Tue, 29 Dec 2009 22:35:51 +0200 when profile is compiled out, dont crash later
Aras Pranckevicius <aras@unity3d.com> [Tue, 29 Dec 2009 22:35:51 +0200] rev 802
when profile is compiled out, dont crash later
Tue, 29 Dec 2009 22:11:25 +0200 asm needs bytecode profile
Aras Pranckevicius <aras@unity3d.com> [Tue, 29 Dec 2009 22:11:25 +0200] rev 801
asm needs bytecode profile
Tue, 29 Dec 2009 17:29:32 +0200 fix passthrough/bytecode define
Aras Pranckevicius <aras@unity3d.com> [Tue, 29 Dec 2009 17:29:32 +0200] rev 800
fix passthrough/bytecode define
Sun, 15 Nov 2009 14:03:46 -0500 Regenerated mojoshader_lexer.c from mojoshader_lexer.re.
Ryan C. Gordon <icculus@icculus.org> [Sun, 15 Nov 2009 14:03:46 -0500] rev 799
Regenerated mojoshader_lexer.c from mojoshader_lexer.re.
Sun, 15 Nov 2009 14:02:18 -0500 Bunch of small tweaks to make this compile as C++ code without errors/warnings.
Ryan C. Gordon <icculus@icculus.org> [Sun, 15 Nov 2009 14:02:18 -0500] rev 798
Bunch of small tweaks to make this compile as C++ code without errors/warnings.
Sun, 15 Nov 2009 14:01:41 -0500 GLSL Uniform locations are signed ints.
Ryan C. Gordon <icculus@icculus.org> [Sun, 15 Nov 2009 14:01:41 -0500] rev 797
GLSL Uniform locations are signed ints.
Fri, 28 Aug 2009 01:02:03 -0400 Keep it simple.
Ryan C. Gordon <icculus@icculus.org> [Fri, 28 Aug 2009 01:02:03 -0400] rev 796
Keep it simple.
Wed, 26 Aug 2009 00:32:04 -0400 Pacify compiler warning.
Ryan C. Gordon <icculus@icculus.org> [Wed, 26 Aug 2009 00:32:04 -0400] rev 795
Pacify compiler warning.
Wed, 26 Aug 2009 00:17:25 -0400 Fixed compiler warning about Lemon allocator function signature.
Ryan C. Gordon <icculus@icculus.org> [Wed, 26 Aug 2009 00:17:25 -0400] rev 794
Fixed compiler warning about Lemon allocator function signature. ...probably fixed 64-bit builds, too...
Wed, 26 Aug 2009 00:11:57 -0400 Fixed a compiler warning, for now.
Ryan C. Gordon <icculus@icculus.org> [Wed, 26 Aug 2009 00:11:57 -0400] rev 793
Fixed a compiler warning, for now.
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