Cleaned up some CMake issues.
--- a/CMakeLists.txt Sat Feb 28 14:52:05 2009 -0500
+++ b/CMakeLists.txt Sat Feb 28 15:25:45 2009 -0500
@@ -1,4 +1,4 @@
-CMAKE_MINIMUM_REQUIRED(VERSION 2.4)
+CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
PROJECT(MojoShader)
INCLUDE_DIRECTORIES(.)
@@ -54,10 +54,9 @@
ADD_EXECUTABLE(lemon "misc/lemon.c")
GET_TARGET_PROPERTY(LEMON lemon LOCATION)
ADD_CUSTOM_COMMAND(
- OUTPUT "${CMAKE_CURRENT_SOURCE_DIR}/mojoshader_parser_hlsl.c" "${CMAKE_CURRENT_SOURCE_DIR}/mojoshader_parser_hlsl.h"
- MAIN_DEPENDENCY mojoshader_parser_hlsl.lemon
- DEPENDS lemon
- WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/misc"
+ OUTPUT "${CMAKE_CURRENT_SOURCE_DIR}/mojoshader_parser_hlsl.c"
+ MAIN_DEPENDENCY "${CMAKE_CURRENT_SOURCE_DIR}/mojoshader_parser_hlsl.lemon"
+ DEPENDS lemon "${CMAKE_CURRENT_SOURCE_DIR}/misc/lempar.c"
COMMAND "${LEMON}"
ARGS -l -q "-T${CMAKE_CURRENT_SOURCE_DIR}/misc/lempar.c" "${CMAKE_CURRENT_SOURCE_DIR}/mojoshader_parser_hlsl.lemon"
)
@@ -71,6 +70,11 @@
mojoshader_opengl.c
)
+SET_SOURCE_FILES_PROPERTIES(
+ mojoshader_compiler.c
+ PROPERTIES OBJECT_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/mojoshader_parser_hlsl.c"
+)
+
FIND_PROGRAM(RE2C re2c DOC "Path to re2c command line app: http://re2c.org/")
IF(NOT RE2C)
MESSAGE(STATUS "re2c missing. You can go on, but can't rebuild the lexer.")
@@ -87,7 +91,6 @@
FIND_PACKAGE(SDL)
IF(SDL_FOUND)
INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR})
- ADD_DEFINITIONS(-DFINDERRORS_COMPILE_SHADERS=1)
ADD_EXECUTABLE(glcaps utils/glcaps.c)
TARGET_LINK_LIBRARIES(glcaps ${SDL_LIBRARY})
ADD_EXECUTABLE(bestprofile utils/bestprofile.c)
@@ -96,12 +99,19 @@
TARGET_LINK_LIBRARIES(availableprofiles mojoshader ${SDL_LIBRARY})
ENDIF(SDL_FOUND)
+ADD_EXECUTABLE(finderrors utils/finderrors.c)
+TARGET_LINK_LIBRARIES(finderrors mojoshader ${SDL_LIBRARY})
+IF(SDL_FOUND)
+ SET_SOURCE_FILES_PROPERTIES(
+ utils/finderrors.c
+ PROPERTIES COMPILE_FLAGS "-DFINDERRORS_COMPILE_SHADERS=1"
+ )
+ENDIF(SDL_FOUND)
+
ADD_EXECUTABLE(testparse utils/testparse.c)
TARGET_LINK_LIBRARIES(testparse mojoshader)
ADD_EXECUTABLE(testoutput utils/testoutput.c)
TARGET_LINK_LIBRARIES(testoutput mojoshader)
-ADD_EXECUTABLE(finderrors utils/finderrors.c)
-TARGET_LINK_LIBRARIES(finderrors mojoshader ${SDL_LIBRARY})
ADD_EXECUTABLE(mojoshader-compiler utils/mojoshader-compiler.c)
TARGET_LINK_LIBRARIES(mojoshader-compiler mojoshader)