Fixing some comments.
authorRyan C. Gordon <icculus@icculus.org>
Fri, 20 Feb 2009 01:15:24 -0500
changeset 675 e85587e4650d
parent 674 8ab124b33d3c
child 676 29447167fc68
Fixing some comments.
mojoshader.h
mojoshader_preprocessor.c
--- a/mojoshader.h	Thu Feb 19 04:05:37 2009 -0500
+++ b/mojoshader.h	Fri Feb 20 01:15:24 2009 -0500
@@ -615,6 +615,7 @@
 
 /*
  * Structure used to pass predefined macros. Maps to D3DXMACRO.
+ *  You can have macro arguments: set identifier to "a(b, c)" or whatever.
  */
 typedef struct MOJOSHADER_preprocessorDefine
 {
--- a/mojoshader_preprocessor.c	Thu Feb 19 04:05:37 2009 -0500
+++ b/mojoshader_preprocessor.c	Fri Feb 20 01:15:24 2009 -0500
@@ -490,7 +490,7 @@
             bucket = next;
         } // while
     } // for
-} // find_define
+} // put_all_defines
 
 
 // filename cache stuff...