Mon, 28 Apr 2008 05:50:02 -0400 Ryan C. Gordon OpenGL glue now allows for multiple contexts. trunk
Mon, 28 Apr 2008 04:49:02 -0400 Ryan C. Gordon Support for half-float attribute arrays. trunk
Mon, 28 Apr 2008 02:28:34 -0400 Ryan C. Gordon Removed some #if 0'd code. trunk
Mon, 28 Apr 2008 02:27:29 -0400 Ryan C. Gordon Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance. trunk
Mon, 28 Apr 2008 02:13:53 -0400 Ryan C. Gordon Tightened up sampler and uniform globals emitters in GLSL profile. trunk
Mon, 28 Apr 2008 02:06:32 -0400 Ryan C. Gordon Fixed names of global variables in GLSL profile. trunk
Mon, 28 Apr 2008 02:05:45 -0400 Ryan C. Gordon Fixed source register emitting in GLSL profile. trunk
Sun, 27 Apr 2008 22:43:02 -0400 Ryan C. Gordon Fixed logic error. trunk
Sun, 27 Apr 2008 21:19:17 -0400 Ryan C. Gordon OpenGL extension lookup and entry point loading. trunk
Sun, 27 Apr 2008 05:42:04 -0400 Ryan C. Gordon Removed direct GL calls from finderrors.c ... trunk
Sun, 27 Apr 2008 05:40:53 -0400 Ryan C. Gordon Check return value from MOJOSHADER_glInit(). trunk
Sun, 27 Apr 2008 05:34:33 -0400 Ryan C. Gordon Patched mojoshader_opengl.c to compile, mostly. trunk
Sun, 27 Apr 2008 05:27:35 -0400 Ryan C. Gordon Added mojoshader_opengl.c to the project file. trunk
Sun, 27 Apr 2008 05:27:07 -0400 Ryan C. Gordon Moved finderrors.c from GL calls to MOJOSHADER_gl* functions. trunk
Sun, 27 Apr 2008 05:16:36 -0400 Ryan C. Gordon Disable any enabled client-side arrays when binding a new shader. trunk
Sun, 27 Apr 2008 05:10:35 -0400 Ryan C. Gordon Enable client-side arrays as necessary. trunk
Sun, 27 Apr 2008 05:10:17 -0400 Ryan C. Gordon Don't update vertex arrays if bound program has no vertex shader. trunk
Sun, 27 Apr 2008 05:04:38 -0400 Ryan C. Gordon Fixes to Malloc() and Free() in mojoshader_opengl.c ... trunk
Sun, 27 Apr 2008 05:01:18 -0400 Ryan C. Gordon Added MOJOSHADER_glGetError() function, filled in error state. trunk
Sun, 27 Apr 2008 04:59:30 -0400 Ryan C. Gordon Minor comment added. trunk
Sun, 27 Apr 2008 04:38:00 -0400 Ryan C. Gordon Documentation update. trunk
Sun, 27 Apr 2008 04:31:05 -0400 Ryan C. Gordon Implemented MOJOSHADER_glSetVertexAttribute(). trunk
Sun, 27 Apr 2008 04:30:13 -0400 Ryan C. Gordon Fixed wrong type for uniform/attribute locations. trunk
Sun, 27 Apr 2008 04:01:23 -0400 Ryan C. Gordon Added a FIXME comment. trunk
Sun, 27 Apr 2008 03:47:15 -0400 Ryan C. Gordon Cache attribute locations for GLSL programs at link time. trunk
Sun, 27 Apr 2008 03:08:06 -0400 Ryan C. Gordon Whitespace fix. trunk
Sun, 27 Apr 2008 03:04:30 -0400 Ryan C. Gordon Minor clarification in MOJOSHADER_glInit() documentation. trunk
Sun, 27 Apr 2008 03:01:59 -0400 Ryan C. Gordon Whoops, GLSL objects are GLhandleARB, not GLuint. trunk
Sun, 27 Apr 2008 02:58:40 -0400 Ryan C. Gordon Finished implementing MOJOSHADER_glLinkProgram(). trunk
Sun, 27 Apr 2008 02:47:55 -0400 Ryan C. Gordon Added STATICARRAYLEN macro to mojoshader_opengl.c ... trunk
Sun, 27 Apr 2008 02:36:15 -0400 Ryan C. Gordon Cleaned up GLSL shader compile code with some gotos. trunk
Sun, 27 Apr 2008 02:22:29 -0400 Ryan C. Gordon Implemented MOJOSHADER_glProgramReady(). trunk
Sun, 27 Apr 2008 02:02:30 -0400 Ryan C. Gordon Cache uniform locations for GLSL programs at link time. trunk
Sun, 27 Apr 2008 01:22:06 -0400 Ryan C. Gordon A little more work on MOJOSHADER_glLinkProgram(). trunk
Sun, 27 Apr 2008 00:44:18 -0400 Ryan C. Gordon Implemented uniform array setting in OpenGL glue code. trunk
Sat, 26 Apr 2008 04:45:36 -0400 Ryan C. Gordon Initial add of mojoshader_opengl.c trunk
Sat, 26 Apr 2008 04:37:25 -0400 Ryan C. Gordon Removed incorrect statement in the documentation. trunk
Sat, 26 Apr 2008 04:36:10 -0400 Ryan C. Gordon Removed references to "fragment" programs in header. trunk
Sat, 26 Apr 2008 04:34:01 -0400 Ryan C. Gordon Reduced const insanity in API spec. trunk
Sat, 26 Apr 2008 04:32:07 -0400 Ryan C. Gordon Added API to set pixel shader uniforms. trunk
Fri, 25 Apr 2008 23:15:52 -0400 Ryan C. Gordon API design change. trunk
Fri, 25 Apr 2008 21:12:42 -0400 Ryan C. Gordon Initial API proposal for OpenGL glue. trunk
Fri, 25 Apr 2008 14:37:08 -0400 Ryan C. Gordon Allow internal dependency on malloc/free to be #ifdef'd out. trunk
Fri, 25 Apr 2008 05:29:36 -0400 Ryan C. Gordon Malloc() now handles calling out_of_memory() if necessary. trunk
Fri, 25 Apr 2008 05:22:30 -0400 Ryan C. Gordon Prefix register names with "vs_" or "ps_" in GLSL profile. trunk
Fri, 25 Apr 2008 04:04:19 -0400 Ryan C. Gordon Print variable names in testparse.c. trunk
Fri, 25 Apr 2008 04:04:00 -0400 Ryan C. Gordon Don't need my #define hack for attributes in GLSL profile anymore. trunk
Fri, 25 Apr 2008 03:57:48 -0400 Ryan C. Gordon Added profile-specific variable names to returned parse data. trunk
Thu, 24 Apr 2008 16:26:52 -0400 Ryan C. Gordon Attribute fixes for GLSL profile. trunk
Thu, 24 Apr 2008 15:56:01 -0400 Ryan C. Gordon Patched to compile on Mac OS X. trunk
Wed, 23 Apr 2008 04:19:39 -0400 Ryan C. Gordon Store profile string in MOJOSHADER_parseData. trunk
Tue, 22 Apr 2008 06:07:36 -0400 Ryan C. Gordon Don't increase instruction count for DEFx and DCL opcodes. trunk
Tue, 22 Apr 2008 05:36:03 -0400 Ryan C. Gordon Marked some incorrected source modifiers for failure in GLSL profile. trunk
Tue, 22 Apr 2008 05:31:04 -0400 Ryan C. Gordon Fixed my braindead MOD_SATURATE code in GLSL profile. trunk
Tue, 22 Apr 2008 05:17:08 -0400 Ryan C. Gordon Fixed source argument output in GLSL profile. trunk
Tue, 22 Apr 2008 05:14:38 -0400 Ryan C. Gordon Improvements to the saturate modifier support. trunk
Tue, 22 Apr 2008 04:41:46 -0400 Ryan C. Gordon Assignment modifier tweak in GLSL profile. trunk
Tue, 22 Apr 2008 02:50:37 -0400 Ryan C. Gordon More work on correct scalar/vector types. trunk
Tue, 22 Apr 2008 02:32:00 -0400 Ryan C. Gordon Whoops, cut-and-paste error in GLSL profile's SLT emitter. trunk
Tue, 22 Apr 2008 02:31:01 -0400 Ryan C. Gordon Fix vector assignment in DP3 and DP4 in GLSL profile. trunk
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