profiles/mojoshader_profile.h
Thu, 21 May 2020 12:00:55 -0400 Caleb Cornett Implement HLSL emitter, MOJOSHADER_d3d11 API
Tue, 31 Dec 2019 12:58:06 -0500 Ethan Lee Add GLSPIRV profile, to allow for both GL- and VK-friendly SPIR-V output
Tue, 31 Dec 2019 12:22:44 -0500 Martin Krošlák Add support for emitting SPIR-V shaders.
Thu, 05 Dec 2019 12:11:01 -0500 Caleb Cornett Replicate D3D's div by 0 behavior for RCP/RSQ (GLSL Edition)
Wed, 21 Aug 2019 09:30:54 -0400 Katelyn Gadd GLSL: Implement texldl instruction
Tue, 23 Apr 2019 14:43:10 -0400 Caleb Cornett Reorganize profiles into their own files
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