Mon, 18 Feb 2019 21:47:17 -0500 Loop register should not have swizzling
Ethan Lee <flibitijibibo@flibitijibibo.com> [Mon, 18 Feb 2019 21:47:17 -0500] rev 1190
Loop register should not have swizzling
Mon, 18 Feb 2019 20:45:20 -0500 flibitCommit test...
Ethan Lee <flibitijibibo@flibitijibibo.com> [Mon, 18 Feb 2019 20:45:20 -0500] rev 1189
flibitCommit test...
Wed, 23 May 2018 11:07:59 -0400 Move zeromalloc trickery to internal malloc/free functions
Ethan Lee <flibitijibibo@flibitijibibo.com> [Wed, 23 May 2018 11:07:59 -0400] rev 1188
Move zeromalloc trickery to internal malloc/free functions
Thu, 17 May 2018 13:05:09 -0400 Add COMPILER_SUPPORT CMake flag, do not build effect/compiler files if disabled
Ethan Lee <flibitijibibo@flibitijibibo.com> [Thu, 17 May 2018 13:05:09 -0400] rev 1187
Add COMPILER_SUPPORT CMake flag, do not build effect/compiler files if disabled
Thu, 17 May 2018 12:16:22 -0400 Read SYMTYPE_TEXTURE* large objs and read their names (thanks Maik!)
Ethan Lee <flibitijibibo@flibitijibibo.com> [Thu, 17 May 2018 12:16:22 -0400] rev 1186
Read SYMTYPE_TEXTURE* large objs and read their names (thanks Maik!)
Thu, 17 May 2018 12:15:26 -0400 Use param name ptr for sampler_name
Ethan Lee <flibitijibibo@flibitijibibo.com> [Thu, 17 May 2018 12:15:26 -0400] rev 1185
Use param name ptr for sampler_name
Fri, 13 Oct 2017 11:28:07 -0400 Remove builtins hack for glsles
Ethan Lee <flibitijibibo@flibitijibibo.com> [Fri, 13 Oct 2017 11:28:07 -0400] rev 1184
Remove builtins hack for glsles
Fri, 03 Feb 2017 12:52:10 -0500 Minor fixes from FNA branch
Ethan Lee <flibitijibibo@flibitijibibo.com> [Fri, 03 Feb 2017 12:52:10 -0500] rev 1183
Minor fixes from FNA branch
Fri, 04 May 2018 17:45:20 -0400 Always return a non-NULL pointer for malloc(0).
Ryan C. Gordon <icculus@icculus.org> [Fri, 04 May 2018 17:45:20 -0400] rev 1182
Always return a non-NULL pointer for malloc(0). Some C runtimes, like musl, will return NULL in this case. It's more convenient to not get a NULL (which is meant to be interpreted as a failure), but instead get a non-NULL pointer that can't be dereferenced (because it's a pointer to zero bytes of memory).
Fri, 13 Oct 2017 00:47:22 -0400 Count constant arrays for the uniform_count. Fixes buffer overflow.
Ryan C. Gordon <icculus@icculus.org> [Fri, 13 Oct 2017 00:47:22 -0400] rev 1181
Count constant arrays for the uniform_count. Fixes buffer overflow. This one got found by AFL, too, but it's a legit bug that can happen with legit shaders.
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