (thanks, Nicholas!).
trunk
2008-06-02, by Ryan C. Gordon
Hopefully fixed ARB1 profile's output to work on Nvidia's OpenGL.
trunk
2008-06-02, by Ryan C. Gordon
Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
trunk
2008-06-02, by Ryan C. Gordon
Fixed cosine path in arb1 profile's SINCOS emulation.
trunk
2008-05-31, by Ryan C. Gordon
Consolidate the scratch register generation into one function for arb1 profile.
trunk
2008-05-30, by Ryan C. Gordon
Better sanity checking on scratch buffer array.
trunk
2008-05-30, by Ryan C. Gordon
less
more
|
(0)
-120
+120
tip