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Added a FIXME.
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icculus committed Aug 18, 2008
1 parent 829ccab commit 3535a08
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3 changes: 3 additions & 0 deletions mojoshader_opengl.c
Expand Up @@ -1620,6 +1620,9 @@ void MOJOSHADER_glProgramReady(void)
} // for

// push Samplers to the program from our register files...
// !!! FIXME: just push these once at link time...they never change, since
// !!! FIXME: they are meant to be constant texture unit ids and not
// !!! FIXME: textures.
count = ctx->bound_program->sampler_count;
for (i = 0; i < count; i++)
{
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