Thu, 11 Apr 2019 11:20:47 -0400 Apply some MSC_VER special cases to WIN32 as well (thanks Vincent!)
Ethan Lee <flibitijibibo@flibitijibibo.com> [Thu, 11 Apr 2019 11:20:47 -0400] rev 1195
Apply some MSC_VER special cases to WIN32 as well (thanks Vincent!)
Sun, 07 Apr 2019 00:19:10 -0400 Add PROFILE_GLSLES CMake option
Caleb Cornett <caleb.cornett@outlook.com> [Sun, 07 Apr 2019 00:19:10 -0400] rev 1194
Add PROFILE_GLSLES CMake option
Wed, 06 Mar 2019 15:09:49 -0500 gl_Position only works for POSITION0
Ethan Lee <flibitijibibo@flibitijibibo.com> [Wed, 06 Mar 2019 15:09:49 -0500] rev 1193
gl_Position only works for POSITION0
Mon, 18 Feb 2019 21:49:03 -0500 iOS support (thanks Caleb!)
Ethan Lee <flibitijibibo@flibitijibibo.com> [Mon, 18 Feb 2019 21:49:03 -0500] rev 1192
iOS support (thanks Caleb!)
Mon, 18 Feb 2019 21:48:09 -0500 CMake: Make Hg dependency optional (thanks Chad!)
Ethan Lee <flibitijibibo@flibitijibibo.com> [Mon, 18 Feb 2019 21:48:09 -0500] rev 1191
CMake: Make Hg dependency optional (thanks Chad!)
Mon, 18 Feb 2019 21:47:17 -0500 Loop register should not have swizzling
Ethan Lee <flibitijibibo@flibitijibibo.com> [Mon, 18 Feb 2019 21:47:17 -0500] rev 1190
Loop register should not have swizzling
Mon, 18 Feb 2019 20:45:20 -0500 flibitCommit test...
Ethan Lee <flibitijibibo@flibitijibibo.com> [Mon, 18 Feb 2019 20:45:20 -0500] rev 1189
flibitCommit test...
Wed, 23 May 2018 11:07:59 -0400 Move zeromalloc trickery to internal malloc/free functions
Ethan Lee <flibitijibibo@flibitijibibo.com> [Wed, 23 May 2018 11:07:59 -0400] rev 1188
Move zeromalloc trickery to internal malloc/free functions
Thu, 17 May 2018 13:05:09 -0400 Add COMPILER_SUPPORT CMake flag, do not build effect/compiler files if disabled
Ethan Lee <flibitijibibo@flibitijibibo.com> [Thu, 17 May 2018 13:05:09 -0400] rev 1187
Add COMPILER_SUPPORT CMake flag, do not build effect/compiler files if disabled
Thu, 17 May 2018 12:16:22 -0400 Read SYMTYPE_TEXTURE* large objs and read their names (thanks Maik!)
Ethan Lee <flibitijibibo@flibitijibibo.com> [Thu, 17 May 2018 12:16:22 -0400] rev 1186
Read SYMTYPE_TEXTURE* large objs and read their names (thanks Maik!)
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