Updated re2c-generated code again.
authorRyan C. Gordon <icculus@icculus.org>
Fri, 13 Feb 2009 01:39:19 -0500
changeset 602 9c976d7465bf
parent 601 bb1484be4e1b
child 603 c7a964b1b0eb
Updated re2c-generated code again.
mojoshader_lexer.c
--- a/mojoshader_lexer.c	Fri Feb 13 01:08:50 2009 -0500
+++ b/mojoshader_lexer.c	Fri Feb 13 01:39:19 2009 -0500
@@ -1,4 +1,4 @@
-/* Generated by re2c 0.12.1 on Fri Feb 13 00:36:29 2009 */
+/* Generated by re2c 0.12.1 on Fri Feb 13 01:08:10 2009 */
 /**
  * MojoShader; generate shader programs from bytecode of compiled
  *  Direct3D shaders.
@@ -1242,7 +1242,7 @@
 
 multilinecomment:
     if (YYLIMIT == YYCURSOR)
-        RET(TOKEN_PP_INCOMPLETE_COMMENT);
+        RET(TOKEN_INCOMPLETE_COMMENT);
     matchptr = cursor;
 // The "*\/" is just to avoid screwing up text editor syntax highlighting.
 
@@ -1322,7 +1322,7 @@
 
 bad_chars:
     if (YYLIMIT == YYCURSOR)
-        RET(TOKEN_PP_BAD_CHARS);
+        RET(TOKEN_BAD_CHARS);
 
 
 {
@@ -1346,7 +1346,7 @@
 		}
 	}
 	++YYCURSOR;
-	{ cursor--; RET(TOKEN_PP_BAD_CHARS); }
+	{ cursor--; RET(TOKEN_BAD_CHARS); }
 yy255:
 	++YYCURSOR;
 	{ goto bad_chars; }