#include #include #include "mojoshader.h" int main(int argc, char **argv) { printf("Compiled against version %d\n", MOJOSHADER_VERSION); printf("Linked against version %d\n", MOJOSHADER_version()); if (argv[1] != NULL) { FILE *io = fopen(argv[1], "rb"); if (io != NULL) { unsigned char *buf = (unsigned char *) malloc(1000000); int rc = fread(buf, 1, 1000000, io); fclose(io); MOJOSHADER_parse("d3d", buf, rc, NULL, NULL); free(buf); } // if } // if return 0; } // main // end of testparse.c ...