Replaced some "ASCII" comments with "UTF-8".
--- a/mojoshader.h Thu Feb 12 02:41:43 2009 -0500
+++ b/mojoshader.h Thu Feb 12 02:42:10 2009 -0500
@@ -651,7 +651,7 @@
MOJOSHADER_error *errors;
/*
- * Bytes of output from preprocessing. This is an ASCII string. We
+ * Bytes of output from preprocessing. This is a UTF-8 string. We
* guarantee it to be NULL-terminated. Will be NULL on error.
*/
const char *output;
@@ -828,7 +828,7 @@
*
* (sourcelen) is the length of the string pointed to by (source), in bytes.
*
- * (comments) points to (comment_count) NULL-terminated ASCII strings, and
+ * (comments) points to (comment_count) NULL-terminated UTF-8 strings, and
* can be NULL. These strings are inserted as comments in the bytecode.
*
* (symbols) points to (symbol_count) symbol structs, and can be NULL. These