Thu, 15 Jan 2009 00:20:31 -0500 Updated copyright date.
Ryan C. Gordon <icculus@icculus.org> [Thu, 15 Jan 2009 00:20:31 -0500] rev 530
Updated copyright date.
Sun, 21 Dec 2008 17:59:47 -0500 Offsets into CTAB need to start immediately _after_ the ID field.
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Dec 2008 17:59:47 -0500] rev 529
Offsets into CTAB need to start immediately _after_ the ID field.
Sun, 21 Dec 2008 09:56:13 -0500 Patched to compile.
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Dec 2008 09:56:13 -0500] rev 528
Patched to compile.
Sun, 21 Dec 2008 09:55:10 -0500 Fixed ctab_add_bytes().
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Dec 2008 09:55:10 -0500] rev 527
Fixed ctab_add_bytes().
Sun, 21 Dec 2008 05:06:05 -0500 Fixed NULL pointer dereference.
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Dec 2008 05:06:05 -0500] rev 526
Fixed NULL pointer dereference.
Sun, 21 Dec 2008 00:08:00 -0500 Added a FIXME.
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Dec 2008 00:08:00 -0500] rev 525
Added a FIXME.
Sat, 20 Dec 2008 05:48:38 -0500 First (incomplete!) shot at more robust CTAB support.
Ryan C. Gordon <icculus@icculus.org> [Sat, 20 Dec 2008 05:48:38 -0500] rev 524
First (incomplete!) shot at more robust CTAB support. Assembler can now add it, but we still need to parse it better and report it all back to the app in MOJOSHADER_parse().
Fri, 19 Dec 2008 00:05:20 -0500 Allow errors to specify post-processing problems.
Ryan C. Gordon <icculus@icculus.org> [Fri, 19 Dec 2008 00:05:20 -0500] rev 523
Allow errors to specify post-processing problems. This can happen if the entire shader is valid but we have a problem when parsing uniforms, etc.
Sun, 14 Dec 2008 16:27:40 -0500 Fixed relative addressing parsing, again.
Ryan C. Gordon <icculus@icculus.org> [Sun, 14 Dec 2008 16:27:40 -0500] rev 522
Fixed relative addressing parsing, again.
Sun, 14 Dec 2008 07:10:53 -0500 Workaround for incorrect assembly code generated by Cg.
Ryan C. Gordon <icculus@icculus.org> [Sun, 14 Dec 2008 07:10:53 -0500] rev 521
Workaround for incorrect assembly code generated by Cg.
(0) -300 -100 -10 +10 +100 +300 tip