Wed, 10 Dec 2008 05:10:08 -0500 Allow SM3 shaders that are vs_3_x or vs_3_sw.
Ryan C. Gordon <icculus@icculus.org> [Wed, 10 Dec 2008 05:10:08 -0500] rev 493
Allow SM3 shaders that are vs_3_x or vs_3_sw.
Wed, 10 Dec 2008 05:06:56 -0500 Handle exponents in number parsing.
Ryan C. Gordon <icculus@icculus.org> [Wed, 10 Dec 2008 05:06:56 -0500] rev 492
Handle exponents in number parsing. Now "-3.03e-3" parses. Fun.
Wed, 10 Dec 2008 05:05:55 -0500 Fixed wrong data from scalar_register().
Ryan C. Gordon <icculus@icculus.org> [Wed, 10 Dec 2008 05:05:55 -0500] rev 491
Fixed wrong data from scalar_register(). Apparently the predicate register is scalar, but only in pixel shaders.
Wed, 10 Dec 2008 05:04:52 -0500 Fixed parsing of DCL instructions.
Ryan C. Gordon <icculus@icculus.org> [Wed, 10 Dec 2008 05:04:52 -0500] rev 490
Fixed parsing of DCL instructions.
Wed, 10 Dec 2008 04:24:28 -0500 Actually, let's make assembly error positions be option base 1.
Ryan C. Gordon <icculus@icculus.org> [Wed, 10 Dec 2008 04:24:28 -0500] rev 489
Actually, let's make assembly error positions be option base 1.
Wed, 10 Dec 2008 04:22:06 -0500 Handle endlines on DEF statements.
Ryan C. Gordon <icculus@icculus.org> [Wed, 10 Dec 2008 04:22:06 -0500] rev 488
Handle endlines on DEF statements. With "DEF cC, X, Y, Z, W", this would fail if W was a whole number.
Wed, 10 Dec 2008 04:21:04 -0500 Don't look for comma here.
Ryan C. Gordon <icculus@icculus.org> [Wed, 10 Dec 2008 04:21:04 -0500] rev 487
Don't look for comma here. Not only is doing so awkward, but this is handled by a require_comma() call elsewhere anyhow.
Wed, 10 Dec 2008 04:14:50 -0500 Added error_position to assembly results.
Ryan C. Gordon <icculus@icculus.org> [Wed, 10 Dec 2008 04:14:50 -0500] rev 486
Added error_position to assembly results.
Wed, 10 Dec 2008 03:55:06 -0500 Whoops, these bits are the token count minus the instruction token.
Ryan C. Gordon <icculus@icculus.org> [Wed, 10 Dec 2008 03:55:06 -0500] rev 485
Whoops, these bits are the token count minus the instruction token.
Wed, 10 Dec 2008 03:54:41 -0500 s/PASSTHROUGH/BYTECODE that I missed.
Ryan C. Gordon <icculus@icculus.org> [Wed, 10 Dec 2008 03:54:41 -0500] rev 484
s/PASSTHROUGH/BYTECODE that I missed.
(0) -300 -100 -10 +10 +100 +300 tip