From d0a79f0db6bdb8bd8985f4f0ea122b07c5fa30f4 Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Sun, 25 May 2008 10:21:09 -0400 Subject: [PATCH] Fixed comment. --HG-- branch : trunk --- mojoshader.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mojoshader.c b/mojoshader.c index d35b3616..054e2b88 100644 --- a/mojoshader.c +++ b/mojoshader.c @@ -2540,7 +2540,7 @@ static void emit_GLSL_SLT(Context *ctx) const char *src1 = make_GLSL_srcarg_string_masked(ctx, 1); const char *code = NULL; - // float(bool) or vec(bvec) results in 0.0 or 1.0, like SGE wants. + // float(bool) or vec(bvec) results in 0.0 or 1.0, like SLT wants. if (vecsize == 1) code = make_GLSL_destarg_assign(ctx, "float(%s < %s)", src0, src1); else