Print output in testparse.c byte-by-byte instead of as an ASCIZ string.
...because it's not a string in the passthrough profile, and a null byte will
kill output prematurely.
--- a/mojoshader.h Sun Apr 06 09:26:27 2008 -0400
+++ b/mojoshader.h Sun Apr 06 09:35:19 2008 -0400
@@ -131,8 +131,9 @@
/*
* Byte count for output, not counting any null terminator. Most profiles
- * produce an ASCII string of source code, but profiles that do binary
- * output may not be text at all. Will be 0 on error.
+ * produce an ASCII string of source code (which will be null-terminated
+ * even though that null char isn't included in output_len), but profiles
+ * that do binary output may not be text at all. Will be 0 on error.
*/
int output_len;
--- a/testparse.c Sun Apr 06 09:26:27 2008 -0400
+++ b/testparse.c Sun Apr 06 09:35:19 2008 -0400
@@ -94,7 +94,13 @@
} // else
if (pd->output != NULL)
- printf("OUTPUT:\n%s\n", pd->output);
+ {
+ int i;
+ printf("OUTPUT:\n");
+ for (i = 0; i < pd->output_len; i++)
+ putchar((int) pd->output[i]);
+ printf("\n");
+ } // if
} // else
printf("\n\n");
MOJOSHADER_freeParseData(pd);