Sun, 15 Apr 2012 01:23:16 -0400 Fixed CND state validation for ps_1_1.
Ryan C. Gordon <icculus@icculus.org> [Sun, 15 Apr 2012 01:23:16 -0400] rev 1086
Fixed CND state validation for ps_1_1.
Sun, 15 Apr 2012 01:07:45 -0400 Test for reading of uninitialized temp registers.
Ryan C. Gordon <icculus@icculus.org> [Sun, 15 Apr 2012 01:07:45 -0400] rev 1085
Test for reading of uninitialized temp registers.
Sun, 15 Apr 2012 01:08:24 -0400 Fail if Shader Model 1 pixel shaders don't write to r0.
Ryan C. Gordon <icculus@icculus.org> [Sun, 15 Apr 2012 01:08:24 -0400] rev 1084
Fail if Shader Model 1 pixel shaders don't write to r0.
Sat, 14 Apr 2012 23:45:34 -0400 Note whether a given register was written to by the shader.
Ryan C. Gordon <icculus@icculus.org> [Sat, 14 Apr 2012 23:45:34 -0400] rev 1083
Note whether a given register was written to by the shader.
Sat, 14 Apr 2012 23:23:25 -0400 Added some FIXMEs.
Ryan C. Gordon <icculus@icculus.org> [Sat, 14 Apr 2012 23:23:25 -0400] rev 1082
Added some FIXMEs.
Sat, 14 Apr 2012 17:14:50 -0400 Pixel Shader Model 1 writes color output to r0, not oC0. Deal with this.
Ryan C. Gordon <icculus@icculus.org> [Sat, 14 Apr 2012 17:14:50 -0400] rev 1081
Pixel Shader Model 1 writes color output to r0, not oC0. Deal with this.
Fri, 13 Apr 2012 16:10:48 -0400 M4X4 opcode can actually overflow some string buffers.
Ryan C. Gordon <icculus@icculus.org> [Fri, 13 Apr 2012 16:10:48 -0400] rev 1080
M4X4 opcode can actually overflow some string buffers.
Fri, 13 Apr 2012 02:13:47 -0400 Fixed the GLSL LIT opcode.
Ryan C. Gordon <icculus@icculus.org> [Fri, 13 Apr 2012 02:13:47 -0400] rev 1079
Fixed the GLSL LIT opcode. Clearly we never pushed this through a GLSL compiler before. :)
Fri, 13 Apr 2012 00:26:21 -0400 ARB1 profile: implemented matrix multiply opcodes.
Ryan C. Gordon <icculus@icculus.org> [Fri, 13 Apr 2012 00:26:21 -0400] rev 1078
ARB1 profile: implemented matrix multiply opcodes. Specifically: M4X4, M4X3, M3X4, M3X3, M3X2.
Fri, 13 Apr 2012 00:24:21 -0400 Cleaned up some cut-and-paste.
Ryan C. Gordon <icculus@icculus.org> [Fri, 13 Apr 2012 00:24:21 -0400] rev 1077
Cleaned up some cut-and-paste.
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