Sat, 24 May 2008 23:56:21 -0400 |
Ryan C. Gordon |
Added a FIXME.
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Mon, 12 May 2008 02:58:22 -0400 |
Ryan C. Gordon |
Implemented incorrect-but-better-than-nothing TEXLDL in GLSL profile.
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Mon, 12 May 2008 02:25:40 -0400 |
Ryan C. Gordon |
Whitespace removal.
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Mon, 12 May 2008 02:25:22 -0400 |
Ryan C. Gordon |
Fixed DCL'ing of vFace and vPos registers in D3D profile.
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Mon, 12 May 2008 02:23:33 -0400 |
Ryan C. Gordon |
Support for vFace and vPos registers.
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Mon, 12 May 2008 02:22:55 -0400 |
Ryan C. Gordon |
Deal with scalar D3D registers more properly.
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Mon, 12 May 2008 00:12:29 -0400 |
Ryan C. Gordon |
Removed bogus validity check.
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Sun, 11 May 2008 20:20:40 -0400 |
Ryan C. Gordon |
Removed some verification from the TEXLD opcode.
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Sat, 10 May 2008 21:50:21 -0400 |
Ryan C. Gordon |
No index string on gl_Color/gl_SecondaryColor ...
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Sat, 10 May 2008 16:13:29 -0400 |
Ryan C. Gordon |
Fixed register declaration in pixel shaders.
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Fri, 09 May 2008 23:12:51 -0400 |
Ryan C. Gordon |
Merged changes into my iBook's hg repo.
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Fri, 09 May 2008 23:06:12 -0400 |
Ryan C. Gordon |
Fixed oDepth usage in GLSL profile.
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Fri, 09 May 2008 20:32:27 -0400 |
Ryan C. Gordon |
Fixes for Visual Studio level 4 compiler warnings.
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Fri, 09 May 2008 02:33:22 -0400 |
Ryan C. Gordon |
Cleaned up CND/CMP code in GLSL profile to not suck.
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Fri, 09 May 2008 02:33:01 -0400 |
Ryan C. Gordon |
More logic errors in the switch to use no_swizzle().
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Thu, 08 May 2008 20:39:40 -0400 |
Ryan C. Gordon |
Let's try making an assign with no writemask into a no-op in the GLSL profile.
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Thu, 08 May 2008 19:34:37 -0400 |
Ryan C. Gordon |
Fixed variable declaration of pixel shaders in GLSL profile.
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Thu, 08 May 2008 19:33:40 -0400 |
Ryan C. Gordon |
Fixed output of POW opcode in GLSL profile.
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Thu, 08 May 2008 18:17:22 -0400 |
Ryan C. Gordon |
Whitespace cleanup.
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Thu, 08 May 2008 18:14:09 -0400 |
Ryan C. Gordon |
Work on pixel shader DCL emitters.
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Thu, 08 May 2008 17:40:49 -0400 |
Ryan C. Gordon |
First shot at TEXLD opcode in GLSL profile.
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Thu, 08 May 2008 17:40:25 -0400 |
Ryan C. Gordon |
Moved GLSL profile source swizzle generation to its own function.
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Thu, 08 May 2008 17:39:56 -0400 |
Ryan C. Gordon |
Added a FIXME.
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Thu, 08 May 2008 16:05:20 -0400 |
Ryan C. Gordon |
Fixed logic error.
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Thu, 08 May 2008 09:29:41 -0400 |
Ryan C. Gordon |
Cleaned up explicit writemask tests.
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Thu, 08 May 2008 01:15:35 -0400 |
Ryan C. Gordon |
Make some generic "unimplemented" and "unsupported" messages more specific.
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Thu, 08 May 2008 01:07:16 -0400 |
Ryan C. Gordon |
Added state checks to TEXLDL opcode.
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Thu, 08 May 2008 01:02:07 -0400 |
Ryan C. Gordon |
Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks.
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Thu, 08 May 2008 00:42:50 -0400 |
Ryan C. Gordon |
Fix/disable annoying Visual C++ level 4 warnings.
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Wed, 07 May 2008 23:50:59 -0400 |
Ryan C. Gordon |
Patched to compile: forgot to rename one of the function references.
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Wed, 07 May 2008 23:50:23 -0400 |
Ryan C. Gordon |
Holy crap, the TEXLD opcode has THREE different Shader Model variations!
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Wed, 07 May 2008 16:37:56 -0400 |
Ryan C. Gordon |
TEXLD and TEXCRD tweaks.
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Tue, 06 May 2008 15:03:25 -0400 |
Ryan C. Gordon |
Make the unimplemented opcode fail()s more specific.
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Tue, 06 May 2008 15:00:39 -0400 |
Ryan C. Gordon |
Check if TEXCOORD/TEXCRD instruction is allowed in current Shader Model.
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Tue, 06 May 2008 00:26:59 -0400 |
Ryan C. Gordon |
Sampler loading support in OpenGL glue.
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Mon, 05 May 2008 22:17:17 -0400 |
Ryan C. Gordon |
Patched to avoid compiler warning.
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Mon, 05 May 2008 22:16:22 -0400 |
Ryan C. Gordon |
Don't add that gl_Position assignment at the start.
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Mon, 05 May 2008 02:50:19 -0400 |
Ryan C. Gordon |
Relative addressing fixes.
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Sat, 03 May 2008 20:08:46 -0400 |
Ryan C. Gordon |
Fixed relative addressing in GLSL profile.
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Sat, 03 May 2008 15:28:30 -0400 |
Ryan C. Gordon |
Report hardcoded constants in MOJOSHADER_parseData.
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Fri, 02 May 2008 07:04:43 -0400 |
Ryan C. Gordon |
GLSL profile now emits correct array deference on instructions.
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Fri, 02 May 2008 06:47:41 -0400 |
Ryan C. Gordon |
Whitespace fix.
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Wed, 30 Apr 2008 07:02:54 -0400 |
Ryan C. Gordon |
Better DP2ADD emitter in GLSL profile.
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Wed, 30 Apr 2008 06:39:22 -0400 |
Ryan C. Gordon |
Implemented DP2ADD in GLSL profile.
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Wed, 30 Apr 2008 06:23:13 -0400 |
Ryan C. Gordon |
Added some FIXME notes for later.
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Wed, 30 Apr 2008 06:20:39 -0400 |
Ryan C. Gordon |
Flagged a few more opcodes as pixel-shader-only.
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Wed, 30 Apr 2008 02:56:40 -0400 |
Ryan C. Gordon |
Implemented TEXKILL in GLSL profile.
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Tue, 29 Apr 2008 20:45:52 -0400 |
Ryan C. Gordon |
Whoops, left a typedef keyword floating out there.
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Tue, 29 Apr 2008 20:39:04 -0400 |
Ryan C. Gordon |
Fixed NULL dereference.
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Tue, 29 Apr 2008 20:33:02 -0400 |
Ryan C. Gordon |
Visual C++ fixes.
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Tue, 29 Apr 2008 05:44:40 -0400 |
Ryan C. Gordon |
Cleanups for building as C++ code.
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Tue, 29 Apr 2008 04:47:32 -0400 |
Ryan C. Gordon |
Don't overload meaning of RegisterList::usage for loop tests.
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Mon, 28 Apr 2008 02:28:34 -0400 |
Ryan C. Gordon |
Removed some #if 0'd code.
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Mon, 28 Apr 2008 02:27:29 -0400 |
Ryan C. Gordon |
Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
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Mon, 28 Apr 2008 02:13:53 -0400 |
Ryan C. Gordon |
Tightened up sampler and uniform globals emitters in GLSL profile.
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Mon, 28 Apr 2008 02:06:32 -0400 |
Ryan C. Gordon |
Fixed names of global variables in GLSL profile.
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Mon, 28 Apr 2008 02:05:45 -0400 |
Ryan C. Gordon |
Fixed source register emitting in GLSL profile.
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Sun, 27 Apr 2008 04:01:23 -0400 |
Ryan C. Gordon |
Added a FIXME comment.
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Fri, 25 Apr 2008 14:37:08 -0400 |
Ryan C. Gordon |
Allow internal dependency on malloc/free to be #ifdef'd out.
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Fri, 25 Apr 2008 05:29:36 -0400 |
Ryan C. Gordon |
Malloc() now handles calling out_of_memory() if necessary.
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