Wed, 30 Apr 2008 02:56:40 -0400 Ryan C. Gordon Implemented TEXKILL in GLSL profile. trunk
Wed, 30 Apr 2008 01:53:35 -0400 Ryan C. Gordon More Windows fixes: include malloc.h for alloca() support. trunk
Wed, 30 Apr 2008 01:52:22 -0400 Ryan C. Gordon More Windows fixes. trunk
Wed, 30 Apr 2008 01:51:08 -0400 Ryan C. Gordon Removed preprocessor define that build system sets. trunk
Wed, 30 Apr 2008 01:49:45 -0400 Ryan C. Gordon Removed unistd.h include from finderrors.c ... trunk
Wed, 30 Apr 2008 01:48:13 -0400 Ryan C. Gordon More Windows support. trunk
Wed, 30 Apr 2008 01:35:46 -0400 Ryan C. Gordon Fixed logic bug in uniform setting. trunk
Wed, 30 Apr 2008 01:22:45 -0400 Ryan C. Gordon More Windows patches. trunk
Tue, 29 Apr 2008 20:46:43 -0400 Ryan C. Gordon Get that typedef, too... trunk
Tue, 29 Apr 2008 20:45:52 -0400 Ryan C. Gordon Whoops, left a typedef keyword floating out there. trunk
Tue, 29 Apr 2008 20:39:04 -0400 Ryan C. Gordon Fixed NULL dereference. trunk
Tue, 29 Apr 2008 20:33:02 -0400 Ryan C. Gordon Visual C++ fixes. trunk
Tue, 29 Apr 2008 05:44:40 -0400 Ryan C. Gordon Cleanups for building as C++ code. trunk
Tue, 29 Apr 2008 04:47:32 -0400 Ryan C. Gordon Don't overload meaning of RegisterList::usage for loop tests. trunk
Tue, 29 Apr 2008 04:18:35 -0400 Ryan C. Gordon finderrors.c shouldn't include OpenGL headers now. trunk
Tue, 29 Apr 2008 04:16:38 -0400 Ryan C. Gordon Moved gl*.h into GL directory. trunk
Mon, 28 Apr 2008 23:14:14 -0400 Ryan C. Gordon Added MOJOSHADER_glGetShaderParseData(). trunk
Mon, 28 Apr 2008 22:14:19 -0400 Ryan C. Gordon More comment headers. trunk
Mon, 28 Apr 2008 22:13:55 -0400 Ryan C. Gordon Added comment header to mojoshader_opengl.c ... trunk
Mon, 28 Apr 2008 17:42:24 -0400 Ryan C. Gordon Fixed vertex attribute aliasing in OpenGL glue code. trunk
Mon, 28 Apr 2008 07:23:38 -0400 Ryan C. Gordon Fixed compiler warnings. trunk
Mon, 28 Apr 2008 07:22:27 -0400 Ryan C. Gordon Added UNKNOWN value to the enums in the public API. trunk
Mon, 28 Apr 2008 07:18:56 -0400 Ryan C. Gordon Minor documentation update. trunk
Mon, 28 Apr 2008 06:00:37 -0400 Ryan C. Gordon Renamed glInit and glDeinit to glCreateContext and glDestroyContext. trunk
Mon, 28 Apr 2008 05:50:02 -0400 Ryan C. Gordon OpenGL glue now allows for multiple contexts. trunk
Mon, 28 Apr 2008 04:49:02 -0400 Ryan C. Gordon Support for half-float attribute arrays. trunk
Mon, 28 Apr 2008 02:28:34 -0400 Ryan C. Gordon Removed some #if 0'd code. trunk
Mon, 28 Apr 2008 02:27:29 -0400 Ryan C. Gordon Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance. trunk
Mon, 28 Apr 2008 02:13:53 -0400 Ryan C. Gordon Tightened up sampler and uniform globals emitters in GLSL profile. trunk
Mon, 28 Apr 2008 02:06:32 -0400 Ryan C. Gordon Fixed names of global variables in GLSL profile. trunk
Mon, 28 Apr 2008 02:05:45 -0400 Ryan C. Gordon Fixed source register emitting in GLSL profile. trunk
Sun, 27 Apr 2008 22:43:02 -0400 Ryan C. Gordon Fixed logic error. trunk
Sun, 27 Apr 2008 21:19:17 -0400 Ryan C. Gordon OpenGL extension lookup and entry point loading. trunk
Sun, 27 Apr 2008 05:42:04 -0400 Ryan C. Gordon Removed direct GL calls from finderrors.c ... trunk
Sun, 27 Apr 2008 05:40:53 -0400 Ryan C. Gordon Check return value from MOJOSHADER_glInit(). trunk
Sun, 27 Apr 2008 05:34:33 -0400 Ryan C. Gordon Patched mojoshader_opengl.c to compile, mostly. trunk
Sun, 27 Apr 2008 05:27:35 -0400 Ryan C. Gordon Added mojoshader_opengl.c to the project file. trunk
Sun, 27 Apr 2008 05:27:07 -0400 Ryan C. Gordon Moved finderrors.c from GL calls to MOJOSHADER_gl* functions. trunk
Sun, 27 Apr 2008 05:16:36 -0400 Ryan C. Gordon Disable any enabled client-side arrays when binding a new shader. trunk
Sun, 27 Apr 2008 05:10:35 -0400 Ryan C. Gordon Enable client-side arrays as necessary. trunk
Sun, 27 Apr 2008 05:10:17 -0400 Ryan C. Gordon Don't update vertex arrays if bound program has no vertex shader. trunk
Sun, 27 Apr 2008 05:04:38 -0400 Ryan C. Gordon Fixes to Malloc() and Free() in mojoshader_opengl.c ... trunk
Sun, 27 Apr 2008 05:01:18 -0400 Ryan C. Gordon Added MOJOSHADER_glGetError() function, filled in error state. trunk
Sun, 27 Apr 2008 04:59:30 -0400 Ryan C. Gordon Minor comment added. trunk
Sun, 27 Apr 2008 04:38:00 -0400 Ryan C. Gordon Documentation update. trunk
Sun, 27 Apr 2008 04:31:05 -0400 Ryan C. Gordon Implemented MOJOSHADER_glSetVertexAttribute(). trunk
Sun, 27 Apr 2008 04:30:13 -0400 Ryan C. Gordon Fixed wrong type for uniform/attribute locations. trunk
Sun, 27 Apr 2008 04:01:23 -0400 Ryan C. Gordon Added a FIXME comment. trunk
Sun, 27 Apr 2008 03:47:15 -0400 Ryan C. Gordon Cache attribute locations for GLSL programs at link time. trunk
Sun, 27 Apr 2008 03:08:06 -0400 Ryan C. Gordon Whitespace fix. trunk
Sun, 27 Apr 2008 03:04:30 -0400 Ryan C. Gordon Minor clarification in MOJOSHADER_glInit() documentation. trunk
Sun, 27 Apr 2008 03:01:59 -0400 Ryan C. Gordon Whoops, GLSL objects are GLhandleARB, not GLuint. trunk
Sun, 27 Apr 2008 02:58:40 -0400 Ryan C. Gordon Finished implementing MOJOSHADER_glLinkProgram(). trunk
Sun, 27 Apr 2008 02:47:55 -0400 Ryan C. Gordon Added STATICARRAYLEN macro to mojoshader_opengl.c ... trunk
Sun, 27 Apr 2008 02:36:15 -0400 Ryan C. Gordon Cleaned up GLSL shader compile code with some gotos. trunk
Sun, 27 Apr 2008 02:22:29 -0400 Ryan C. Gordon Implemented MOJOSHADER_glProgramReady(). trunk
Sun, 27 Apr 2008 02:02:30 -0400 Ryan C. Gordon Cache uniform locations for GLSL programs at link time. trunk
Sun, 27 Apr 2008 01:22:06 -0400 Ryan C. Gordon A little more work on MOJOSHADER_glLinkProgram(). trunk
Sun, 27 Apr 2008 00:44:18 -0400 Ryan C. Gordon Implemented uniform array setting in OpenGL glue code. trunk
Sat, 26 Apr 2008 04:45:36 -0400 Ryan C. Gordon Initial add of mojoshader_opengl.c trunk
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