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Removed preprocessor_error(). Returns a Token to specify an error sta…
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…te now.
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icculus committed Feb 13, 2009
1 parent 0ace954 commit 0bed7fd
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Showing 3 changed files with 87 additions and 85 deletions.
36 changes: 21 additions & 15 deletions mojoshader_assembler.c
Expand Up @@ -209,22 +209,28 @@ static inline void pushback(Context *ctx)

static Token _nexttoken(Context *ctx)
{
ctx->token = preprocessor_nexttoken(ctx->preprocessor, &ctx->tokenlen,
&ctx->tokenval);

if (preprocessor_outofmemory(ctx->preprocessor))
{
out_of_memory(ctx);
ctx->tokenval = TOKEN_EOI;
ctx->token = NULL;
ctx->tokenlen = 0;
} // if
else
while (1)
{
const char *err = preprocessor_error(ctx->preprocessor);
if (err)
fail(ctx, err);
} // else
ctx->token = preprocessor_nexttoken(ctx->preprocessor, &ctx->tokenlen,
&ctx->tokenval);

if (preprocessor_outofmemory(ctx->preprocessor))
{
out_of_memory(ctx);
ctx->tokenval = TOKEN_EOI;
ctx->token = NULL;
ctx->tokenlen = 0;
break;
} // if

if (ctx->tokenval == TOKEN_PREPROCESSING_ERROR)
{
fail(ctx, ctx->token);
continue;
} // else

break;
} // while

return ctx->tokenval;
} // _nexttoken
Expand Down
4 changes: 2 additions & 2 deletions mojoshader_internal.h
Expand Up @@ -327,7 +327,8 @@ typedef enum
TOKEN_PP_ERROR,
TOKEN_PP_INCOMPLETE_COMMENT,
TOKEN_PP_BAD_CHARS,
TOKEN_EOI
TOKEN_EOI,
TOKEN_PREPROCESSING_ERROR
} Token;


Expand Down Expand Up @@ -361,7 +362,6 @@ Preprocessor *preprocessor_start(const char *fname, const char *source,
MOJOSHADER_malloc m, MOJOSHADER_free f, void *d);

void preprocessor_end(Preprocessor *pp);
const char *preprocessor_error(Preprocessor *pp);
int preprocessor_outofmemory(Preprocessor *pp);
const char *preprocessor_nexttoken(Preprocessor *_ctx,
unsigned int *_len, Token *_token);
Expand Down
132 changes: 64 additions & 68 deletions mojoshader_preprocessor.c
Expand Up @@ -45,7 +45,7 @@ typedef struct Context

static inline void out_of_memory(Context *ctx)
{
ctx->isfail = ctx->out_of_memory = 1;
ctx->out_of_memory = 1;
} // out_of_memory

static inline void *Malloc(Context *ctx, const size_t len)
Expand Down Expand Up @@ -76,7 +76,7 @@ static void failf(Context *ctx, const char *fmt, ...)
ctx->isfail = 1;
va_list ap;
va_start(ap, fmt);
vsnprintf(ctx->failstr, sizeof (ctx->failstr), fmt, ap); // rebuild it.
vsnprintf(ctx->failstr, sizeof (ctx->failstr), fmt, ap);
va_end(ap);
} // failf

Expand Down Expand Up @@ -142,6 +142,7 @@ void MOJOSHADER_print_debug_token(const char *subsystem, const char *token,
TOKENCASE(TOKEN_PP_INCOMPLETE_COMMENT);
TOKENCASE(TOKEN_PP_BAD_CHARS);
TOKENCASE(TOKEN_EOI);
TOKENCASE(TOKEN_PREPROCESSING_ERROR);
#undef TOKENCASE

case ((Token) '\n'):
Expand Down Expand Up @@ -384,19 +385,6 @@ void preprocessor_end(Preprocessor *_ctx)
} // preprocessor_end


const char *preprocessor_error(Preprocessor *_ctx)
{
Context *ctx = (Context *) _ctx;
if (ctx->isfail)
{
ctx->isfail = 0;
return ctx->failstr;
} // if

return NULL;
} // preprocessor_error


int preprocessor_outofmemory(Preprocessor *_ctx)
{
Context *ctx = (Context *) _ctx;
Expand All @@ -411,6 +399,14 @@ static inline const char *_preprocessor_nexttoken(Preprocessor *_ctx,

while (1)
{
if (ctx->isfail)
{
ctx->isfail = 0;
*_token = TOKEN_PREPROCESSING_ERROR;
*_len = strlen(ctx->failstr);
return ctx->failstr;
} // if

IncludeState *state = ctx->include_stack;
if (state == NULL)
{
Expand All @@ -430,7 +426,7 @@ static inline const char *_preprocessor_nexttoken(Preprocessor *_ctx,
else if (token == TOKEN_PP_INCOMPLETE_COMMENT)
{
fail(ctx, "Incomplete multiline comment");
continue; // !!! FIXME: we should probably return TOKEN_ERROR or something.
continue; // will return at top of loop.
} // else if

*_token = token;
Expand Down Expand Up @@ -657,7 +653,6 @@ include_close = (MOJOSHADER_includeClose) 0x1;

Token token = TOKEN_UNKNOWN;
const char *tokstr = NULL;
const char *err = NULL;

Buffer buffer;
buffer_init(&buffer);
Expand Down Expand Up @@ -712,6 +707,58 @@ include_close = (MOJOSHADER_includeClose) 0x1;
} // if
} // else if

else if (token == TOKEN_PREPROCESSING_ERROR)
{
if (!out_of_memory)
{
ErrorList *error = (ErrorList *) m(sizeof (ErrorList), d);
unsigned int pos = 0;
char *fname = NULL;
const char *str = preprocessor_sourcepos(pp, &pos);
if (str != NULL)
{
fname = (char *) m(strlen(str) + 1, d);
if (fname != NULL)
strcpy(fname, str);
} // if

// !!! FIXME: cut and paste with other error handlers.
char *errstr = (char *) m(len + 1, d);
if (errstr != NULL)
strcpy(errstr, tokstr);

out_of_memory = ((!error) || ((!fname) && (str)) || (!errstr));
if (out_of_memory)
{
if (errstr) f(errstr, d);
if (fname) f(fname, d);
if (error) f(error, d);
} // if
else
{
error->error.error = errstr;
error->error.filename = fname;
error->error.error_position = pos;
error->next = NULL;

ErrorList *prev = NULL;
ErrorList *item = errors;
while (item != NULL)
{
prev = item;
item = item->next;
} // while

if (prev == NULL)
errors = error;
else
prev->next = error;

error_count++;
} // else
} // if
} // else if

else
{
if (!out_of_memory)
Expand All @@ -724,57 +771,6 @@ include_close = (MOJOSHADER_includeClose) 0x1;

nl = isnewline;

if ((!out_of_memory) && ((err = preprocessor_error(pp)) != NULL))
{
ErrorList *error = (ErrorList *) m(sizeof (ErrorList), d);
unsigned int pos = 0;
char *fname = NULL;
const char *str = preprocessor_sourcepos(pp, &pos);
if (str != NULL)
{
fname = (char *) m(strlen(str) + 1, d);
if (fname != NULL)
strcpy(fname, str);
} // if

// !!! FIXME: cut and paste with other error handlers.
char *errstr = (char *) m(strlen(err) + 1, d);
if (errstr != NULL)
strcpy(errstr, err);

out_of_memory = ((!error) || ((!fname) && (str)) || (!errstr));
if (out_of_memory)
{
if (errstr) f(errstr, d);
if (fname) f(fname, d);
if (error) f(error, d);
} // if
else
{
error->error.error = errstr;
error->error.filename = fname;
error->error.error_position = pos;
error->next = NULL;

ErrorList *prev = NULL;
ErrorList *item = errors;
while (item != NULL)
{
prev = item;
item = item->next;
} // while

if (prev == NULL)
errors = error;
else
prev->next = error;

error_count++;
} // else

continue;
} // if

if (out_of_memory)
{
preprocessor_end(pp);
Expand Down

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