Wed, 30 Dec 2009 14:59:16 -0500 |
Ryan C. Gordon |
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
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Wed, 30 Dec 2009 03:34:25 -0500 |
Ryan C. Gordon |
Minor Ryanification.
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Wed, 30 Dec 2009 03:32:54 -0500 |
Ryan C. Gordon |
Emit vs_1_1 properly (thanks, Aras!).
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Tue, 29 Dec 2009 22:36:27 +0200 |
Aras Pranckevicius |
vs_1_1 also has decls on D3D9
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Tue, 29 Dec 2009 22:35:51 +0200 |
Aras Pranckevicius |
when profile is compiled out, dont crash later
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Sun, 15 Nov 2009 14:02:18 -0500 |
Ryan C. Gordon |
Bunch of small tweaks to make this compile as C++ code without errors/warnings.
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Sun, 16 Aug 2009 17:00:32 -0400 |
Ryan C. Gordon |
Move glsl "#version" pragma to the preflight section, so it's always first.
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Fri, 07 Aug 2009 16:29:08 -0400 |
Ryan C. Gordon |
I think this should be "bool" here.
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Thu, 06 Aug 2009 14:33:56 -0400 |
Ryan C. Gordon |
"Must Push" seemed more correct than "Must Load".
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Wed, 05 Aug 2009 18:39:52 -0400 |
Ryan C. Gordon |
Added some FIXMEs.
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Fri, 13 Feb 2009 09:22:20 -0500 |
Ryan C. Gordon |
Don't include malloc()/free() references if using MOJOSHADER_FORCE_ALLOCATOR.
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Tue, 10 Feb 2009 17:24:05 -0500 |
Ryan C. Gordon |
Fixed stupid linked list bug.
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Sat, 07 Feb 2009 00:54:27 -0500 |
Ryan C. Gordon |
Simplify StrDup().
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Sat, 07 Feb 2009 00:35:17 -0500 |
Ryan C. Gordon |
Renamed internal_malloc() and internal_free().
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Tue, 03 Feb 2009 17:51:13 -0500 |
Ryan C. Gordon |
Make sure internal symbols aren't polluting namespace.
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Tue, 03 Feb 2009 17:06:09 -0500 |
Ryan C. Gordon |
Fixed bytecode parser's main loop.
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Tue, 03 Feb 2009 09:04:48 -0500 |
Ryan C. Gordon |
Write out unknown token value in hexadecimal.
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Tue, 03 Feb 2009 09:03:42 -0500 |
Ryan C. Gordon |
Always build error list.
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Tue, 03 Feb 2009 09:03:25 -0500 |
Ryan C. Gordon |
Fixed stupid linked list bug.
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Tue, 03 Feb 2009 04:14:00 -0500 |
Ryan C. Gordon |
More work on multiple error messages.
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Tue, 03 Feb 2009 04:10:50 -0500 |
Ryan C. Gordon |
Added StrDup().
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Tue, 03 Feb 2009 04:09:25 -0500 |
Ryan C. Gordon |
Fixed allocation bug.
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Tue, 03 Feb 2009 00:50:28 -0500 |
Ryan C. Gordon |
Generate multiple errors when parsing bytecode.
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Tue, 03 Feb 2009 00:31:34 -0500 |
Ryan C. Gordon |
Allow multiple errors from parsing.
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Mon, 02 Feb 2009 22:56:13 -0500 |
Ryan C. Gordon |
Changed some ifs to else ifs.
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Mon, 02 Feb 2009 21:31:40 -0500 |
Ryan C. Gordon |
Fixed building sampler data twice.
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Mon, 02 Feb 2009 16:13:12 -0500 |
Ryan C. Gordon |
Added some FIXMEs.
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Sun, 01 Feb 2009 01:14:00 -0500 |
Ryan C. Gordon |
Initial work on input registers with relative addressing.
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Sun, 21 Dec 2008 00:08:00 -0500 |
Ryan C. Gordon |
Added a FIXME.
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Sat, 20 Dec 2008 05:48:38 -0500 |
Ryan C. Gordon |
First (incomplete!) shot at more robust CTAB support.
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Fri, 19 Dec 2008 00:05:20 -0500 |
Ryan C. Gordon |
Allow errors to specify post-processing problems.
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Sat, 13 Dec 2008 08:58:35 -0500 |
Ryan C. Gordon |
Added TEXLDP/TEXLDP support to the assembler, cleaned up constants.
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Sat, 13 Dec 2008 08:48:11 -0500 |
Ryan C. Gordon |
Apparently TEXLDB and TEXLDP aren't real opcodes, but controls on TEXLD.
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Wed, 10 Dec 2008 05:30:38 -0500 |
Ryan C. Gordon |
Corrected state_IF() to handle IF PRED format.
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Wed, 10 Dec 2008 05:21:21 -0500 |
Ryan C. Gordon |
SRCMOD_NOT apparently is allowed in SM3 for predicate registers...?!
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Wed, 10 Dec 2008 05:10:08 -0500 |
Ryan C. Gordon |
Allow SM3 shaders that are vs_3_x or vs_3_sw.
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Wed, 10 Dec 2008 05:05:55 -0500 |
Ryan C. Gordon |
Fixed wrong data from scalar_register().
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Wed, 10 Dec 2008 03:48:47 -0500 |
Ryan C. Gordon |
Added a FIXME.
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Wed, 10 Dec 2008 03:48:38 -0500 |
Ryan C. Gordon |
Added error position information to MOJOSHADER_parseData.
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Mon, 08 Dec 2008 05:12:54 -0500 |
Ryan C. Gordon |
Bunch More Work on the assembler.
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Sat, 06 Dec 2008 21:20:03 -0500 |
Ryan C. Gordon |
Renamed "passthrough" profile to "bytecode"
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Sat, 06 Dec 2008 21:19:29 -0500 |
Ryan C. Gordon |
Moved SourceArgInfo back to mojoshader.c for now.
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Sat, 06 Dec 2008 19:14:54 -0500 |
Ryan C. Gordon |
Better parse_args for DEFx opcodes.
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Thu, 04 Dec 2008 21:36:11 -0500 |
Ryan C. Gordon |
Initial work on assembler. Not even close to done.
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Tue, 02 Dec 2008 06:24:35 -0500 |
Ryan C. Gordon |
Moved some common stuff to mojoshader_internal.h ...
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Tue, 02 Dec 2008 06:20:53 -0500 |
Ryan C. Gordon |
Removed bitfields for full ints.
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Fri, 07 Nov 2008 20:48:47 -0500 |
Ryan C. Gordon |
Added MOJOSHADER_maxShaderModel().
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Wed, 05 Nov 2008 20:53:05 -0500 |
Ryan C. Gordon |
Generate MOJOSHADER_VERSION, etc.
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Sat, 06 Sep 2008 15:27:18 -0400 |
Ryan C. Gordon |
Realy fix TEXKILL in arb1 profile this time.
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Sat, 06 Sep 2008 15:15:10 -0400 |
Ryan C. Gordon |
Removed FIXME.
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Sat, 06 Sep 2008 09:12:20 -0400 |
Ryan C. Gordon |
Fixed TEXKILL instruction in arb1/nvX profiles.
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Tue, 26 Aug 2008 05:54:49 -0400 |
Ryan C. Gordon |
Allow overriding of swizzle on vertex attributes during bytecode parsing.
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Mon, 18 Aug 2008 11:16:05 -0400 |
Ryan C. Gordon |
Removed all the unnecessary POSITION0 tapdancing.
trunk
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Mon, 18 Aug 2008 11:14:44 -0400 |
Ryan C. Gordon |
Apparently we aren't using declared_attribute() now.
trunk
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Mon, 18 Aug 2008 11:14:23 -0400 |
Ryan C. Gordon |
Removed the unnecessary check on POSITION0 in emit_GLSL_finalize().
trunk
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Thu, 31 Jul 2008 17:57:00 -0400 |
Ryan C. Gordon |
Fixed compiler warnings.
trunk
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Thu, 31 Jul 2008 17:48:36 -0400 |
Ryan C. Gordon |
Expose true constant arrays in parseData, load them at link time for GLSL.
trunk
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Wed, 30 Jul 2008 05:11:15 -0400 |
Ryan C. Gordon |
Windows typedef for "int32" was incorrectly flagged "unsigned"
trunk
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Sun, 27 Jul 2008 02:29:07 -0400 |
Ryan C. Gordon |
Always use LG2 and EX2 in arb1 profile, even for partial precision.
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Wed, 09 Jul 2008 19:52:47 -0400 |
Ryan C. Gordon |
Several fixes for nv4 output.
trunk
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