From 2994a5dd5850c363852b24ce15f348bdf1d3bd0c Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Thu, 31 Jul 2008 19:05:57 -0400 Subject: [PATCH] Set cached uniforms default to 0, not 0xFF, since that actually IS the default. --HG-- branch : trunk --- mojoshader_opengl.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mojoshader_opengl.c b/mojoshader_opengl.c index 853da95a..f2d7182d 100644 --- a/mojoshader_opengl.c +++ b/mojoshader_opengl.c @@ -1232,7 +1232,7 @@ static int build_constants_lists(MOJOSHADER_glProgram *program) map->uniform_array_buffer = (GLfloat *) Malloc(len); if (map->uniform_array_buffer == NULL) return 0; - memset(map->uniform_array_buffer, 0xFF, len); + memset(map->uniform_array_buffer, 0, len); } // for return 1;