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Find changesets by keywords (author, files, the commit message), revision number or hash, or
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Support _sat destination modifier in arb1 vertex shaders.
trunk
2008-05-29, by Ryan C. Gordon
Fixed relative addressing in arb1 profile.
trunk
2008-05-29, by Ryan C. Gordon
More ARB1 profile work.
trunk
2008-05-28, by Ryan C. Gordon
Cleaned up the shader type string code.
trunk
2008-05-28, by Ryan C. Gordon
Wrote most of the arb1 OpenGL glue code.
trunk
2008-05-28, by Ryan C. Gordon
More work on arb1 profile. Attributes and outputs, etc.
trunk
2008-05-27, by Ryan C. Gordon
Bunch more work on the arb1 profile.
trunk
2008-05-26, by Ryan C. Gordon
Work on srcmod support in arb1 profile.
trunk
2008-05-26, by Ryan C. Gordon
Generalized allocation of scratch registers in arb1 profile.
trunk
2008-05-26, by Ryan C. Gordon
More work on ARB1 profile.
trunk
2008-05-25, by Ryan C. Gordon
Fixed NRM in arb1 profile.
trunk
2008-05-25, by Ryan C. Gordon
More arb1 profile work.
trunk
2008-05-25, by Ryan C. Gordon
Fixed comment.
trunk
2008-05-25, by Ryan C. Gordon
Work on destination modifiers in arb1 profile.
trunk
2008-05-25, by Ryan C. Gordon
Initial work on ARB1 profile.
trunk
2008-05-25, by Ryan C. Gordon
Added a FIXME.
trunk
2008-05-24, by Ryan C. Gordon
Fixed incorrect vertex shader attribute location lookup.
trunk
2008-05-13, by Ryan C. Gordon
Implemented incorrect-but-better-than-nothing TEXLDL in GLSL profile.
trunk
2008-05-12, by Ryan C. Gordon
Whitespace removal.
trunk
2008-05-12, by Ryan C. Gordon
Fixed DCL'ing of vFace and vPos registers in D3D profile.
trunk
2008-05-12, by Ryan C. Gordon
Support for vFace and vPos registers.
trunk
2008-05-12, by Ryan C. Gordon
Deal with scalar D3D registers more properly.
trunk
2008-05-12, by Ryan C. Gordon
Removed bogus validity check.
trunk
2008-05-12, by Ryan C. Gordon
Removed some verification from the TEXLD opcode.
trunk
2008-05-11, by Ryan C. Gordon
Shrunk variable name to fit draconian 80-char standards.
trunk
2008-05-10, by Ryan C. Gordon
Fixed underallocation bug.
trunk
2008-05-10, by Ryan C. Gordon
No index string on gl_Color/gl_SecondaryColor ...
trunk
2008-05-10, by Ryan C. Gordon
Fixed register declaration in pixel shaders.
trunk
2008-05-10, by Ryan C. Gordon
Merged changes into my iBook's hg repo.
trunk
2008-05-09, by Ryan C. Gordon
Fixed oDepth usage in GLSL profile.
trunk
2008-05-09, by Ryan C. Gordon
Fixes for Visual Studio level 4 compiler warnings.
trunk
2008-05-09, by Ryan C. Gordon
Cleaned up CND/CMP code in GLSL profile to not suck.
trunk
2008-05-09, by Ryan C. Gordon
More logic errors in the switch to use no_swizzle().
trunk
2008-05-09, by Ryan C. Gordon
Let's try making an assign with no writemask into a no-op in the GLSL profile.
trunk
2008-05-08, by Ryan C. Gordon
Fixed variable declaration of pixel shaders in GLSL profile.
trunk
2008-05-08, by Ryan C. Gordon
Fixed output of POW opcode in GLSL profile.
trunk
2008-05-08, by Ryan C. Gordon
Whitespace cleanup.
trunk
2008-05-08, by Ryan C. Gordon
Work on pixel shader DCL emitters.
trunk
2008-05-08, by Ryan C. Gordon
First shot at TEXLD opcode in GLSL profile.
trunk
2008-05-08, by Ryan C. Gordon
Moved GLSL profile source swizzle generation to its own function.
trunk
2008-05-08, by Ryan C. Gordon
Added a FIXME.
trunk
2008-05-08, by Ryan C. Gordon
Fixed logic error.
trunk
2008-05-08, by Ryan C. Gordon
Cleaned up explicit writemask tests.
trunk
2008-05-08, by Ryan C. Gordon
Make some generic "unimplemented" and "unsupported" messages more specific.
trunk
2008-05-08, by Ryan C. Gordon
Added state checks to TEXLDL opcode.
trunk
2008-05-08, by Ryan C. Gordon
Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks.
trunk
2008-05-08, by Ryan C. Gordon
Fix/disable annoying Visual C++ level 4 warnings.
trunk
2008-05-08, by Ryan C. Gordon
Patched to compile: forgot to rename one of the function references.
trunk
2008-05-07, by Ryan C. Gordon
Holy crap, the TEXLD opcode has THREE different Shader Model variations!
trunk
2008-05-07, by Ryan C. Gordon
TEXLD and TEXCRD tweaks.
trunk
2008-05-07, by Ryan C. Gordon
Make the unimplemented opcode fail()s more specific.
trunk
2008-05-06, by Ryan C. Gordon
Check if TEXCOORD/TEXCRD instruction is allowed in current Shader Model.
trunk
2008-05-06, by Ryan C. Gordon
Patched to compile when built as C++ code.
trunk
2008-05-06, by Ryan C. Gordon
Sampler loading support in OpenGL glue.
trunk
2008-05-06, by Ryan C. Gordon
Patched to avoid compiler warning.
trunk
2008-05-05, by Ryan C. Gordon
Don't add that gl_Position assignment at the start.
trunk
2008-05-05, by Ryan C. Gordon
OpenGL glue now handles Uniform arrays.
trunk
2008-05-05, by Ryan C. Gordon
Relative addressing fixes.
trunk
2008-05-05, by Ryan C. Gordon
Fixed relative addressing in GLSL profile.
trunk
2008-05-03, by Ryan C. Gordon
Report hardcoded constants in MOJOSHADER_parseData.
trunk
2008-05-03, by Ryan C. Gordon
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