mojoshader.c
Fri, 09 May 2008 20:32:27 -0400 Ryan C. Gordon Fixes for Visual Studio level 4 compiler warnings. trunk
Fri, 09 May 2008 02:33:22 -0400 Ryan C. Gordon Cleaned up CND/CMP code in GLSL profile to not suck. trunk
Fri, 09 May 2008 02:33:01 -0400 Ryan C. Gordon More logic errors in the switch to use no_swizzle(). trunk
Thu, 08 May 2008 20:39:40 -0400 Ryan C. Gordon Let's try making an assign with no writemask into a no-op in the GLSL profile. trunk
Thu, 08 May 2008 19:34:37 -0400 Ryan C. Gordon Fixed variable declaration of pixel shaders in GLSL profile. trunk
Thu, 08 May 2008 19:33:40 -0400 Ryan C. Gordon Fixed output of POW opcode in GLSL profile. trunk
Thu, 08 May 2008 18:17:22 -0400 Ryan C. Gordon Whitespace cleanup. trunk
Thu, 08 May 2008 18:14:09 -0400 Ryan C. Gordon Work on pixel shader DCL emitters. trunk
Thu, 08 May 2008 17:40:49 -0400 Ryan C. Gordon First shot at TEXLD opcode in GLSL profile. trunk
Thu, 08 May 2008 17:40:25 -0400 Ryan C. Gordon Moved GLSL profile source swizzle generation to its own function. trunk
Thu, 08 May 2008 17:39:56 -0400 Ryan C. Gordon Added a FIXME. trunk
Thu, 08 May 2008 16:05:20 -0400 Ryan C. Gordon Fixed logic error. trunk
Thu, 08 May 2008 09:29:41 -0400 Ryan C. Gordon Cleaned up explicit writemask tests. trunk
Thu, 08 May 2008 01:15:35 -0400 Ryan C. Gordon Make some generic "unimplemented" and "unsupported" messages more specific. trunk
Thu, 08 May 2008 01:07:16 -0400 Ryan C. Gordon Added state checks to TEXLDL opcode. trunk
Thu, 08 May 2008 01:02:07 -0400 Ryan C. Gordon Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks. trunk
Thu, 08 May 2008 00:42:50 -0400 Ryan C. Gordon Fix/disable annoying Visual C++ level 4 warnings. trunk
Wed, 07 May 2008 23:50:59 -0400 Ryan C. Gordon Patched to compile: forgot to rename one of the function references. trunk
Wed, 07 May 2008 23:50:23 -0400 Ryan C. Gordon Holy crap, the TEXLD opcode has THREE different Shader Model variations! trunk
Wed, 07 May 2008 16:37:56 -0400 Ryan C. Gordon TEXLD and TEXCRD tweaks. trunk
Tue, 06 May 2008 15:03:25 -0400 Ryan C. Gordon Make the unimplemented opcode fail()s more specific. trunk
Tue, 06 May 2008 15:00:39 -0400 Ryan C. Gordon Check if TEXCOORD/TEXCRD instruction is allowed in current Shader Model. trunk
Tue, 06 May 2008 00:26:59 -0400 Ryan C. Gordon Sampler loading support in OpenGL glue. trunk
Mon, 05 May 2008 22:17:17 -0400 Ryan C. Gordon Patched to avoid compiler warning. trunk
Mon, 05 May 2008 22:16:22 -0400 Ryan C. Gordon Don't add that gl_Position assignment at the start. trunk
Mon, 05 May 2008 02:50:19 -0400 Ryan C. Gordon Relative addressing fixes. trunk
Sat, 03 May 2008 20:08:46 -0400 Ryan C. Gordon Fixed relative addressing in GLSL profile. trunk
Sat, 03 May 2008 15:28:30 -0400 Ryan C. Gordon Report hardcoded constants in MOJOSHADER_parseData. trunk
Fri, 02 May 2008 07:04:43 -0400 Ryan C. Gordon GLSL profile now emits correct array deference on instructions. trunk
Fri, 02 May 2008 06:47:41 -0400 Ryan C. Gordon Whitespace fix. trunk
Wed, 30 Apr 2008 07:02:54 -0400 Ryan C. Gordon Better DP2ADD emitter in GLSL profile. trunk
Wed, 30 Apr 2008 06:39:22 -0400 Ryan C. Gordon Implemented DP2ADD in GLSL profile. trunk
Wed, 30 Apr 2008 06:23:13 -0400 Ryan C. Gordon Added some FIXME notes for later. trunk
Wed, 30 Apr 2008 06:20:39 -0400 Ryan C. Gordon Flagged a few more opcodes as pixel-shader-only. trunk
Wed, 30 Apr 2008 02:56:40 -0400 Ryan C. Gordon Implemented TEXKILL in GLSL profile. trunk
Tue, 29 Apr 2008 20:45:52 -0400 Ryan C. Gordon Whoops, left a typedef keyword floating out there. trunk
Tue, 29 Apr 2008 20:39:04 -0400 Ryan C. Gordon Fixed NULL dereference. trunk
Tue, 29 Apr 2008 20:33:02 -0400 Ryan C. Gordon Visual C++ fixes. trunk
Tue, 29 Apr 2008 05:44:40 -0400 Ryan C. Gordon Cleanups for building as C++ code. trunk
Tue, 29 Apr 2008 04:47:32 -0400 Ryan C. Gordon Don't overload meaning of RegisterList::usage for loop tests. trunk
Mon, 28 Apr 2008 02:28:34 -0400 Ryan C. Gordon Removed some #if 0'd code. trunk
Mon, 28 Apr 2008 02:27:29 -0400 Ryan C. Gordon Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance. trunk
Mon, 28 Apr 2008 02:13:53 -0400 Ryan C. Gordon Tightened up sampler and uniform globals emitters in GLSL profile. trunk
Mon, 28 Apr 2008 02:06:32 -0400 Ryan C. Gordon Fixed names of global variables in GLSL profile. trunk
Mon, 28 Apr 2008 02:05:45 -0400 Ryan C. Gordon Fixed source register emitting in GLSL profile. trunk
Sun, 27 Apr 2008 04:01:23 -0400 Ryan C. Gordon Added a FIXME comment. trunk
Fri, 25 Apr 2008 14:37:08 -0400 Ryan C. Gordon Allow internal dependency on malloc/free to be #ifdef'd out. trunk
Fri, 25 Apr 2008 05:29:36 -0400 Ryan C. Gordon Malloc() now handles calling out_of_memory() if necessary. trunk
Fri, 25 Apr 2008 05:22:30 -0400 Ryan C. Gordon Prefix register names with "vs_" or "ps_" in GLSL profile. trunk
Fri, 25 Apr 2008 04:04:00 -0400 Ryan C. Gordon Don't need my #define hack for attributes in GLSL profile anymore. trunk
Fri, 25 Apr 2008 03:57:48 -0400 Ryan C. Gordon Added profile-specific variable names to returned parse data. trunk
Thu, 24 Apr 2008 16:26:52 -0400 Ryan C. Gordon Attribute fixes for GLSL profile. trunk
Wed, 23 Apr 2008 04:19:39 -0400 Ryan C. Gordon Store profile string in MOJOSHADER_parseData. trunk
Tue, 22 Apr 2008 06:07:36 -0400 Ryan C. Gordon Don't increase instruction count for DEFx and DCL opcodes. trunk
Tue, 22 Apr 2008 05:36:03 -0400 Ryan C. Gordon Marked some incorrected source modifiers for failure in GLSL profile. trunk
Tue, 22 Apr 2008 05:31:04 -0400 Ryan C. Gordon Fixed my braindead MOD_SATURATE code in GLSL profile. trunk
Tue, 22 Apr 2008 05:17:08 -0400 Ryan C. Gordon Fixed source argument output in GLSL profile. trunk
Tue, 22 Apr 2008 05:14:38 -0400 Ryan C. Gordon Improvements to the saturate modifier support. trunk
Tue, 22 Apr 2008 04:41:46 -0400 Ryan C. Gordon Assignment modifier tweak in GLSL profile. trunk
Tue, 22 Apr 2008 02:50:37 -0400 Ryan C. Gordon More work on correct scalar/vector types. trunk
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