Tue, 07 Jul 2020 17:19:45 -0400 Add dynamic linking support for SPIR-V modules
Ethan Lee <flibitijibibo@flibitijibibo.com> [Tue, 07 Jul 2020 17:19:45 -0400] rev 1277
Add dynamic linking support for SPIR-V modules
Mon, 06 Jul 2020 16:23:06 -0400 vulkan: Rework UBO allocation to use a single monolithic buffer
Evan Hemsley <evan@moonside.games> [Mon, 06 Jul 2020 16:23:06 -0400] rev 1276
vulkan: Rework UBO allocation to use a single monolithic buffer
Mon, 06 Jul 2020 12:51:28 -0400 vulkan: Fix uniform buffer copies for bools
Ethan Lee <flibitijibibo@flibitijibibo.com> [Mon, 06 Jul 2020 12:51:28 -0400] rev 1275
vulkan: Fix uniform buffer copies for bools
Fri, 03 Jul 2020 10:43:01 -0400 spirv: Fix support for FOG1
Martin Krošlák <kroslakma@gmail.com> [Fri, 03 Jul 2020 10:43:01 -0400] rev 1274
spirv: Fix support for FOG1
Thu, 02 Jul 2020 18:08:57 -0400 spirv: Fix texcoord use before load
Martin Krošlák <kroslakma@gmail.com> [Thu, 02 Jul 2020 18:08:57 -0400] rev 1273
spirv: Fix texcoord use before load
Thu, 02 Jul 2020 18:08:02 -0400 Fix include path for vulkan.h
Ethan Lee <flibitijibibo@flibitijibibo.com> [Thu, 02 Jul 2020 18:08:02 -0400] rev 1272
Fix include path for vulkan.h
Wed, 01 Jul 2020 04:29:09 -0400 Add support for Vulkan rendering.
Evan Hemsley <evan@moonside.games> [Wed, 01 Jul 2020 04:29:09 -0400] rev 1271
Add support for Vulkan rendering. Co-authors include: - Caleb Cornett <caleb.cornett@outlook.com> - Martin Krošlák <kroslakma@gmail.com> - Ethan Lee <flibitijibibo@flibitijibibo.com>
Thu, 25 Jun 2020 10:35:29 -0400 Add getError to effectShaderContext
Ethan Lee <flibitijibibo@flibitijibibo.com> [Thu, 25 Jun 2020 10:35:29 -0400] rev 1270
Add getError to effectShaderContext
Thu, 25 Jun 2020 10:10:52 -0400 Improve error handling in Effect implementation
Ethan Lee <flibitijibibo@flibitijibibo.com> [Thu, 25 Jun 2020 10:10:52 -0400] rev 1269
Improve error handling in Effect implementation
Wed, 24 Jun 2020 21:13:32 -0400 spirv: Fix asserts for pixel shader POSITION/PSIZE lengths
Ethan Lee <flibitijibibo@flibitijibibo.com> [Wed, 24 Jun 2020 21:13:32 -0400] rev 1268
spirv: Fix asserts for pixel shader POSITION/PSIZE lengths
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