Wed, 16 Apr 2008 23:19:25 -0400 Fixed LOOP output in GLSL profile. trunk
Ryan C. Gordon <icculus@icculus.org> [Wed, 16 Apr 2008 23:19:25 -0400] rev 133
Fixed LOOP output in GLSL profile.
Wed, 16 Apr 2008 18:03:08 -0400 Missed a few more 'f' chars in GLSL floating point constants. trunk
Ryan C. Gordon <icculus@icculus.org> [Wed, 16 Apr 2008 18:03:08 -0400] rev 132
Missed a few more 'f' chars in GLSL floating point constants.
Wed, 16 Apr 2008 18:01:16 -0400 Removed 'f' from floating point constants in GLSL profile. trunk
Ryan C. Gordon <icculus@icculus.org> [Wed, 16 Apr 2008 18:01:16 -0400] rev 131
Removed 'f' from floating point constants in GLSL profile. Apparently these ARE allowed, but only in "#version 120" mode...for now, they probably work identically except in GLSL's parser, so just don't emit them.
Wed, 16 Apr 2008 17:58:11 -0400 Fix to M3X2 in GLSL profile. trunk
Ryan C. Gordon <icculus@icculus.org> [Wed, 16 Apr 2008 17:58:11 -0400] rev 130
Fix to M3X2 in GLSL profile. M3X2 should output a vec2, not a vec3.
Wed, 16 Apr 2008 17:53:41 -0400 Fixed DEF and DEFI output in GLSL profile. trunk
Ryan C. Gordon <icculus@icculus.org> [Wed, 16 Apr 2008 17:53:41 -0400] rev 129
Fixed DEF and DEFI output in GLSL profile. Apparently you can't do "1.0f" for float constants, just "1.0" ... at least, that's what Apple's GLSL compiler thinks, and you have to do an assignment instead of a direct constructor.
Wed, 16 Apr 2008 17:43:10 -0400 Removed a commented-out line. trunk
Ryan C. Gordon <icculus@icculus.org> [Wed, 16 Apr 2008 17:43:10 -0400] rev 128
Removed a commented-out line.
Wed, 16 Apr 2008 01:23:41 -0400 Changed a "vec" to a "vec4". trunk
Ryan C. Gordon <icculus@icculus.org> [Wed, 16 Apr 2008 01:23:41 -0400] rev 127
Changed a "vec" to a "vec4".
Sat, 12 Apr 2008 16:51:23 -0400 Minor tweaks to Malloc() and Free() convenience functions. trunk
Ryan C. Gordon <icculus@icculus.org> [Sat, 12 Apr 2008 16:51:23 -0400] rev 126
Minor tweaks to Malloc() and Free() convenience functions. Smushed in a comment, constified some things.
Mon, 07 Apr 2008 20:06:27 -0400 Fixed paths in svnpush.pl ... trunk
Ryan C. Gordon <icculus@icculus.org> [Mon, 07 Apr 2008 20:06:27 -0400] rev 125
Fixed paths in svnpush.pl ...
Mon, 07 Apr 2008 20:04:24 -0400 Implemented LOOP/ENDLOOP in GLSL profile. trunk
Ryan C. Gordon <icculus@icculus.org> [Mon, 07 Apr 2008 20:04:24 -0400] rev 124
Implemented LOOP/ENDLOOP in GLSL profile. I _think_ this should work, we'll see.
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