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More Windows support.
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--HG--
branch : trunk
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icculus committed Apr 30, 2008
1 parent 0f4c8e6 commit 1819171
Showing 1 changed file with 85 additions and 57 deletions.
142 changes: 85 additions & 57 deletions finderrors.c
Expand Up @@ -12,7 +12,6 @@
#include <string.h>
#include <stdarg.h>
#include <sys/types.h>
#include <dirent.h>
#include <errno.h>
#include <unistd.h>

Expand All @@ -25,79 +24,108 @@
#endif

#ifdef _MSC_VER
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>
#define snprintf _snprintf
#else
#include <dirent.h>
#endif

#define report printf

static int do_file(const char *profile, const char *dname, const char *fn, int *total)
{
int do_quit = 0;

#if FINDERRORS_COMPILE_SHADERS
SDL_Event e; // pump event queue to keep OS happy.
while (SDL_PollEvent(&e))
{
if (e.type == SDL_QUIT)
do_quit = 1;
} // while
SDL_GL_SwapBuffers();
#endif

if (do_quit)
{
report("FAIL: user requested quit!\n");
return 0;
} // if

if (strstr(fn, ".bytecode") == NULL)
return 1;

(*total)++;

char *fname = (char *) alloca(strlen(fn) + strlen(dname) + 1);
sprintf(fname, "%s/%s", dname, fn);
FILE *io = fopen(fname, "rb");
if (io == NULL)
{
report("FAIL: %s fopen() failed.\n", fname);
return 1;
} // if

static unsigned char buf[1024 * 256];
int rc = fread(buf, 1, sizeof (buf), io);
fclose(io);
if (rc == -1)
{
report("FAIL: %s %s\n", fname, strerror(errno));
return 1;
} // if

#if FINDERRORS_COMPILE_SHADERS
MOJOSHADER_glShader *shader = MOJOSHADER_glCompileShader(buf, rc);
if (shader == NULL)
report("FAIL: %s %s\n", fname, MOJOSHADER_glGetError());
else
report("PASS: %s\n", fname);
MOJOSHADER_glDeleteShader(shader);
#else
const MOJOSHADER_parseData *pd = MOJOSHADER_parse(profile, buf, rc, 0, 0, 0);
if (pd->error != NULL)
report("FAIL: %s %s\n", fname, pd->error);
else
report("PASS: %s\n", fname);
MOJOSHADER_freeParseData(pd);
#endif

return 1;
} // do_file


static int do_dir(const char *dname, const char *profile)
{
const int dirlen = strlen(dname) + 1;
int total = 0;

#ifdef _MSC_VER
WIN32_FIND_DATA dent;
HANDLE dirp = INVALID_HANDLE_VALUE;
FindFirstFileA(wSearchPath, &entw);
if (dirp != INVALID_HANDLE_VALUE)
{
do
{
if (!do_file(profile, dname, dent.cFileName, &total))
break;
} while (pFindNextFileA(dirp, &dent) != 0);
CloseHandle(dirp);
} // if
#else
struct dirent *dent = NULL;
DIR *dirp = opendir(dname);
if (dirp != NULL)
{
int do_quit = 0;
struct dirent *dent;
while ((dent = readdir(dirp)) != NULL)
{
#if FINDERRORS_COMPILE_SHADERS
SDL_Event e; // pump event queue to keep OS happy.
while (SDL_PollEvent(&e))
{
if (e.type == SDL_QUIT)
do_quit = 1;
} // while
SDL_GL_SwapBuffers();
#endif

if (do_quit)
{
report("FAIL: user requested quit!\n");
if (!do_file(profile, dname, dent->d_name, &total))
break;
} // if

if (strstr(dent->d_name, ".bytecode") == NULL)
continue;

total++;

char *fname = (char *) alloca(strlen(dent->d_name) + dirlen);
sprintf(fname, "%s/%s", dname, dent->d_name);
FILE *io = fopen(fname, "rb");
if (io == NULL)
{
report("FAIL: %s fopen() failed.\n", fname);
continue;
} // if

static unsigned char buf[1024 * 256];
int rc = fread(buf, 1, sizeof (buf), io);
fclose(io);
if (rc == -1)
{
report("FAIL: %s %s\n", fname, strerror(errno));
continue;
} // if

#if FINDERRORS_COMPILE_SHADERS
MOJOSHADER_glShader *shader = MOJOSHADER_glCompileShader(buf, rc);
if (shader == NULL)
report("FAIL: %s %s\n", fname, MOJOSHADER_glGetError());
else
report("PASS: %s\n", fname);
MOJOSHADER_glDeleteShader(shader);
#else
const MOJOSHADER_parseData *pd = MOJOSHADER_parse(profile, buf, rc, 0, 0, 0);
if (pd->error != NULL)
report("FAIL: %s %s\n", fname, pd->error);
else
report("PASS: %s\n", fname);
MOJOSHADER_freeParseData(pd);
#endif
} // while
closedir(dirp);
} // if
#endif

return total;
} // do_dir
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