From f878408b155858206d6bd837cd6b7e067657b0f7 Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Tue, 24 May 2011 04:35:01 -0400 Subject: [PATCH] Cleaned up GL symbol lookup slightly. --- mojoshader_opengl.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/mojoshader_opengl.c b/mojoshader_opengl.c index 11d84471..e2d57f5e 100644 --- a/mojoshader_opengl.c +++ b/mojoshader_opengl.c @@ -772,9 +772,7 @@ static void *loadsym(MOJOSHADER_glGetProcAddress lookup, void *d, static void lookup_entry_points(MOJOSHADER_glGetProcAddress lookup, void *d) { #define DO_LOOKUP(ext, typ, fn) { \ - int exist = ctx->have_##ext; \ - ctx->fn = (typ) loadsym(lookup, d, #fn, &exist); \ - ctx->have_##ext = exist; \ + ctx->fn = (typ) loadsym(lookup, d, #fn, &ctx->have_##ext); \ } DO_LOOKUP(base_opengl, PFNGLGETSTRINGPROC, glGetString);