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Ugh, rounding to nearest sort of sucks.
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--HG--
branch : trunk
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icculus committed Apr 3, 2008
1 parent b068c79 commit 7f40c8d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion mojoshader.c
Expand Up @@ -2022,7 +2022,7 @@ static void emit_GLSL_BREAKC(Context *ctx)
static void emit_GLSL_MOVA(Context *ctx)
{
const char *src0 = make_GLSL_sourcearg_string(ctx, 0);
const char *code = make_GLSL_destarg_assign(ctx, 0, "ivec4(floor(%s + vec4(0.5f)))", src0);
const char *code = make_GLSL_destarg_assign(ctx, 0, "ivec4(floor(abs(%s) + vec4(0.5f)) * sign(%s))", src0, src0);
output_line(ctx, "%s", code);
} // emit_GLSL_MOVA

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