Ryan C. Gordon <icculus@icculus.org> [Wed, 26 Aug 2009 00:32:04 -0400] rev 795
Pacify compiler warning.
Ryan C. Gordon <icculus@icculus.org> [Wed, 26 Aug 2009 00:17:25 -0400] rev 794
Fixed compiler warning about Lemon allocator function signature.
...probably fixed 64-bit builds, too...
Ryan C. Gordon <icculus@icculus.org> [Wed, 26 Aug 2009 00:11:57 -0400] rev 793
Fixed a compiler warning, for now.
Ryan C. Gordon <icculus@icculus.org> [Wed, 26 Aug 2009 00:02:31 -0400] rev 792
Forgot to add DEPTH to the list of valid semantics.
Ryan C. Gordon <icculus@icculus.org> [Tue, 25 Aug 2009 23:48:51 -0400] rev 791
Fixed compiler warning.
Ryan C. Gordon <icculus@icculus.org> [Tue, 25 Aug 2009 23:47:11 -0400] rev 790
Initializer blocks can nest, like "float4 x[] = { {a,b,c,d}, {a,b,c,d} };"
Ryan C. Gordon <icculus@icculus.org> [Tue, 25 Aug 2009 23:44:04 -0400] rev 789
Variable declarations can have empty array bounds, like "float x[] = {a,b,c};"
Ryan C. Gordon <icculus@icculus.org> [Tue, 25 Aug 2009 23:40:10 -0400] rev 788
Allow vector initializers, like "float4 x = {a,b,c,d};"
Ryan C. Gordon <icculus@icculus.org> [Tue, 25 Aug 2009 23:20:02 -0400] rev 787
Added statement block attributes to the HLSL grammar.
These are supposedly only available to Shader Model 4 and Xbox 360 targets.
Ryan C. Gordon <icculus@icculus.org> [Tue, 25 Aug 2009 23:17:38 -0400] rev 786
Modified Lemon to accept a specific amount of conflicts.
This works like bison's %expect declaration.