tag:github.com,2008:/icculus/mojoshader/commits/mainRecent Commits to mojoshader:main2024-03-20T16:33:38Ztag:github.com,2008:Grit::Commit/aaba69d0023e121d8ec5f1f0e3b090cabae1b6d2
internal: Add a private define for building with SDL3
2024-03-20T16:33:38Zflibitijibibohttps://github.com/flibitijibibo
<pre style='white-space:pre-wrap;width:81ex'>internal: Add a private define for building with SDL3</pre>
tag:github.com,2008:Grit::Commit/dbc721c1436657b1c5e8e7e7fd17e6a0b99bf28f
vulkan: Add MOJOSHADER_vkGetShaderRefCount
2024-01-18T09:11:36Zflibitijibibohttps://github.com/flibitijibibo
<pre style='white-space:pre-wrap;width:81ex'>vulkan: Add MOJOSHADER_vkGetShaderRefCount</pre>
tag:github.com,2008:Grit::Commit/26d3f1d3228900a7abb2ae57e613f3fb1916a627
Happy New Year!
2024-01-01T15:44:18Zflibitijibibohttps://github.com/flibitijibibo
<pre style='white-space:pre-wrap;width:81ex'>Happy New Year!</pre>
tag:github.com,2008:Grit::Commit/8b81b66e96a91115f749e1bae30a5d651ca7e02a
d3d11: When using vkd3d, require 1.10 or newer
2023-12-06T18:12:23Zflibitijibibohttps://github.com/flibitijibibo
<pre style='white-space:pre-wrap;width:81ex'>d3d11: When using vkd3d, require 1.10 or newer</pre>
tag:github.com,2008:Grit::Commit/242845308bb7d9b511a472ffa5bfb271746e52cf
glsl: Initial GLSL ES 3.x support (#65)
2023-11-11T20:27:00ZJohnnyonFlamehttps://github.com/JohnnyonFlame
<pre style='white-space:pre-wrap;width:81ex'>glsl: Initial GLSL ES 3.x support (#65)</pre>
tag:github.com,2008:Grit::Commit/fef033c57f08047c8c246aa8841ca1515c43562e
effects: Check for null vertex/pixel shaders when committing changes.
2023-11-02T20:30:23Zflibitijibibohttps://github.com/flibitijibibo
<pre style='white-space:pre-wrap;width:81ex'>effects: Check for null vertex/pixel shaders when committing changes.
Turns out effects can set vertex/pixel to null, so ignore these stages accordingly.</pre>
tag:github.com,2008:Grit::Commit/5c5cf69f4737b394147095b7d97400c8c744e124
Fix cos function using SDL_acos
2023-10-04T02:57:33ZDominicKarmahttps://github.com/DominicKarma
<pre style='white-space:pre-wrap;width:81ex'>Fix cos function using SDL_acos</pre>
tag:github.com,2008:Grit::Commit/6148aaa1b4a9069c426a66cc028287d189e122ac
ci: use `actions/checkout@v3` instead of `@v2`
2023-07-01T05:06:28Zicculushttps://github.com/icculus
<pre style='white-space:pre-wrap;width:81ex'>ci: use `actions/checkout@v3` instead of `@v2`</pre>
tag:github.com,2008:Grit::Commit/db6b3cc881a7f41f9477c3ba1d055f7f8b1f0331
cmake: Use find_package(SDL2) instead of old incantations.
2023-07-01T04:11:08Zicculushttps://github.com/icculus
<pre style='white-space:pre-wrap;width:81ex'>cmake: Use find_package(SDL2) instead of old incantations.</pre>
tag:github.com,2008:Grit::Commit/d4f8d4680d3d2ddaa50e8f445bad745259db500d
cmake: Fixed a comment that still mentioned Mercurial when it meant git.
2023-07-01T04:02:52Zicculushttps://github.com/icculus
<pre style='white-space:pre-wrap;width:81ex'>cmake: Fixed a comment that still mentioned Mercurial when it meant git.</pre>
tag:github.com,2008:Grit::Commit/73d6e2aa3c35122b9c22b63c1ff46f95d1016a03
cmake: Bump the minimum CMake version to 3.12.0.
2023-07-01T04:01:44Zicculushttps://github.com/icculus
<pre style='white-space:pre-wrap;width:81ex'>cmake: Bump the minimum CMake version to 3.12.0.
This makes it find the `*_ROOT` variables that libsdl-org/setup-sdl
outputs.
CMake 3.12 is FIVE YEARS OLD.</pre>
tag:github.com,2008:Grit::Commit/0768273e504b08ef055d751b4a102c953e8e41d9
ci: Try to use libsdl-org/setup-sdl to make SDL available everywhere.
2023-07-01T03:56:31Zicculushttps://github.com/icculus
<pre style='white-space:pre-wrap;width:81ex'>ci: Try to use libsdl-org/setup-sdl to make SDL available everywhere.</pre>
tag:github.com,2008:Grit::Commit/b4d377fa4b31a9b35e0ef70bdc229cbb4fed0f38
vulkan: Fix off-by-one error resulting in spurious set_error calls
2023-06-24T20:15:12ZTheSpydoghttps://github.com/TheSpydog
<pre style='white-space:pre-wrap;width:81ex'>vulkan: Fix off-by-one error resulting in spurious set_error calls</pre>
tag:github.com,2008:Grit::Commit/117873bce6ee5d7262cd078391cd43cd0c0bcbea
Handle out-of-memory case for parsePreshader
2023-06-05T17:21:08Zflibitijibibohttps://github.com/flibitijibibo
<pre style='white-space:pre-wrap;width:81ex'>Handle out-of-memory case for parsePreshader</pre>
tag:github.com,2008:Grit::Commit/d6820fec3a25d66516c42c98b2d6e9d224d53b44
d3d11: Add return values for functions that compile shaders
2023-04-21T18:03:49Zflibitijibibohttps://github.com/flibitijibibo
<pre style='white-space:pre-wrap;width:81ex'>d3d11: Add return values for functions that compile shaders</pre>
tag:github.com,2008:Grit::Commit/86ada1cf1a1b5e9a0cc642aec3808eb3035d3466
Updated copyright for 2023.
2023-03-28T15:50:24Zicculushttps://github.com/icculus
<pre style='white-space:pre-wrap;width:81ex'>Updated copyright for 2023.</pre>
tag:github.com,2008:Grit::Commit/7305252d0a55ec36d8db26f3c5624d0d207ebcb3
d3d11: Minor cleanup of d3dcompiler boilerplate
2023-03-25T21:05:45Zflibitijibibohttps://github.com/flibitijibibo
<pre style='white-space:pre-wrap;width:81ex'>d3d11: Minor cleanup of d3dcompiler boilerplate</pre>
tag:github.com,2008:Grit::Commit/bdc6dd8da79eb20fbe0d0e6d5ecb67349c66be93
d3d11: Define a custom ID3DBlob for vkd3d
2023-03-24T15:33:51Zflibitijibibohttps://github.com/flibitijibibo
<pre style='white-space:pre-wrap;width:81ex'>d3d11: Define a custom ID3DBlob for vkd3d</pre>
tag:github.com,2008:Grit::Commit/12a20892f85ab7a389eecaacf820e89b338db936
Build fix for alloca on *BSD
2022-09-15T03:52:22Zbrad0https://github.com/brad0
<pre style='white-space:pre-wrap;width:81ex'>Build fix for alloca on *BSD</pre>
tag:github.com,2008:Grit::Commit/a2c9f4c6294418a3a0f9b3626818e8bc6de3da51
d3d11: Use vkd3d-utils for D3DCompile func
2022-08-31T16:52:29Zflibitijibibohttps://github.com/flibitijibibo
<pre style='white-space:pre-wrap;width:81ex'>d3d11: Use vkd3d-utils for D3DCompile func</pre>