Ryan C. Gordon <icculus@icculus.org> [Wed, 30 Apr 2008 02:56:40 -0400] rev 261
Implemented TEXKILL in GLSL profile.
Ryan C. Gordon <icculus@icculus.org> [Wed, 30 Apr 2008 01:53:35 -0400] rev 260
More Windows fixes: include malloc.h for alloca() support.
Ryan C. Gordon <icculus@icculus.org> [Wed, 30 Apr 2008 01:52:22 -0400] rev 259
More Windows fixes.
I fail at cut-and-paste.
Ryan C. Gordon <icculus@icculus.org> [Wed, 30 Apr 2008 01:51:08 -0400] rev 258
Removed preprocessor define that build system sets.
Ryan C. Gordon <icculus@icculus.org> [Wed, 30 Apr 2008 01:49:45 -0400] rev 257
Removed unistd.h include from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org> [Wed, 30 Apr 2008 01:48:13 -0400] rev 256
More Windows support.
Ryan C. Gordon <icculus@icculus.org> [Wed, 30 Apr 2008 01:35:46 -0400] rev 255
Fixed logic bug in uniform setting.
Should have chosen the MINIMUM value, not the maximum.
Ryan C. Gordon <icculus@icculus.org> [Wed, 30 Apr 2008 01:22:45 -0400] rev 254
More Windows patches.
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Apr 2008 20:46:43 -0400] rev 253
Get that typedef, too...
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Apr 2008 20:45:52 -0400] rev 252
Whoops, left a typedef keyword floating out there.