Sun, 21 Dec 2008 00:08:00 -0500 Added a FIXME.
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Dec 2008 00:08:00 -0500] rev 525
Added a FIXME.
Sat, 20 Dec 2008 05:48:38 -0500 First (incomplete!) shot at more robust CTAB support.
Ryan C. Gordon <icculus@icculus.org> [Sat, 20 Dec 2008 05:48:38 -0500] rev 524
First (incomplete!) shot at more robust CTAB support. Assembler can now add it, but we still need to parse it better and report it all back to the app in MOJOSHADER_parse().
Fri, 19 Dec 2008 00:05:20 -0500 Allow errors to specify post-processing problems.
Ryan C. Gordon <icculus@icculus.org> [Fri, 19 Dec 2008 00:05:20 -0500] rev 523
Allow errors to specify post-processing problems. This can happen if the entire shader is valid but we have a problem when parsing uniforms, etc.
Sun, 14 Dec 2008 16:27:40 -0500 Fixed relative addressing parsing, again.
Ryan C. Gordon <icculus@icculus.org> [Sun, 14 Dec 2008 16:27:40 -0500] rev 522
Fixed relative addressing parsing, again.
Sun, 14 Dec 2008 07:10:53 -0500 Workaround for incorrect assembly code generated by Cg.
Ryan C. Gordon <icculus@icculus.org> [Sun, 14 Dec 2008 07:10:53 -0500] rev 521
Workaround for incorrect assembly code generated by Cg.
Sun, 14 Dec 2008 07:10:31 -0500 Removed a FIXME.
Ryan C. Gordon <icculus@icculus.org> [Sun, 14 Dec 2008 07:10:31 -0500] rev 520
Removed a FIXME.
Sat, 13 Dec 2008 08:58:35 -0500 Added TEXLDP/TEXLDP support to the assembler, cleaned up constants.
Ryan C. Gordon <icculus@icculus.org> [Sat, 13 Dec 2008 08:58:35 -0500] rev 519
Added TEXLDP/TEXLDP support to the assembler, cleaned up constants.
Sat, 13 Dec 2008 08:48:11 -0500 Apparently TEXLDB and TEXLDP aren't real opcodes, but controls on TEXLD.
Ryan C. Gordon <icculus@icculus.org> [Sat, 13 Dec 2008 08:48:11 -0500] rev 518
Apparently TEXLDB and TEXLDP aren't real opcodes, but controls on TEXLD.
Sat, 13 Dec 2008 02:58:52 -0500 Removed debug code.
Ryan C. Gordon <icculus@icculus.org> [Sat, 13 Dec 2008 02:58:52 -0500] rev 517
Removed debug code.
Sat, 13 Dec 2008 02:55:58 -0500 Removed a FIXME (the bytecode parser will catch this, now).
Ryan C. Gordon <icculus@icculus.org> [Sat, 13 Dec 2008 02:55:58 -0500] rev 516
Removed a FIXME (the bytecode parser will catch this, now).
(0) -300 -100 -10 +10 +100 +300 tip