Tue, 07 Jul 2020 17:44:32 -0400 |
Ethan Lee |
spirv: Fix bogus detection of PSIZE0
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Tue, 07 Jul 2020 17:19:45 -0400 |
Ethan Lee |
Add dynamic linking support for SPIR-V modules
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Fri, 03 Jul 2020 10:43:01 -0400 |
Martin Krošlák |
spirv: Fix support for FOG1
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Thu, 02 Jul 2020 18:08:57 -0400 |
Martin Krošlák |
spirv: Fix texcoord use before load
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Wed, 24 Jun 2020 21:13:32 -0400 |
Ethan Lee |
spirv: Fix asserts for pixel shader POSITION/PSIZE lengths
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Wed, 24 Jun 2020 21:02:33 -0400 |
Ethan Lee |
spirv: Rework attrib offset/length organization
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Wed, 24 Jun 2020 14:19:28 -0400 |
Ethan Lee |
spirv: Fix support for POSITION1+
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Wed, 24 Jun 2020 14:17:58 -0400 |
Ethan Lee |
spirv: Have separate VPOS paths for GL/VK
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Wed, 24 Jun 2020 12:45:53 -0400 |
Ethan Lee |
spirv: Allow COLOR usages to go up to 4, not just 2
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Tue, 26 May 2020 08:08:52 -0400 |
Ethan Lee |
Undo SPIR-V vpFlip changes (use KHR_maintenance1 instead)
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Mon, 25 May 2020 21:43:12 -0400 |
Ethan Lee |
Copypaste error fix
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Mon, 25 May 2020 21:41:31 -0400 |
Ethan Lee |
Vulkan SPIR-V may want vpFlip as well
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Sun, 03 May 2020 09:52:42 +0200 |
Martin Krošlák |
Add descriptor set assignment
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Sat, 25 Apr 2020 14:28:48 -0700 |
Ethan Lee |
C buildfix
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Sat, 25 Apr 2020 09:28:02 +0200 |
Martin Krošlák |
Add uniform block support for vulkan
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Tue, 24 Mar 2020 21:17:37 -0400 |
Caleb Cornett |
VS2010 buildfixes
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Fri, 10 Jan 2020 05:55:05 +0100 |
Martin Krošlák |
Fix SPIR-V FS output locations with MRTs
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Thu, 09 Jan 2020 23:22:02 -0500 |
Ethan Lee |
spv_output_location for COLOR0+ pixel shader output
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Tue, 31 Dec 2019 12:58:06 -0500 |
Ethan Lee |
Add GLSPIRV profile, to allow for both GL- and VK-friendly SPIR-V output
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Tue, 31 Dec 2019 12:22:44 -0500 |
Martin Krošlák |
Add support for emitting SPIR-V shaders.
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