Wed, 30 Apr 2008 02:56:40 -0400 |
Ryan C. Gordon |
Implemented TEXKILL in GLSL profile.
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Tue, 29 Apr 2008 20:45:52 -0400 |
Ryan C. Gordon |
Whoops, left a typedef keyword floating out there.
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Tue, 29 Apr 2008 20:39:04 -0400 |
Ryan C. Gordon |
Fixed NULL dereference.
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Tue, 29 Apr 2008 20:33:02 -0400 |
Ryan C. Gordon |
Visual C++ fixes.
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Tue, 29 Apr 2008 05:44:40 -0400 |
Ryan C. Gordon |
Cleanups for building as C++ code.
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Tue, 29 Apr 2008 04:47:32 -0400 |
Ryan C. Gordon |
Don't overload meaning of RegisterList::usage for loop tests.
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Mon, 28 Apr 2008 02:28:34 -0400 |
Ryan C. Gordon |
Removed some #if 0'd code.
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Mon, 28 Apr 2008 02:27:29 -0400 |
Ryan C. Gordon |
Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
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Mon, 28 Apr 2008 02:13:53 -0400 |
Ryan C. Gordon |
Tightened up sampler and uniform globals emitters in GLSL profile.
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Mon, 28 Apr 2008 02:06:32 -0400 |
Ryan C. Gordon |
Fixed names of global variables in GLSL profile.
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Mon, 28 Apr 2008 02:05:45 -0400 |
Ryan C. Gordon |
Fixed source register emitting in GLSL profile.
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Sun, 27 Apr 2008 04:01:23 -0400 |
Ryan C. Gordon |
Added a FIXME comment.
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Fri, 25 Apr 2008 14:37:08 -0400 |
Ryan C. Gordon |
Allow internal dependency on malloc/free to be #ifdef'd out.
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Fri, 25 Apr 2008 05:29:36 -0400 |
Ryan C. Gordon |
Malloc() now handles calling out_of_memory() if necessary.
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Fri, 25 Apr 2008 05:22:30 -0400 |
Ryan C. Gordon |
Prefix register names with "vs_" or "ps_" in GLSL profile.
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Fri, 25 Apr 2008 04:04:00 -0400 |
Ryan C. Gordon |
Don't need my #define hack for attributes in GLSL profile anymore.
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Fri, 25 Apr 2008 03:57:48 -0400 |
Ryan C. Gordon |
Added profile-specific variable names to returned parse data.
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Thu, 24 Apr 2008 16:26:52 -0400 |
Ryan C. Gordon |
Attribute fixes for GLSL profile.
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Wed, 23 Apr 2008 04:19:39 -0400 |
Ryan C. Gordon |
Store profile string in MOJOSHADER_parseData.
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Tue, 22 Apr 2008 06:07:36 -0400 |
Ryan C. Gordon |
Don't increase instruction count for DEFx and DCL opcodes.
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Tue, 22 Apr 2008 05:36:03 -0400 |
Ryan C. Gordon |
Marked some incorrected source modifiers for failure in GLSL profile.
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Tue, 22 Apr 2008 05:31:04 -0400 |
Ryan C. Gordon |
Fixed my braindead MOD_SATURATE code in GLSL profile.
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Tue, 22 Apr 2008 05:17:08 -0400 |
Ryan C. Gordon |
Fixed source argument output in GLSL profile.
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Tue, 22 Apr 2008 05:14:38 -0400 |
Ryan C. Gordon |
Improvements to the saturate modifier support.
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Tue, 22 Apr 2008 04:41:46 -0400 |
Ryan C. Gordon |
Assignment modifier tweak in GLSL profile.
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Tue, 22 Apr 2008 02:50:37 -0400 |
Ryan C. Gordon |
More work on correct scalar/vector types.
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Tue, 22 Apr 2008 02:32:00 -0400 |
Ryan C. Gordon |
Whoops, cut-and-paste error in GLSL profile's SLT emitter.
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Tue, 22 Apr 2008 02:31:01 -0400 |
Ryan C. Gordon |
Fix vector assignment in DP3 and DP4 in GLSL profile.
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Tue, 22 Apr 2008 02:18:44 -0400 |
Ryan C. Gordon |
Check for replicate swizzle in RCP opcode state.
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Tue, 22 Apr 2008 02:17:32 -0400 |
Ryan C. Gordon |
Whoops, accidentally deleted state_MOVA().
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Tue, 22 Apr 2008 02:16:15 -0400 |
Ryan C. Gordon |
Fixed some opcodes to work with scalar values in GLSL profile.
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Mon, 21 Apr 2008 04:18:18 -0400 |
Ryan C. Gordon |
More swizzle/writemask work.
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Mon, 21 Apr 2008 04:01:44 -0400 |
Ryan C. Gordon |
Cleaned up most of the swizzle/writemask mismatches.
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Mon, 21 Apr 2008 03:12:22 -0400 |
Ryan C. Gordon |
Make swizzles match write masks in GLSL profile.
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Mon, 21 Apr 2008 02:45:45 -0400 |
Ryan C. Gordon |
Reinitialize Context::dwords on each new instruction.
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Mon, 21 Apr 2008 01:22:03 -0400 |
Ryan C. Gordon |
Removed "dest_args" array...it's only ever one structure.
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Mon, 21 Apr 2008 01:00:04 -0400 |
Ryan C. Gordon |
Added more fails to GLSL profile.
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Mon, 21 Apr 2008 00:19:12 -0400 |
Ryan C. Gordon |
Removed comment emitters.
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Mon, 21 Apr 2008 00:16:12 -0400 |
Ryan C. Gordon |
Changed comment emitters.
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Sun, 20 Apr 2008 15:50:29 -0400 |
Ryan C. Gordon |
More explicit testing for coissue bit conditions.
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Sun, 20 Apr 2008 03:24:27 -0400 |
Ryan C. Gordon |
Fixed vs_2_0 output registers that don't need to be DCL'd in GLSL profile.
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Sun, 20 Apr 2008 02:39:48 -0400 |
Ryan C. Gordon |
Fixed infinite recursion.
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Sun, 20 Apr 2008 02:03:53 -0400 |
Ryan C. Gordon |
Fixed DCL parse and D3D profile for ps_3_0.
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Sat, 19 Apr 2008 16:37:54 -0400 |
Ryan C. Gordon |
Relative addressing work.
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Sat, 19 Apr 2008 13:50:26 -0400 |
Ryan C. Gordon |
Cleaned up tests for shader type and version.
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Sat, 19 Apr 2008 13:32:05 -0400 |
Ryan C. Gordon |
Fixed bogus instruction token count errors.
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Sat, 19 Apr 2008 04:59:27 -0400 |
Ryan C. Gordon |
Commented out apparently-bogus validity check.
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Sat, 19 Apr 2008 03:58:57 -0400 |
Ryan C. Gordon |
Hopefully sorted out the reported uniform/attribute mess.
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Sat, 19 Apr 2008 01:31:47 -0400 |
Ryan C. Gordon |
Don't create unnecessary attributes.
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Fri, 18 Apr 2008 22:00:19 -0400 |
Ryan C. Gordon |
Fixed TEX argument parsing.
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Fri, 18 Apr 2008 21:26:41 -0400 |
Ryan C. Gordon |
Prevent segfault on bogus instruction token.
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Fri, 18 Apr 2008 01:36:28 -0400 |
Ryan C. Gordon |
Attempt to optimize CMP and CND in GLSL profile.
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Thu, 17 Apr 2008 23:21:05 -0400 |
Ryan C. Gordon |
Fixed cut-and-paste bug.
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Thu, 17 Apr 2008 22:19:24 -0400 |
Ryan C. Gordon |
First shot at predicated instruction support.
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Thu, 17 Apr 2008 20:56:27 -0400 |
Ryan C. Gordon |
Apparently LRP maps perfectly to GLSL's built-in mix() function.
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Thu, 17 Apr 2008 03:01:57 -0400 |
Ryan C. Gordon |
DST is a vertex-only opcode.
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Thu, 17 Apr 2008 03:00:35 -0400 |
Ryan C. Gordon |
Removed DST clutter in GLSL profile, too.
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Thu, 17 Apr 2008 02:50:27 -0400 |
Ryan C. Gordon |
Cleaned up LRP emitter in GLSL profile.
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Thu, 17 Apr 2008 02:35:56 -0400 |
Ryan C. Gordon |
Just adding some whitespace in the GLSL profile's LOOP emitter.
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Wed, 16 Apr 2008 23:19:25 -0400 |
Ryan C. Gordon |
Fixed LOOP output in GLSL profile.
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