mojoshader.c
Wed, 30 Apr 2008 06:39:22 -0400 Ryan C. Gordon Implemented DP2ADD in GLSL profile. trunk
Wed, 30 Apr 2008 06:23:13 -0400 Ryan C. Gordon Added some FIXME notes for later. trunk
Wed, 30 Apr 2008 06:20:39 -0400 Ryan C. Gordon Flagged a few more opcodes as pixel-shader-only. trunk
Wed, 30 Apr 2008 02:56:40 -0400 Ryan C. Gordon Implemented TEXKILL in GLSL profile. trunk
Tue, 29 Apr 2008 20:45:52 -0400 Ryan C. Gordon Whoops, left a typedef keyword floating out there. trunk
Tue, 29 Apr 2008 20:39:04 -0400 Ryan C. Gordon Fixed NULL dereference. trunk
Tue, 29 Apr 2008 20:33:02 -0400 Ryan C. Gordon Visual C++ fixes. trunk
Tue, 29 Apr 2008 05:44:40 -0400 Ryan C. Gordon Cleanups for building as C++ code. trunk
Tue, 29 Apr 2008 04:47:32 -0400 Ryan C. Gordon Don't overload meaning of RegisterList::usage for loop tests. trunk
Mon, 28 Apr 2008 02:28:34 -0400 Ryan C. Gordon Removed some #if 0'd code. trunk
Mon, 28 Apr 2008 02:27:29 -0400 Ryan C. Gordon Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance. trunk
Mon, 28 Apr 2008 02:13:53 -0400 Ryan C. Gordon Tightened up sampler and uniform globals emitters in GLSL profile. trunk
Mon, 28 Apr 2008 02:06:32 -0400 Ryan C. Gordon Fixed names of global variables in GLSL profile. trunk
Mon, 28 Apr 2008 02:05:45 -0400 Ryan C. Gordon Fixed source register emitting in GLSL profile. trunk
Sun, 27 Apr 2008 04:01:23 -0400 Ryan C. Gordon Added a FIXME comment. trunk
Fri, 25 Apr 2008 14:37:08 -0400 Ryan C. Gordon Allow internal dependency on malloc/free to be #ifdef'd out. trunk
Fri, 25 Apr 2008 05:29:36 -0400 Ryan C. Gordon Malloc() now handles calling out_of_memory() if necessary. trunk
Fri, 25 Apr 2008 05:22:30 -0400 Ryan C. Gordon Prefix register names with "vs_" or "ps_" in GLSL profile. trunk
Fri, 25 Apr 2008 04:04:00 -0400 Ryan C. Gordon Don't need my #define hack for attributes in GLSL profile anymore. trunk
Fri, 25 Apr 2008 03:57:48 -0400 Ryan C. Gordon Added profile-specific variable names to returned parse data. trunk
Thu, 24 Apr 2008 16:26:52 -0400 Ryan C. Gordon Attribute fixes for GLSL profile. trunk
Wed, 23 Apr 2008 04:19:39 -0400 Ryan C. Gordon Store profile string in MOJOSHADER_parseData. trunk
Tue, 22 Apr 2008 06:07:36 -0400 Ryan C. Gordon Don't increase instruction count for DEFx and DCL opcodes. trunk
Tue, 22 Apr 2008 05:36:03 -0400 Ryan C. Gordon Marked some incorrected source modifiers for failure in GLSL profile. trunk
Tue, 22 Apr 2008 05:31:04 -0400 Ryan C. Gordon Fixed my braindead MOD_SATURATE code in GLSL profile. trunk
Tue, 22 Apr 2008 05:17:08 -0400 Ryan C. Gordon Fixed source argument output in GLSL profile. trunk
Tue, 22 Apr 2008 05:14:38 -0400 Ryan C. Gordon Improvements to the saturate modifier support. trunk
Tue, 22 Apr 2008 04:41:46 -0400 Ryan C. Gordon Assignment modifier tweak in GLSL profile. trunk
Tue, 22 Apr 2008 02:50:37 -0400 Ryan C. Gordon More work on correct scalar/vector types. trunk
Tue, 22 Apr 2008 02:32:00 -0400 Ryan C. Gordon Whoops, cut-and-paste error in GLSL profile's SLT emitter. trunk
Tue, 22 Apr 2008 02:31:01 -0400 Ryan C. Gordon Fix vector assignment in DP3 and DP4 in GLSL profile. trunk
Tue, 22 Apr 2008 02:18:44 -0400 Ryan C. Gordon Check for replicate swizzle in RCP opcode state. trunk
Tue, 22 Apr 2008 02:17:32 -0400 Ryan C. Gordon Whoops, accidentally deleted state_MOVA(). trunk
Tue, 22 Apr 2008 02:16:15 -0400 Ryan C. Gordon Fixed some opcodes to work with scalar values in GLSL profile. trunk
Mon, 21 Apr 2008 04:18:18 -0400 Ryan C. Gordon More swizzle/writemask work. trunk
Mon, 21 Apr 2008 04:01:44 -0400 Ryan C. Gordon Cleaned up most of the swizzle/writemask mismatches. trunk
Mon, 21 Apr 2008 03:12:22 -0400 Ryan C. Gordon Make swizzles match write masks in GLSL profile. trunk
Mon, 21 Apr 2008 02:45:45 -0400 Ryan C. Gordon Reinitialize Context::dwords on each new instruction. trunk
Mon, 21 Apr 2008 01:22:03 -0400 Ryan C. Gordon Removed "dest_args" array...it's only ever one structure. trunk
Mon, 21 Apr 2008 01:00:04 -0400 Ryan C. Gordon Added more fails to GLSL profile. trunk
Mon, 21 Apr 2008 00:19:12 -0400 Ryan C. Gordon Removed comment emitters. trunk
Mon, 21 Apr 2008 00:16:12 -0400 Ryan C. Gordon Changed comment emitters. trunk
Sun, 20 Apr 2008 15:50:29 -0400 Ryan C. Gordon More explicit testing for coissue bit conditions. trunk
Sun, 20 Apr 2008 03:24:27 -0400 Ryan C. Gordon Fixed vs_2_0 output registers that don't need to be DCL'd in GLSL profile. trunk
Sun, 20 Apr 2008 02:39:48 -0400 Ryan C. Gordon Fixed infinite recursion. trunk
Sun, 20 Apr 2008 02:03:53 -0400 Ryan C. Gordon Fixed DCL parse and D3D profile for ps_3_0. trunk
Sat, 19 Apr 2008 16:37:54 -0400 Ryan C. Gordon Relative addressing work. trunk
Sat, 19 Apr 2008 13:50:26 -0400 Ryan C. Gordon Cleaned up tests for shader type and version. trunk
Sat, 19 Apr 2008 13:32:05 -0400 Ryan C. Gordon Fixed bogus instruction token count errors. trunk
Sat, 19 Apr 2008 04:59:27 -0400 Ryan C. Gordon Commented out apparently-bogus validity check. trunk
Sat, 19 Apr 2008 03:58:57 -0400 Ryan C. Gordon Hopefully sorted out the reported uniform/attribute mess. trunk
Sat, 19 Apr 2008 01:31:47 -0400 Ryan C. Gordon Don't create unnecessary attributes. trunk
Fri, 18 Apr 2008 22:00:19 -0400 Ryan C. Gordon Fixed TEX argument parsing. trunk
Fri, 18 Apr 2008 21:26:41 -0400 Ryan C. Gordon Prevent segfault on bogus instruction token. trunk
Fri, 18 Apr 2008 01:36:28 -0400 Ryan C. Gordon Attempt to optimize CMP and CND in GLSL profile. trunk
Thu, 17 Apr 2008 23:21:05 -0400 Ryan C. Gordon Fixed cut-and-paste bug. trunk
Thu, 17 Apr 2008 22:19:24 -0400 Ryan C. Gordon First shot at predicated instruction support. trunk
Thu, 17 Apr 2008 20:56:27 -0400 Ryan C. Gordon Apparently LRP maps perfectly to GLSL's built-in mix() function. trunk
Thu, 17 Apr 2008 03:01:57 -0400 Ryan C. Gordon DST is a vertex-only opcode. trunk
Thu, 17 Apr 2008 03:00:35 -0400 Ryan C. Gordon Removed DST clutter in GLSL profile, too. trunk
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