mojoshader.h
Tue, 03 Feb 2009 00:31:34 -0500 Ryan C. Gordon Allow multiple errors from parsing.
Sat, 20 Dec 2008 05:48:38 -0500 Ryan C. Gordon First (incomplete!) shot at more robust CTAB support.
Fri, 19 Dec 2008 00:05:20 -0500 Ryan C. Gordon Allow errors to specify post-processing problems.
Sat, 13 Dec 2008 02:22:32 -0500 Ryan C. Gordon First steps of reworking tokenizer.
Wed, 10 Dec 2008 04:24:28 -0500 Ryan C. Gordon Actually, let's make assembly error positions be option base 1.
Wed, 10 Dec 2008 03:48:38 -0500 Ryan C. Gordon Added error position information to MOJOSHADER_parseData.
Mon, 08 Dec 2008 05:12:54 -0500 Ryan C. Gordon Bunch More Work on the assembler.
Sat, 06 Dec 2008 21:20:03 -0500 Ryan C. Gordon Renamed "passthrough" profile to "bytecode"
Thu, 04 Dec 2008 21:36:11 -0500 Ryan C. Gordon Initial work on assembler. Not even close to done.
Mon, 01 Dec 2008 17:55:58 -0500 Ryan C. Gordon Make the C struct definitions more C++ friendly.
Mon, 01 Dec 2008 17:54:48 -0500 Ryan C. Gordon Only define MOJOSHADER_VERSION and MOJOSHADER_CHANGESET if required.
Fri, 07 Nov 2008 20:48:47 -0500 Ryan C. Gordon Added MOJOSHADER_maxShaderModel().
Wed, 05 Nov 2008 20:53:05 -0500 Ryan C. Gordon Generate MOJOSHADER_VERSION, etc.
Wed, 24 Sep 2008 07:27:26 -0400 Ryan C. Gordon Happy September. Minor comment tweak.
Tue, 26 Aug 2008 05:54:49 -0400 Ryan C. Gordon Allow overriding of swizzle on vertex attributes during bytecode parsing.
Thu, 31 Jul 2008 17:48:36 -0400 Ryan C. Gordon Expose true constant arrays in parseData, load them at link time for GLSL. trunk
Sun, 06 Jul 2008 22:01:28 -0400 Ryan C. Gordon First shot at nv4 profile. trunk
Thu, 03 Jul 2008 15:25:12 -0400 Ryan C. Gordon Added MOJOSHADER_glAvailableProfiles(). trunk
Thu, 03 Jul 2008 12:09:26 -0400 Ryan C. Gordon First piece of work on nv3 profile. trunk
Sun, 29 Jun 2008 00:16:56 -0400 Ryan C. Gordon Added framework for GLSL 1.20 support. trunk
Wed, 18 Jun 2008 01:18:26 -0400 Ryan C. Gordon First (untested) work on nv2 profile. trunk
Tue, 03 Jun 2008 14:26:38 -0400 Ryan C. Gordon Better attempt at instruction counts, with official numbers from msdn. trunk
Mon, 02 Jun 2008 17:54:41 -0400 Ryan C. Gordon Removed MOJOSHADER_glSetSampler() from the public header. trunk
Sun, 25 May 2008 03:35:38 -0400 Ryan C. Gordon Initial work on ARB1 profile. trunk
Tue, 06 May 2008 00:26:59 -0400 Ryan C. Gordon Sampler loading support in OpenGL glue. trunk
Mon, 05 May 2008 02:50:19 -0400 Ryan C. Gordon Relative addressing fixes. trunk
Sat, 03 May 2008 15:28:30 -0400 Ryan C. Gordon Report hardcoded constants in MOJOSHADER_parseData. trunk
Sat, 03 May 2008 13:42:47 -0400 Ryan C. Gordon Added MOJOSHADER_glMaxUniforms(). trunk
Wed, 30 Apr 2008 06:09:05 -0400 Ryan C. Gordon Implemented MOJOSHADER_glBestProfile(). trunk
Mon, 28 Apr 2008 23:14:14 -0400 Ryan C. Gordon Added MOJOSHADER_glGetShaderParseData(). trunk
Mon, 28 Apr 2008 07:22:27 -0400 Ryan C. Gordon Added UNKNOWN value to the enums in the public API. trunk
Mon, 28 Apr 2008 07:18:56 -0400 Ryan C. Gordon Minor documentation update. trunk
Mon, 28 Apr 2008 06:00:37 -0400 Ryan C. Gordon Renamed glInit and glDeinit to glCreateContext and glDestroyContext. trunk
Mon, 28 Apr 2008 05:50:02 -0400 Ryan C. Gordon OpenGL glue now allows for multiple contexts. trunk
Mon, 28 Apr 2008 04:49:02 -0400 Ryan C. Gordon Support for half-float attribute arrays. trunk
Sun, 27 Apr 2008 05:01:18 -0400 Ryan C. Gordon Added MOJOSHADER_glGetError() function, filled in error state. trunk
Sun, 27 Apr 2008 04:59:30 -0400 Ryan C. Gordon Minor comment added. trunk
Sun, 27 Apr 2008 04:38:00 -0400 Ryan C. Gordon Documentation update. trunk
Sun, 27 Apr 2008 03:04:30 -0400 Ryan C. Gordon Minor clarification in MOJOSHADER_glInit() documentation. trunk
Sat, 26 Apr 2008 04:37:25 -0400 Ryan C. Gordon Removed incorrect statement in the documentation. trunk
Sat, 26 Apr 2008 04:36:10 -0400 Ryan C. Gordon Removed references to "fragment" programs in header. trunk
Sat, 26 Apr 2008 04:34:01 -0400 Ryan C. Gordon Reduced const insanity in API spec. trunk
Sat, 26 Apr 2008 04:32:07 -0400 Ryan C. Gordon Added API to set pixel shader uniforms. trunk
Fri, 25 Apr 2008 23:15:52 -0400 Ryan C. Gordon API design change. trunk
Fri, 25 Apr 2008 21:12:42 -0400 Ryan C. Gordon Initial API proposal for OpenGL glue. trunk
Fri, 25 Apr 2008 03:57:48 -0400 Ryan C. Gordon Added profile-specific variable names to returned parse data. trunk
Wed, 23 Apr 2008 04:19:39 -0400 Ryan C. Gordon Store profile string in MOJOSHADER_parseData. trunk
Sat, 19 Apr 2008 03:58:57 -0400 Ryan C. Gordon Hopefully sorted out the reported uniform/attribute mess. trunk
Sat, 19 Apr 2008 02:29:41 -0400 Ryan C. Gordon Removed explicit numbers on enums in mojoshader.h. trunk
Sat, 19 Apr 2008 02:26:26 -0400 Ryan C. Gordon Export sampler information in public API. trunk
Sat, 19 Apr 2008 01:31:47 -0400 Ryan C. Gordon Don't create unnecessary attributes. trunk
Sun, 06 Apr 2008 09:35:19 -0400 Ryan C. Gordon Print output in testparse.c byte-by-byte instead of as an ASCIZ string. trunk
Sun, 06 Apr 2008 04:45:06 -0400 Ryan C. Gordon Added "passthrough" profile, which just sends the bytecode through unchanged; trunk
Sat, 05 Apr 2008 12:39:02 -0400 Ryan C. Gordon First shot at DCL emitter for GLSL profile. Incomplete. trunk
Sat, 05 Apr 2008 08:21:53 -0400 Ryan C. Gordon First shot at attributes reporting API. trunk
Fri, 04 Apr 2008 14:41:47 -0400 Ryan C. Gordon Allow instance data to be passed to the allocator. trunk
Fri, 04 Apr 2008 11:27:09 -0400 Ryan C. Gordon Simplifed public uniform information. trunk
Fri, 04 Apr 2008 09:45:04 -0400 Ryan C. Gordon Implemented foundation for reporting uniforms to calling app. trunk
Thu, 27 Mar 2008 22:35:19 -0400 icculus [svn] Lots and lots of work on the public API. trunk
Sat, 22 Mar 2008 00:02:49 -0400 icculus [svn] Renamed files. trunk
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