cmake: build the HLSL profile by default.
authorRyan C. Gordon <icculus@icculus.org>
Mon, 20 Jul 2020 20:06:34 -0400
changeset 1295 f592791e062e
parent 1294 d4084c8412d0
child 1296 9b3b01f2a9b7
cmake: build the HLSL profile by default.
CMakeLists.txt
--- a/CMakeLists.txt	Mon Jul 20 19:24:46 2020 -0400
+++ b/CMakeLists.txt	Mon Jul 20 20:06:34 2020 -0400
@@ -14,7 +14,7 @@
 OPTION(PROFILE_SPIRV "Build MojoShader with support for the SPIR-V profile" ON)
 OPTION(PROFILE_GLSPIRV "Build MojoShader with support for the ARB_gl_spirv profile" ON)
 OPTION(EFFECT_SUPPORT "Build MojoShader with support for Effect framework files" ON)
-OPTION(COMPILER_SUPPORT "Build MojoShader with support for HLSL source files" OFF)
+OPTION(COMPILER_SUPPORT "Build MojoShader with support for HLSL source files" ON)
 OPTION(FLIP_VIEWPORT "Build MojoShader with the ability to flip the GL viewport" OFF)
 OPTION(DEPTH_CLIPPING "Build MojoShader with the ability to simulate [0, 1] depth clipping" OFF)
 OPTION(XNA4_VERTEXTEXTURE "Build MojoShader with XNA4 vertex texturing behavior" OFF)