Ryan C. Gordon <icculus@icculus.org> [Sun, 29 Jun 2008 02:06:08 -0400] rev 415
Build mojoshader.c and mojoshader_opengl.c into a static library.
No sense in compiling them for each test app.
Ryan C. Gordon <icculus@icculus.org> [Sun, 29 Jun 2008 02:00:46 -0400] rev 414
The glsl120 const array code fails, even though spec suggests it shouldn't.
Ryan C. Gordon <icculus@icculus.org> [Sun, 29 Jun 2008 02:00:08 -0400] rev 413
Fixed glsl120 profile test in OpenGL glue.
Ryan C. Gordon <icculus@icculus.org> [Sun, 29 Jun 2008 01:52:35 -0400] rev 412
Added test for GLSL version string.
Ryan C. Gordon <icculus@icculus.org> [Sun, 29 Jun 2008 01:06:09 -0400] rev 411
Rearranged profile-specific functions in OpenGL glue.
Ryan C. Gordon <icculus@icculus.org> [Sun, 29 Jun 2008 00:28:47 -0400] rev 410
Removed obsolete SUPPORT_PROFILE_NV2 test.
Ryan C. Gordon <icculus@icculus.org> [Sun, 29 Jun 2008 00:22:30 -0400] rev 409
Minor syntax OCD.
Ryan C. Gordon <icculus@icculus.org> [Sun, 29 Jun 2008 00:17:25 -0400] rev 408
Better const array support for glsl120 profile.
Ryan C. Gordon <icculus@icculus.org> [Sun, 29 Jun 2008 00:16:56 -0400] rev 407
Added framework for GLSL 1.20 support.
Ryan C. Gordon <icculus@icculus.org> [Sun, 29 Jun 2008 00:15:52 -0400] rev 406
Added bestprofile program.