Added a FIXME.
authorRyan C. Gordon <icculus@icculus.org>
Wed, 30 Dec 2009 14:42:27 -0500
changeset 806 facbf9d3f1ce
parent 805 49320a1f5e90
child 807 138d76f766d1
Added a FIXME.
mojoshader_opengl.c
--- a/mojoshader_opengl.c	Wed Dec 30 03:34:25 2009 -0500
+++ b/mojoshader_opengl.c	Wed Dec 30 14:42:27 2009 -0500
@@ -119,7 +119,8 @@
     void *malloc_data;
 
     // The constant register files...
-    // Man, it kills me how much memory this takes...
+    // !!! FIXME: Man, it kills me how much memory this takes...
+    // !!! FIXME:  ... make this dynamically allocated on demand.
     GLfloat vs_reg_file_f[MAX_REG_FILE_F * 4];
     GLint vs_reg_file_i[MAX_REG_FILE_I * 4];
     uint8 vs_reg_file_b[MAX_REG_FILE_B];