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Check if TEXCOORD/TEXCRD instruction is allowed in current Shader Model.
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--HG--
branch : trunk
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icculus committed May 6, 2008
1 parent 22a1ad9 commit e0e816b
Showing 1 changed file with 7 additions and 1 deletion.
8 changes: 7 additions & 1 deletion mojoshader.c
Expand Up @@ -3800,6 +3800,12 @@ static void state_DCL(Context *ctx)
set_defined_register(ctx, regtype, regnum);
} // state_DCL

static void state_TEXCOORD(Context *ctx)
{
if (shader_version_atleast(ctx, 2, 0))
fail(ctx, "TEXCOORD in Shader Model >= 2.0"); // apparently removed.
} // state_TEXCOORD

static void state_FRC(Context *ctx)
{
const DestArgInfo *dst = &ctx->dest_arg;
Expand Down Expand Up @@ -4255,7 +4261,7 @@ static const Instruction instructions[] =
INSTRUCTION(RESERVED, NULL, MOJOSHADER_TYPE_UNKNOWN),
INSTRUCTION(RESERVED, NULL, MOJOSHADER_TYPE_UNKNOWN),
INSTRUCTION(RESERVED, NULL, MOJOSHADER_TYPE_UNKNOWN),
INSTRUCTION(TEXCOORD, TEXCOORD, MOJOSHADER_TYPE_PIXEL),
INSTRUCTION_STATE(TEXCOORD, TEXCOORD, MOJOSHADER_TYPE_PIXEL),
INSTRUCTION_STATE(TEXKILL, D, MOJOSHADER_TYPE_PIXEL),
INSTRUCTION(TEX, TEX, MOJOSHADER_TYPE_PIXEL),
INSTRUCTION(TEXBEM, DS, MOJOSHADER_TYPE_PIXEL),
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