From 3614872a5a91c79051e8bf3df54dcc378c938337 Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Tue, 24 May 2011 23:24:15 -0400 Subject: [PATCH] GLSL: texldd-specific arguments need to be cast to vec2. --- mojoshader.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mojoshader.c b/mojoshader.c index 298fa662..9dfcc5bb 100644 --- a/mojoshader.c +++ b/mojoshader.c @@ -3122,8 +3122,8 @@ static void glsl_texld(Context *ctx, const int texldd) if (texldd) { - make_GLSL_srcarg_string_full(ctx, 2, src2, sizeof (src2)); - make_GLSL_srcarg_string_full(ctx, 3, src3, sizeof (src3)); + make_GLSL_srcarg_string_vec2(ctx, 2, src2, sizeof (src2)); + make_GLSL_srcarg_string_vec2(ctx, 3, src3, sizeof (src3)); } // if // !!! FIXME: can TEXLDD set instruction_controls?