From 7e613c15ae830a57a8ace9a21ce7e1f7e6571e9b Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Thu, 8 May 2008 19:33:40 -0400 Subject: [PATCH] Fixed output of POW opcode in GLSL profile. --HG-- branch : trunk --- mojoshader.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mojoshader.c b/mojoshader.c index 44293005..907287aa 100644 --- a/mojoshader.c +++ b/mojoshader.c @@ -2705,7 +2705,7 @@ static void emit_GLSL_POW(Context *ctx) { const char *src0 = make_GLSL_srcarg_string_masked(ctx, 0); const char *src1 = make_GLSL_srcarg_string_masked(ctx, 1); - const char *code = make_GLSL_destarg_assign(ctx, "pow(abs(%s), %s))", src0, src1); + const char *code = make_GLSL_destarg_assign(ctx, "pow(abs(%s), %s)", src0, src1); output_line(ctx, "%s", code); } // emit_GLSL_POW